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Cleanup: remove unused turbo struct member from PlayAnim

This was never used (since 2.25 at least).
This commit is contained in:
2021-05-08 15:53:56 +10:00
parent 9708215611
commit e1e23595f0

View File

@@ -112,7 +112,6 @@ typedef struct PlayState {
/** Playback once then wait. */
bool once;
bool turbo;
/** Play forwards/backwards. */
bool pingpong;
/** Disable frame skipping. */
@@ -162,7 +161,6 @@ static void print_ps(PlayState *ps)
printf("ps:\n");
printf(" direction=%d,\n", (int)ps->direction);
printf(" once=%d,\n", ps->once);
printf(" turbo=%d,\n", ps->turbo);
printf(" pingpong=%d,\n", ps->pingpong);
printf(" noskip=%d,\n", ps->noskip);
printf(" sstep=%d,\n", ps->sstep);
@@ -1407,7 +1405,6 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
ps.direction = true;
ps.next_frame = 1;
ps.once = false;
ps.turbo = false;
ps.pingpong = false;
ps.noskip = false;
ps.sstep = false;
@@ -1750,7 +1747,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
}
}
if (ps.wait2 || ptottime < swaptime || ps.turbo || ps.noskip) {
if (ps.wait2 || ptottime < swaptime || ps.noskip) {
break;
}
ptottime -= swaptime;