Ghost can be any bound type in Bullet, so removed the edit restrictions

This commit is contained in:
2006-05-16 23:49:44 +00:00
parent 91c5d75c4d
commit e41b683605

View File

@@ -2437,7 +2437,9 @@ void buttons_ketsji(uiBlock *block, Object *ob)
}
}
if (!(ob->gameflag & OB_GHOST)) {
//if (!(ob->gameflag & OB_GHOST))
//Ghost can be any bound type in Bullet
{
uiDefButBitI(block, TOG, OB_BOUNDS, B_REDR, "Bounds", 10, 125, 75, 19,
&ob->gameflag, 0, 0,0, 0,
"Specify a bounds object for physics");