Cleanup: Use enum class for eChunkExecutionState.

This commit is contained in:
2021-03-05 15:35:43 +01:00
parent 3d4a844a50
commit e1d9b095e4
3 changed files with 25 additions and 25 deletions

View File

@@ -113,11 +113,11 @@ extern "C" {
*
* When the chunk-order is determined, the first few chunks will be checked if they can be scheduled.
* Chunks can have three states:
* - [@ref ChunkExecutionState.COM_ES_NOT_SCHEDULED]:
* - [@ref eChunkExecutionState.NOT_SCHEDULED]:
* Chunk is not yet scheduled, or dependencies are not met.
* - [@ref ChunkExecutionState.COM_ES_SCHEDULED]:
* - [@ref eChunkExecutionState.SCHEDULED]:
* All dependencies are met, chunk is scheduled, but not finished.
* - [@ref ChunkExecutionState.COM_ES_EXECUTED]:
* - [@ref eChunkExecutionState.EXECUTED]:
* Chunk is finished.
*
* \see ExecutionGroup.execute

View File

@@ -129,10 +129,10 @@ void ExecutionGroup::initExecution()
this->m_chunkExecutionStates = nullptr;
if (this->m_numberOfChunks != 0) {
this->m_chunkExecutionStates = (ChunkExecutionState *)MEM_mallocN(
sizeof(ChunkExecutionState) * this->m_numberOfChunks, __func__);
this->m_chunkExecutionStates = (eChunkExecutionState *)MEM_mallocN(
sizeof(eChunkExecutionState) * this->m_numberOfChunks, __func__);
for (index = 0; index < this->m_numberOfChunks; index++) {
this->m_chunkExecutionStates[index] = COM_ES_NOT_SCHEDULED;
this->m_chunkExecutionStates[index] = eChunkExecutionState::NOT_SCHEDULED;
}
}
@@ -338,8 +338,8 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
chunkNumber = chunkOrder[index];
int yChunk = chunkNumber / this->m_numberOfXChunks;
int xChunk = chunkNumber - (yChunk * this->m_numberOfXChunks);
const ChunkExecutionState state = this->m_chunkExecutionStates[chunkNumber];
if (state == COM_ES_NOT_SCHEDULED) {
const eChunkExecutionState state = this->m_chunkExecutionStates[chunkNumber];
if (state == eChunkExecutionState::NOT_SCHEDULED) {
scheduleChunkWhenPossible(graph, xChunk, yChunk);
finished = false;
startEvaluated = true;
@@ -349,12 +349,12 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
bTree->update_draw(bTree->udh);
}
}
else if (state == COM_ES_SCHEDULED) {
else if (state == eChunkExecutionState::SCHEDULED) {
finished = false;
startEvaluated = true;
numberEvaluated++;
}
else if (state == COM_ES_EXECUTED && !startEvaluated) {
else if (state == eChunkExecutionState::EXECUTED && !startEvaluated) {
startIndex = index + 1;
}
}
@@ -405,8 +405,8 @@ MemoryBuffer *ExecutionGroup::constructConsolidatedMemoryBuffer(MemoryProxy *mem
void ExecutionGroup::finalizeChunkExecution(int chunkNumber, MemoryBuffer **memoryBuffers)
{
if (this->m_chunkExecutionStates[chunkNumber] == COM_ES_SCHEDULED) {
this->m_chunkExecutionStates[chunkNumber] = COM_ES_EXECUTED;
if (this->m_chunkExecutionStates[chunkNumber] == eChunkExecutionState::SCHEDULED) {
this->m_chunkExecutionStates[chunkNumber] = eChunkExecutionState::EXECUTED;
}
atomic_add_and_fetch_u(&this->m_chunksFinished, 1);
@@ -517,8 +517,8 @@ bool ExecutionGroup::scheduleAreaWhenPossible(ExecutionSystem *graph, rcti *area
bool ExecutionGroup::scheduleChunk(unsigned int chunkNumber)
{
if (this->m_chunkExecutionStates[chunkNumber] == COM_ES_NOT_SCHEDULED) {
this->m_chunkExecutionStates[chunkNumber] = COM_ES_SCHEDULED;
if (this->m_chunkExecutionStates[chunkNumber] == eChunkExecutionState::NOT_SCHEDULED) {
this->m_chunkExecutionStates[chunkNumber] = eChunkExecutionState::SCHEDULED;
WorkScheduler::schedule(this, chunkNumber);
return true;
}
@@ -535,12 +535,12 @@ bool ExecutionGroup::scheduleChunkWhenPossible(ExecutionSystem *graph, int xChun
}
int chunkNumber = yChunk * this->m_numberOfXChunks + xChunk;
// chunk is already executed
if (this->m_chunkExecutionStates[chunkNumber] == COM_ES_EXECUTED) {
if (this->m_chunkExecutionStates[chunkNumber] == eChunkExecutionState::EXECUTED) {
return true;
}
// chunk is scheduled, but not executed
if (this->m_chunkExecutionStates[chunkNumber] == COM_ES_SCHEDULED) {
if (this->m_chunkExecutionStates[chunkNumber] == eChunkExecutionState::SCHEDULED) {
return false;
}

View File

@@ -39,20 +39,20 @@ class Device;
* \brief the execution state of a chunk in an ExecutionGroup
* \ingroup Execution
*/
typedef enum ChunkExecutionState {
enum class eChunkExecutionState {
/**
* \brief chunk is not yet scheduled
*/
COM_ES_NOT_SCHEDULED = 0,
NOT_SCHEDULED = 0,
/**
* \brief chunk is scheduled, but not yet executed
*/
COM_ES_SCHEDULED = 1,
SCHEDULED = 1,
/**
* \brief chunk is executed.
*/
COM_ES_EXECUTED = 2,
} ChunkExecutionState;
EXECUTED = 2,
};
/**
* \brief Class ExecutionGroup is a group of Operations that are executed as one.
@@ -150,11 +150,11 @@ class ExecutionGroup {
/**
* \brief the chunkExecutionStates holds per chunk the execution state. this state can be
* - COM_ES_NOT_SCHEDULED: not scheduled
* - COM_ES_SCHEDULED: scheduled
* - COM_ES_EXECUTED: executed
* - eChunkExecutionState::NOT_SCHEDULED: not scheduled
* - eChunkExecutionState::SCHEDULED: scheduled
* - eChunkExecutionState::EXECUTED: executed
*/
ChunkExecutionState *m_chunkExecutionStates;
eChunkExecutionState *m_chunkExecutionStates;
/**
* \brief indicator when this ExecutionGroup has valid Operations in its vector for Execution