use math functions for customdata interpolation funcs
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@@ -234,13 +234,11 @@ static void layerInterp_msticky(void **sources, float *weights,
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w = weights ? weights[i] : 1.0f;
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mst = (MSticky*)sources[i];
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co[0] += w*mst->co[0];
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co[1] += w*mst->co[1];
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madd_v2_v2fl(co, mst->co, w);
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}
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mst = (MSticky*)dest;
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mst->co[0] = co[0];
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mst->co[1] = co[1];
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copy_v2_v2(mst->co, co);
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}
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@@ -259,13 +257,11 @@ static void layerInterp_tface(void **sources, float *weights,
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{
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MTFace *tf = dest;
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int i, j, k;
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float uv[4][2];
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float uv[4][2] = {{0.0f}};
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float *sub_weight;
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if(count <= 0) return;
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memset(uv, 0, sizeof(uv));
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sub_weight = sub_weights;
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for(i = 0; i < count; ++i) {
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float weight = weights ? weights[i] : 1;
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@@ -274,24 +270,17 @@ static void layerInterp_tface(void **sources, float *weights,
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for(j = 0; j < 4; ++j) {
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if(sub_weights) {
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for(k = 0; k < 4; ++k, ++sub_weight) {
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float w = (*sub_weight) * weight;
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float *tmp_uv = src->uv[k];
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uv[j][0] += tmp_uv[0] * w;
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uv[j][1] += tmp_uv[1] * w;
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madd_v2_v2fl(uv[j], src->uv[k], (*sub_weight) * weight);
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}
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} else {
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uv[j][0] += src->uv[j][0] * weight;
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uv[j][1] += src->uv[j][1] * weight;
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}
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else {
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madd_v2_v2fl(uv[j], src->uv[j], weight);
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}
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}
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}
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*tf = *(MTFace *)sources[0];
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for(j = 0; j < 4; ++j) {
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tf->uv[j][0] = uv[j][0];
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tf->uv[j][1] = uv[j][1];
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}
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*tf = *(MTFace *)(*sources);
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memcpy(tf->uv, uv, sizeof(tf->uv));
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}
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static void layerSwap_tface(void *data, const int *corner_indices)
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@@ -307,10 +296,9 @@ static void layerSwap_tface(void *data, const int *corner_indices)
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int j;
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for(j = 0; j < 4; ++j) {
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int source_index = corner_indices[j];
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const int source_index = corner_indices[j];
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uv[j][0] = tf->uv[source_index][0];
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uv[j][1] = tf->uv[source_index][1];
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copy_v2_v2(uv[j], tf->uv[source_index]);
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// swap pinning flags around
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if(tf->unwrap & pin_flags[source_index]) {
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@@ -372,13 +360,11 @@ static void layerInterp_origspace_face(void **sources, float *weights,
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{
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OrigSpaceFace *osf = dest;
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int i, j, k;
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float uv[4][2];
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float uv[4][2] = {{0.0f}};
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float *sub_weight;
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if(count <= 0) return;
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memset(uv, 0, sizeof(uv));
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sub_weight = sub_weights;
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for(i = 0; i < count; ++i) {
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float weight = weights ? weights[i] : 1;
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@@ -387,24 +373,18 @@ static void layerInterp_origspace_face(void **sources, float *weights,
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for(j = 0; j < 4; ++j) {
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if(sub_weights) {
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for(k = 0; k < 4; ++k, ++sub_weight) {
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float w = (*sub_weight) * weight;
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float *tmp_uv = src->uv[k];
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uv[j][0] += tmp_uv[0] * w;
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uv[j][1] += tmp_uv[1] * w;
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madd_v2_v2fl(uv[j], src->uv[k], (*sub_weight) * weight);
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}
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} else {
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uv[j][0] += src->uv[j][0] * weight;
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uv[j][1] += src->uv[j][1] * weight;
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madd_v2_v2fl(uv[j], src->uv[j], weight);
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}
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}
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}
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*osf = *(OrigSpaceFace *)sources[0];
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for(j = 0; j < 4; ++j) {
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osf->uv[j][0] = uv[j][0];
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osf->uv[j][1] = uv[j][1];
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}
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#if 0 /* no need, this ONLY contains UV's */
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*osf = *(OrigSpaceFace *)(*sources);
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#endif
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memcpy(osf->uv, uv, sizeof(osf->uv));
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}
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static void layerSwap_origspace_face(void *data, const int *corner_indices)
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@@ -414,8 +394,7 @@ static void layerSwap_origspace_face(void *data, const int *corner_indices)
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int j;
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for(j = 0; j < 4; ++j) {
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uv[j][0] = osf->uv[corner_indices[j]][0];
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uv[j][1] = osf->uv[corner_indices[j]][1];
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copy_v2_v2(uv[j], osf->uv[corner_indices[j]]);
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}
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memcpy(osf->uv, uv, sizeof(osf->uv));
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}
