Tiny fix but took me hours to track down: render layer menu in Image Window
is not being reset when you render, so after render the layer you picked is still visible in Image Window.
This commit is contained in:
@@ -748,8 +748,7 @@ static char *layer_menu(RenderResult *rr, short *curlay)
|
||||
a+= sprintf(str+a, "|%s %%x%d", rl->name, nr);
|
||||
}
|
||||
|
||||
if(*curlay >= nr)
|
||||
*curlay= 0;
|
||||
/* no curlay clip here, on render (redraws) the amount of layers can be 1 fir single-layer render */
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user