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#ifdef USE_SUMO_SOLID around this line. #include "SM_Scene.h" Kent
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@@ -47,7 +47,9 @@
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#include "NG_LoopBackNetworkDeviceInterface.h"
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#include "SND_DeviceManager.h"
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#include "KX_BlenderSceneConverter.h"
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#ifdef USE_SUMO_SOLID
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#include "SM_Scene.h"
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#endif
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#include "KX_KetsjiEngine.h"
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#include "GPC_RenderTools.h"
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