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@@ -773,7 +752,7 @@ static void layerInterp_mloopcol(void **sources, float *weights,
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col.r += src->r * (*sub_weight) * weight;
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col.g += src->g * (*sub_weight) * weight;
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col.b += src->b * (*sub_weight) * weight;
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sub_weight++;
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sub_weight++;
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} else {
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col.a += src->a * weight;
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col.r += src->r * weight;
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@@ -798,28 +777,22 @@ static void layerInterp_mloopcol(void **sources, float *weights,
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static void layerCopyValue_mloopuv(void *source, void *dest)
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{
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MLoopUV *luv1 = source, *luv2 = dest;
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luv2->uv[0] = luv1->uv[0];
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luv2->uv[1] = luv1->uv[1];
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copy_v2_v2(luv2->uv, luv1->uv);
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}
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static int layerEqual_mloopuv(void *data1, void *data2)
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{
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MLoopUV *luv1 = data1, *luv2 = data2;
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float u, v;
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u = luv1->uv[0] - luv2->uv[0];
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v = luv1->uv[1] - luv2->uv[1];
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return u*u + v*v < 0.00001;
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return len_squared_v2v2(luv1->uv, luv2->uv) < 0.00001f;
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}
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static void layerMultiply_mloopuv(void *data, float fac)
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{
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MLoopUV *luv = data;
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luv->uv[0] *= fac;
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luv->uv[1] *= fac;
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mul_v2_fl(luv->uv, fac);
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}
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static void layerInitMinMax_mloopuv(void *vmin, void *vmax)
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@@ -840,37 +813,34 @@ static void layerAdd_mloopuv(void *data1, void *data2)
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{
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MLoopUV *l1 = data1, *l2 = data2;
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l1->uv[0] += l2->uv[0];
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l1->uv[1] += l2->uv[1];
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add_v2_v2(l1->uv, l2->uv);
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}
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static void layerInterp_mloopuv(void **sources, float *weights,
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float *sub_weights, int count, void *dest)
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float *sub_weights, int count, void *dest)
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{
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MLoopUV *mluv = dest;
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float *uv= mluv->uv;
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int i;
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float *sub_weight;
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struct {
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float u;
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float v;
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}uv;
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uv.u = uv.v = 0.0;
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sub_weight = sub_weights;
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for(i = 0; i < count; ++i){
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float weight = weights ? weights[i] : 1;
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MLoopUV *src = sources[i];
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if(sub_weights){
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uv.u += src->uv[0] * (*sub_weight) * weight;
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uv.v += src->uv[1] * (*sub_weight) * weight;
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sub_weight++;
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} else {
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uv.u += src->uv[0] * weight;
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uv.v += src->uv[1] * weight;
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zero_v2(uv);
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if (sub_weights) {
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const float *sub_weight = sub_weights;
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for(i = 0; i < count; i++) {
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float weight = weights ? weights[i] : 1.0f;
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MLoopUV *src = sources[i];
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madd_v2_v2fl(uv, src->uv, (*sub_weight) * weight);
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sub_weight++;
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}
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}
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else {
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for(i = 0; i < count; i++) {
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float weight = weights ? weights[i] : 1;
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MLoopUV *src = sources[i];
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madd_v2_v2fl(uv, src->uv, weight);
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}
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}
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mluv->uv[0] = uv.u;
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mluv->uv[1] = uv.v;
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}
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static void layerInterp_mcol(void **sources, float *weights,
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@@ -883,12 +853,11 @@ static void layerInterp_mcol(void **sources, float *weights,
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float r;
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float g;
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float b;
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} col[4];
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} col[4] = {{0.0f}};
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float *sub_weight;
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if(count <= 0) return;
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memset(col, 0, sizeof(col));
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sub_weight = sub_weights;
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for(i = 0; i < count; ++i) {
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@@ -898,10 +867,11 @@ static void layerInterp_mcol(void **sources, float *weights,
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if(sub_weights) {
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MCol *src = sources[i];
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for(k = 0; k < 4; ++k, ++sub_weight, ++src) {
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col[j].a += src->a * (*sub_weight) * weight;
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col[j].r += src->r * (*sub_weight) * weight;
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col[j].g += src->g * (*sub_weight) * weight;
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col[j].b += src->b * (*sub_weight) * weight;
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const float w= (*sub_weight) * weight;
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col[j].a += src->a * w;
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col[j].r += src->r * w;
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col[j].g += src->g * w;
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col[j].b += src->b * w;
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}
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} else {
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MCol *src = sources[i];
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