- multi-line strings for bitmap text 
- keyboard sensor now logs return and pad enter as "\n"

BGE std::vector use in Value.cpp and RAS_MaterialBucket.cpp
The size of a new list is known before making them, reduce re-allocs, though probably not a noticeable speedup.
This commit is contained in:
2009-04-09 09:50:17 +00:00
parent ba4ad93ead
commit eacf5b5d6d
4 changed files with 28 additions and 3 deletions

View File

@@ -84,6 +84,15 @@ void GPU_render_text(MTFace *tface, int mode,
int characters, index, character;
float centerx, centery, sizex, sizey, transx, transy, movex, movey, advance;
/* multiline */
float line_start= 0.0f, line_height;
if (v4)
line_height= MAX4(v1[1], v2[1], v3[1], v4[2]) - MIN4(v1[1], v2[1], v3[1], v4[2]);
else
line_height= MAX3(v1[1], v2[1], v3[1]) - MIN3(v1[1], v2[1], v3[1]);
line_height *= 1.2; /* could be an option? */
/* end multiline */
characters = textlen;
ima = (Image*)tface->tpage;
@@ -97,12 +106,19 @@ void GPU_render_text(MTFace *tface, int mode,
glColor3f(1.0f, 1.0f, 1.0f);
glPushMatrix();
for (index = 0; index < characters; index++) {
float uv[4][2];
// lets calculate offset stuff
character = textstr[index];
if (character=='\n') {
glTranslatef(line_start, -line_height, 0.0);
line_start = 0.0f;
continue;
}
// space starts at offset 1
// character = character - ' ' + 1;
matrixGlyph((ImBuf *)ima->ibufs.first, character, & centerx, &centery,
@@ -143,6 +159,7 @@ void GPU_render_text(MTFace *tface, int mode,
glEnd();
glTranslatef(advance, 0.0, 0.0);
line_start -= advance; /* so we can go back to the start of the line */
}
glPopMatrix();
}

View File

@@ -436,6 +436,8 @@ vector<STR_String> CValue::GetPropertyNames()
{
vector<STR_String> result;
if(!m_pNamedPropertyArray) return result;
result.reserve(m_pNamedPropertyArray->size());
std::map<STR_String,CValue*>::iterator it;
for (it= m_pNamedPropertyArray->begin(); (it != m_pNamedPropertyArray->end()); it++)
{

View File

@@ -376,7 +376,8 @@ bool SCA_KeyboardSensor::IsPrintable(int keyIndex)
|| ((keyIndex >= SCA_IInputDevice::KX_AKEY)
&& (keyIndex <= SCA_IInputDevice::KX_ZKEY))
|| (keyIndex == SCA_IInputDevice::KX_SPACEKEY)
/* || (keyIndex == KX_RETKEY) */
|| (keyIndex == SCA_IInputDevice::KX_RETKEY)
|| (keyIndex == SCA_IInputDevice::KX_PADENTER)
|| (keyIndex == SCA_IInputDevice::KX_PADASTERKEY)
|| (keyIndex == SCA_IInputDevice::KX_TABKEY)
|| ((keyIndex >= SCA_IInputDevice::KX_COMMAKEY)
@@ -386,7 +387,7 @@ bool SCA_KeyboardSensor::IsPrintable(int keyIndex)
|| ((keyIndex >= SCA_IInputDevice::KX_PAD2)
&& (keyIndex <= SCA_IInputDevice::KX_PADPLUSKEY))
|| (keyIndex == SCA_IInputDevice::KX_DELKEY)
|| (keyIndex == SCA_IInputDevice::KX_BACKSPACEKEY)
|| (keyIndex == SCA_IInputDevice::KX_BACKSPACEKEY)
)
{
return true;
@@ -423,8 +424,10 @@ char SCA_KeyboardSensor::ToCharacter(int keyIndex, bool shifted)
if (keyIndex == SCA_IInputDevice::KX_SPACEKEY) {
return ' ';
}
if (keyIndex == SCA_IInputDevice::KX_RETKEY || keyIndex == SCA_IInputDevice::KX_PADENTER) {
return '\n';
}
/* || (keyIndex == SCA_IInputDevice::KX_RETKEY) */
if (keyIndex == SCA_IInputDevice::KX_PADASTERKEY) {
return '*';

View File

@@ -330,6 +330,9 @@ bool RAS_MeshSlot::Join(RAS_MeshSlot *target, MT_Scalar distance)
for(begin(mit); !end(mit); next(mit))
for(i=mit.startvertex; i<mit.endvertex; i++)
mit.vertex[i].Transform(transform, ntransform);
/* We know we'll need a list at least this big, reserve in advance */
target->m_displayArrays.reserve(target->m_displayArrays.size() + m_displayArrays.size());
for(it=m_displayArrays.begin(); it!=m_displayArrays.end(); it++) {
target->m_displayArrays.push_back(*it);