Merge remote-tracking branch 'origin/master' into blender2.8
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@@ -163,6 +163,7 @@ class SpellChecker:
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"runtime",
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"scanline",
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"screencast", "screenshot", "screenshots",
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"seekability",
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"selfcollision",
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"shadowbuffer", "shadowbuffers",
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"singletexture",
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@@ -184,6 +185,7 @@ class SpellChecker:
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"timestamp", "timestamps",
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"timestep", "timesteps",
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"todo",
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"tradeoff",
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"un",
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"unbake",
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"uncomment",
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@@ -145,8 +145,12 @@ def object_data_add(context, obdata, operator=None, use_active_layer=True, name=
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base.layers_from_view(context.space_data)
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base.layers[scene.active_layer] = True
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else:
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base.layers = [True if i == scene.active_layer
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else False for i in range(len(scene.layers))]
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if v3d and not v3d.lock_camera_and_layers:
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base.layers = [True if i == v3d.active_layer
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else False for i in range(len(v3d.layers))]
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else:
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base.layers = [True if i == scene.active_layer
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else False for i in range(len(scene.layers))]
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else:
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if v3d:
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base.layers_from_view(context.space_data)
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