Compositor: Cleanup, don't pollute namepace with all symbols from std

This commit is contained in:
2015-03-27 14:41:20 +05:00
parent 408a2a8420
commit e7afba4b29
2 changed files with 2 additions and 5 deletions

View File

@@ -238,7 +238,7 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
chunkOrders[index].determineDistance(hotspots, 1);
}
sort(&chunkOrders[0], &chunkOrders[this->m_numberOfChunks - 1]);
std::sort(&chunkOrders[0], &chunkOrders[this->m_numberOfChunks - 1]);
for (index = 0; index < this->m_numberOfChunks; index++) {
chunkOrder[index] = chunkOrders[index].getChunkNumber();
}
@@ -277,7 +277,7 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
chunkOrders[index].determineDistance(hotspots, 9);
}
sort(&chunkOrders[0], &chunkOrders[this->m_numberOfChunks]);
std::sort(&chunkOrders[0], &chunkOrders[this->m_numberOfChunks]);
for (index = 0; index < this->m_numberOfChunks; index++) {
chunkOrder[index] = chunkOrders[index].getChunkNumber();

View File

@@ -27,14 +27,11 @@ class ExecutionGroup;
#include "DNA_color_types.h"
#include "DNA_node_types.h"
#include <vector>
#include "COM_Node.h"
#include "BKE_text.h"
#include "COM_ExecutionGroup.h"
#include "COM_NodeOperation.h"
using namespace std;
/**
* @page execution Execution model
* In order to get to an efficient model for execution, several steps are being done. these steps are explained below.