use math functions for customdata interpolation funcs

This commit is contained in:
2011-12-29 11:18:12 +00:00
parent c40c323bcd
commit e63cb930ae

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@@ -234,13 +234,11 @@ static void layerInterp_msticky(void **sources, float *weights,
w = weights ? weights[i] : 1.0f;
mst = (MSticky*)sources[i];
co[0] += w*mst->co[0];
co[1] += w*mst->co[1];
madd_v2_v2fl(co, mst->co, w);
}
mst = (MSticky*)dest;
mst->co[0] = co[0];
mst->co[1] = co[1];
copy_v2_v2(mst->co, co);
}
@@ -259,13 +257,11 @@ static void layerInterp_tface(void **sources, float *weights,
{
MTFace *tf = dest;
int i, j, k;
float uv[4][2];
float uv[4][2] = {{0.0f}};
float *sub_weight;
if(count <= 0) return;
memset(uv, 0, sizeof(uv));
sub_weight = sub_weights;
for(i = 0; i < count; ++i) {
float weight = weights ? weights[i] : 1;
@@ -274,24 +270,17 @@ static void layerInterp_tface(void **sources, float *weights,
for(j = 0; j < 4; ++j) {
if(sub_weights) {
for(k = 0; k < 4; ++k, ++sub_weight) {
float w = (*sub_weight) * weight;
float *tmp_uv = src->uv[k];
uv[j][0] += tmp_uv[0] * w;
uv[j][1] += tmp_uv[1] * w;
madd_v2_v2fl(uv[j], src->uv[k], (*sub_weight) * weight);
}
} else {
uv[j][0] += src->uv[j][0] * weight;
uv[j][1] += src->uv[j][1] * weight;
}
else {
madd_v2_v2fl(uv[j], src->uv[j], weight);
}
}
}
*tf = *(MTFace *)sources[0];
for(j = 0; j < 4; ++j) {
tf->uv[j][0] = uv[j][0];
tf->uv[j][1] = uv[j][1];
}
*tf = *(MTFace *)(*sources);
memcpy(tf->uv, uv, sizeof(tf->uv));
}
static void layerSwap_tface(void *data, const int *corner_indices)
@@ -307,10 +296,9 @@ static void layerSwap_tface(void *data, const int *corner_indices)
int j;
for(j = 0; j < 4; ++j) {
int source_index = corner_indices[j];
const int source_index = corner_indices[j];
uv[j][0] = tf->uv[source_index][0];
uv[j][1] = tf->uv[source_index][1];
copy_v2_v2(uv[j], tf->uv[source_index]);
// swap pinning flags around
if(tf->unwrap & pin_flags[source_index]) {
@@ -372,13 +360,11 @@ static void layerInterp_origspace_face(void **sources, float *weights,
{
OrigSpaceFace *osf = dest;
int i, j, k;
float uv[4][2];
float uv[4][2] = {{0.0f}};
float *sub_weight;
if(count <= 0) return;
memset(uv, 0, sizeof(uv));
sub_weight = sub_weights;
for(i = 0; i < count; ++i) {
float weight = weights ? weights[i] : 1;
@@ -387,24 +373,18 @@ static void layerInterp_origspace_face(void **sources, float *weights,
for(j = 0; j < 4; ++j) {
if(sub_weights) {
for(k = 0; k < 4; ++k, ++sub_weight) {
float w = (*sub_weight) * weight;
float *tmp_uv = src->uv[k];
uv[j][0] += tmp_uv[0] * w;
uv[j][1] += tmp_uv[1] * w;
madd_v2_v2fl(uv[j], src->uv[k], (*sub_weight) * weight);
}
} else {
uv[j][0] += src->uv[j][0] * weight;
uv[j][1] += src->uv[j][1] * weight;
madd_v2_v2fl(uv[j], src->uv[j], weight);
}
}
}
*osf = *(OrigSpaceFace *)sources[0];
for(j = 0; j < 4; ++j) {
osf->uv[j][0] = uv[j][0];
osf->uv[j][1] = uv[j][1];
}
#if 0 /* no need, this ONLY contains UV's */
*osf = *(OrigSpaceFace *)(*sources);
#endif
memcpy(osf->uv, uv, sizeof(osf->uv));
}
static void layerSwap_origspace_face(void *data, const int *corner_indices)
@@ -414,8 +394,7 @@ static void layerSwap_origspace_face(void *data, const int *corner_indices)
int j;
for(j = 0; j < 4; ++j) {
