copy menu didnt copy visible and initial states, physics margin was also missing from "all physical attributes" option

This commit is contained in:
2008-09-15 09:24:54 +00:00
parent a08b21263e
commit e5ce1e962d

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@@ -3283,6 +3283,9 @@ static void copymenu_logicbricks(Object *ob)
base->object->scavisflag= ob->scavisflag;
base->object->scaflag= ob->scaflag;
/* set the initial state */
base->object->state= ob->state;
base->object->init_state= ob->init_state;
}
}
base= base->next;
@@ -3519,6 +3522,7 @@ void copy_attr(short event)
if (ob->gameflag & OB_BOUNDS) {
base->object->boundtype = ob->boundtype;
}
base->object->margin= ob->margin;
}
else if(event==17) { /* tex space */
copy_texture_space(base->object, ob);