Compile fix for scons:

* Don't compile with navmesh_conversion.cpp if Game engine is disabled.
This commit is contained in:
2011-09-10 08:25:03 +00:00
parent 21f4ef77c0
commit e86bda9a5b

View File

@@ -9,4 +9,7 @@ incs += ' ../../makesrna'
incs += ' #extern/recastnavigation/Recast/Include'
incs += ' ../../blenloader'
if not env['WITH_BF_GAMEENGINE']:
sources.remove('navmesh_conversion.cpp')
env.BlenderLib ( 'bf_editors_util', sources, Split(incs), [], libtype=['core','player'], priority=[130,210] )