Fix vertical scrollbar adding to region width in graph editor
Had to calculate draw region width based on region size excluding scrollbars.
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@@ -1131,7 +1131,7 @@ void graph_draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
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* start of list offset, and the second is as a correction for the scrollers.
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*/
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height = (float)((items * ACHANNEL_STEP(ac)) + (ACHANNEL_HEIGHT(ac) * 2));
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UI_view2d_totRect_set(v2d, ar->winx, height);
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UI_view2d_totRect_set(v2d, BLI_rcti_size_x(&ar->v2d.mask), height);
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/* loop through channels, and set up drawing depending on their type */
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{ /* first pass: just the standard GL-drawing for backdrop + text */
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