EEVEE: Update Offline LUT

This follows a change in the LUT generation code.
This commit is contained in:
2021-02-13 18:53:51 +01:00
parent 83ac8628c4
commit e7f61685ed
3 changed files with 17448 additions and 17479 deletions

File diff suppressed because it is too large Load Diff

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@@ -27,5 +27,5 @@ extern const float ltc_mat_ggx[64 * 64 * 4];
extern const float ltc_mag_ggx[64 * 64 * 2];
extern const float bsdf_split_sum_ggx[64 * 64 * 2];
extern const float ltc_disk_integral[64 * 64];
extern const float btdf_split_sum_ggx[32][64 * 64];
extern const float btdf_split_sum_ggx[16][64 * 64 * 2];
extern const float blue_noise[64 * 64][4];

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@@ -142,7 +142,7 @@ static void eevee_init_noise_texture(void)
e_data.noise_tex = DRW_texture_create_2d(64, 64, GPU_RGBA16F, 0, (float *)blue_noise);
}
#define RUNTIME_LUT_CREATION 1
#define RUNTIME_LUT_CREATION 0
static void eevee_init_util_texture(void)
{