Compile fix for scons:
* Don't compile with navmesh_conversion.cpp if Game engine is disabled.
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@@ -9,4 +9,7 @@ incs += ' ../../makesrna'
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incs += ' #extern/recastnavigation/Recast/Include'
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incs += ' ../../blenloader'
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if not env['WITH_BF_GAMEENGINE']:
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sources.remove('navmesh_conversion.cpp')
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env.BlenderLib ( 'bf_editors_util', sources, Split(incs), [], libtype=['core','player'], priority=[130,210] )
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