Fix T41602: Camera draw size ignores scene scale
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@@ -34,6 +34,7 @@
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#include "MEM_guardedalloc.h"
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#include "DNA_anim_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_group_types.h"
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#include "DNA_lamp_types.h"
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@@ -552,6 +553,7 @@ static int object_camera_add_exec(bContext *C, wmOperator *op)
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View3D *v3d = CTX_wm_view3d(C);
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Scene *scene = CTX_data_scene(C);
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Object *ob;
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Camera *cam;
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bool enter_editmode;
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unsigned int layer;
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float loc[3], rot[3];
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@@ -572,6 +574,9 @@ static int object_camera_add_exec(bContext *C, wmOperator *op)
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}
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}
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cam = ob->data;
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cam->drawsize = v3d ? ED_view3d_grid_scale(scene, v3d, NULL) : ED_scene_grid_scale(scene, NULL);
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return OPERATOR_FINISHED;
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}
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