partial fix for [#24634] Passing custom context to join operator doesn't work

- report errors when join fails.
- toggle editmode with internal functions rather then ED_object_enter_editmode / ED_object_exit_editmode, which rely on context too much and didnt work properly when calling join from python.
This commit is contained in:
2010-11-10 01:40:24 +00:00
parent 5f69c0ec09
commit df028b90a3

View File

@@ -85,7 +85,7 @@
/* join selected meshes into the active mesh, context sensitive
return 0 if no join is made (error) and 1 of the join is done */
int join_mesh_exec(bContext *C, wmOperator *UNUSED(op))
int join_mesh_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
@@ -105,12 +105,16 @@ int join_mesh_exec(bContext *C, wmOperator *UNUSED(op))
MDeformVert *dvert;
CustomData vdata, edata, fdata;
if(scene->obedit)
if(scene->obedit) {
BKE_report(op->reports, RPT_ERROR, "Cant join while in editmode");
return OPERATOR_CANCELLED;
}
/* ob is the object we are adding geometry to */
if(!ob || ob->type!=OB_MESH)
if(!ob || ob->type!=OB_MESH) {
BKE_report(op->reports, RPT_ERROR, "Active object is not a mesh");
return OPERATOR_CANCELLED;
}
/* count & check */
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
@@ -133,15 +137,25 @@ int join_mesh_exec(bContext *C, wmOperator *UNUSED(op))
CTX_DATA_END;
/* that way the active object is always selected */
if(ok==0)
if(ok==0) {
BKE_report(op->reports, RPT_ERROR, "Active object is not a selected mesh");
return OPERATOR_CANCELLED;
}
/* only join meshes if there are verts to join, there aren't too many, and we only had one mesh selected */
me= (Mesh *)ob->data;
key= me->key;
if(totvert==0 || totvert>MESH_MAX_VERTS || totvert==me->totvert)
if(totvert==0 || totvert==me->totvert) {
BKE_report(op->reports, RPT_ERROR, "No mesh data to join");
return OPERATOR_CANCELLED;
}
if(totvert > MESH_MAX_VERTS) {
BKE_reportf(op->reports, RPT_ERROR, "Joining results in %d vertices, limit is " STRINGIFY(MESH_MAX_VERTS), totvert);
return OPERATOR_CANCELLED;
}
/* new material indices and material array */
matar= MEM_callocN(sizeof(void*)*totmat, "join_mesh matar");
if (totmat) matmap= MEM_callocN(sizeof(int)*totmat, "join_mesh matmap");
@@ -508,10 +522,19 @@ int join_mesh_exec(bContext *C, wmOperator *UNUSED(op))
}
DAG_scene_sort(bmain, scene); // removed objects, need to rebuild dag before editmode call
#if 0
ED_object_enter_editmode(C, EM_WAITCURSOR);
ED_object_exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR|EM_DO_UNDO);
#else
/* toggle editmode using lower level functions so this can be called from python */
make_editMesh(scene, ob);
load_editMesh(scene, ob);
free_editMesh(me->edit_mesh);
MEM_freeN(me->edit_mesh);
me->edit_mesh= NULL;
DAG_id_flush_update(&ob->id, OB_RECALC_OB|OB_RECALC_DATA);
#endif
WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
return OPERATOR_FINISHED;