uv[j][0] = osf->uv[corner_indices[j]][0];
uv[j][1] = osf->uv[corner_indices[j]][1];
copy_v2_v2(uv[j], osf->uv[corner_indices[j]]);
}
memcpy(osf->uv, uv, sizeof(osf->uv));
}
@@ -773,7 +752,7 @@ static void layerInterp_mloopcol(void **sources, float *weights,
col.r += src->r * (*sub_weight) * weight;
col.g += src->g * (*sub_weight) * weight;
col.b += src->b * (*sub_weight) * weight;
sub_weight++;
sub_weight++;
} else {
col.a += src->a * weight;
col.r += src->r * weight;
@@ -798,28 +777,22 @@ static void layerInterp_mloopcol(void **sources, float *weights,
static void layerCopyValue_mloopuv(void *source, void *dest)
{
MLoopUV *luv1 = source, *luv2 = dest;
luv2->uv[0] = luv1->uv[0];
luv2->uv[1] = luv1->uv[1];
copy_v2_v2(luv2->uv, luv1->uv);
}
static int layerEqual_mloopuv(void *data1, void *data2)
{
MLoopUV *luv1 = data1, *luv2 = data2;
float u, v;
u = luv1->uv[0] - luv2->uv[0];
v = luv1->uv[1] - luv2->uv[1];
return u*u + v*v < 0.00001;
return len_squared_v2v2(luv1->uv, luv2->uv) < 0.00001f;
}
static void layerMultiply_mloopuv(void *data, float fac)
{
MLoopUV *luv = data;
luv->uv[0] *= fac;
luv->uv[1] *= fac;
mul_v2_fl(luv->uv, fac);
}
static void layerInitMinMax_mloopuv(void *vmin, void *vmax)
@@ -840,37 +813,34 @@ static void layerAdd_mloopuv(void *data1, void *data2)
{
MLoopUV *l1 = data1, *l2 = data2;
l1->uv[0] += l2->uv[0];
l1->uv[1] += l2->uv[1];
add_v2_v2(l1->uv, l2->uv);
}
static void layerInterp_mloopuv(void **sources, float *weights,
float *sub_weights, int count, void *dest)
float *sub_weights, int count, void *dest)
{
MLoopUV *mluv = dest;
float *uv= mluv->uv;
int i;
float *sub_weight;
struct {
float u;
float v;
}uv;
uv.u = uv.v = 0.0;
sub_weight = sub_weights;
for(i = 0; i < count; ++i){
float weight = weights ? weights[i] : 1;
MLoopUV *src = sources[i];
if(sub_weights){
uv.u += src->uv[0] * (*sub_weight) * weight;
uv.v += src->uv[1] * (*sub_weight) * weight;
sub_weight++;
} else {
uv.u += src->uv[0] * weight;
uv.v += src->uv[1] * weight;
zero_v2(uv);
if (sub_weights) {
const float *sub_weight = sub_weights;
for(i = 0; i < count; i++) {
float weight = weights ? weights[i] : 1.0f;
MLoopUV *src = sources[i];
madd_v2_v2fl(uv, src->uv, (*sub_weight) * weight);
sub_weight++;
}
}
else {
for(i = 0; i < count; i++) {
float weight = weights ? weights[i] : 1;
MLoopUV *src = sources[i];
madd_v2_v2fl(uv, src->uv, weight);
}
}
mluv->uv[0] = uv.u;
mluv->uv[1] = uv.v;
}
static void layerInterp_mcol(void **sources, float *weights,
@@ -883,12 +853,11 @@ static void layerInterp_mcol(void **sources, float *weights,
float r;
float g;
float b;
} col[4];
} col[4] = {{0.0f}};
float *sub_weight;
if(count <= 0) return;
memset(col, 0, sizeof(col));
sub_weight = sub_weights;
for(i = 0; i < count; ++i) {
@@ -898,10 +867,11 @@ static void layerInterp_mcol(void **sources, float *weights,
if(sub_weights) {
MCol *src = sources[i];
for(k = 0; k < 4; ++k, ++sub_weight, ++src) {
col[j].a += src->a * (*sub_weight) * weight;
col[j].r += src->r * (*sub_weight) * weight;
col[j].g += src->g * (*sub_weight) * weight;
col[j].b += src->b * (*sub_weight) * weight;
const float w= (*sub_weight) * weight;
col[j].a += src->a * w;
col[j].r += src->r * w;
col[j].g += src->g * w;
col[j].b += src->b * w;
}
} else {
MCol *src = sources[i];