Compile fix to collada after ED_object_apply_obmat() was removed.
Arystanbek, please feel free to fix if it's not ok :)
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@@ -211,7 +211,7 @@ static int set_parent(Object *ob, Object *par, bContext *C)
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// mul_m4_m4m4(ob->obmat, mat, par->obmat);
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// apply child obmat (i.e. decompose into rot/loc/size)
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ED_object_apply_obmat(ob);
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object_apply_mat4(ob, ob->obmat);
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// compute parentinv
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what_does_parent(sce, ob, &workob);
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@@ -2299,7 +2299,7 @@ public:
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TransformReader::get_node_mat(mat, node, &uid_animated_map, ob);
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if (ob) {
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copy_m4_m4(ob->obmat, mat);
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ED_object_apply_obmat(ob);
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object_apply_mat4(ob, ob->obmat);
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}
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}
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