Object Mode: add back non '_ex' versions of mode-switching functions

While these aren't currently used, its strange to have
extended versions of a function without the non-extended versions
it also avoids callers needing to add them back if they need -
or duplicating the same boiler plate when calling the '_ex' versions.

Reverts 11da3b132a, 11da3b132a, adds depsgraph argument
so the caller is responsible for the evaluation state.
This commit is contained in:
2019-08-02 11:33:57 +10:00
parent 7a47c0031f
commit ec131e2d53
4 changed files with 55 additions and 0 deletions

View File

@@ -166,11 +166,13 @@ void ED_object_vpaintmode_enter_ex(struct Main *bmain,
struct wmWindowManager *wm,
struct Scene *scene,
struct Object *ob);
void ED_object_vpaintmode_enter(struct bContext *C, struct Depsgraph *depsgraph);
void ED_object_wpaintmode_enter_ex(struct Main *bmain,
struct Depsgraph *depsgraph,
struct wmWindowManager *wm,
struct Scene *scene,
struct Object *ob);
void ED_object_wpaintmode_enter(struct bContext *C, struct Depsgraph *depsgraph);
void ED_object_vpaintmode_exit_ex(struct Object *ob);
void ED_object_vpaintmode_exit(struct bContext *C);
@@ -183,10 +185,14 @@ void ED_object_sculptmode_enter_ex(struct Main *bmain,
struct Object *ob,
const bool force_dyntopo,
struct ReportList *reports);
void ED_object_sculptmode_enter(struct bContext *C,
struct Depsgraph *depsgraph,
struct ReportList *reports);
void ED_object_sculptmode_exit_ex(struct Main *bmain,
struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob);
void ED_object_sculptmode_exit(struct bContext *C, struct Depsgraph *depsgraph);
void ED_object_location_from_view(struct bContext *C, float loc[3]);
void ED_object_rotation_from_quat(float rot[3], const float quat[4], const char align_axis);
@@ -267,6 +273,7 @@ bool ED_object_mode_compat_set(struct bContext *C,
struct ReportList *reports);
void ED_object_mode_toggle(struct bContext *C, eObjectMode mode);
void ED_object_mode_set(struct bContext *C, eObjectMode mode);
void ED_object_mode_exit(struct bContext *C, struct Depsgraph *depsgraph);
bool ED_object_mode_generic_enter(struct bContext *C, eObjectMode object_mode);
void ED_object_mode_generic_exit(struct Main *bmain,

View File

@@ -186,6 +186,19 @@ void ED_object_mode_set(bContext *C, eObjectMode mode)
wm->op_undo_depth--;
}
void ED_object_mode_exit(bContext *C, Depsgraph *depsgraph)
{
struct Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
FOREACH_OBJECT_BEGIN (view_layer, ob) {
if (ob->mode & OB_MODE_ALL_MODE_DATA) {
ED_object_mode_generic_exit(bmain, depsgraph, scene, ob);
}
}
FOREACH_OBJECT_END;
}
/** \} */
/* -------------------------------------------------------------------- */

View File

@@ -1171,11 +1171,28 @@ void ED_object_vpaintmode_enter_ex(
{
ed_vwpaintmode_enter_generic(bmain, depsgraph, wm, scene, ob, OB_MODE_VERTEX_PAINT);
}
void ED_object_vpaintmode_enter(struct bContext *C, Depsgraph *depsgraph)
{
Main *bmain = CTX_data_main(C);
wmWindowManager *wm = CTX_wm_manager(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
ED_object_vpaintmode_enter_ex(bmain, depsgraph, wm, scene, ob);
}
void ED_object_wpaintmode_enter_ex(
Main *bmain, Depsgraph *depsgraph, wmWindowManager *wm, Scene *scene, Object *ob)
{
ed_vwpaintmode_enter_generic(bmain, depsgraph, wm, scene, ob, OB_MODE_WEIGHT_PAINT);
}
void ED_object_wpaintmode_enter(struct bContext *C, Depsgraph *depsgraph)
{
Main *bmain = CTX_data_main(C);
wmWindowManager *wm = CTX_wm_manager(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
ED_object_wpaintmode_enter_ex(bmain, depsgraph, wm, scene, ob);
}
/** \} */

View File

@@ -6152,6 +6152,15 @@ void ED_object_sculptmode_enter_ex(Main *bmain,
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
}
void ED_object_sculptmode_enter(struct bContext *C, Depsgraph *depsgraph, ReportList *reports)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
ED_object_sculptmode_enter_ex(bmain, depsgraph, scene, ob, false, reports);
}
void ED_object_sculptmode_exit_ex(Main *bmain, Depsgraph *depsgraph, Scene *scene, Object *ob)
{
const int mode_flag = OB_MODE_SCULPT;
@@ -6198,6 +6207,15 @@ void ED_object_sculptmode_exit_ex(Main *bmain, Depsgraph *depsgraph, Scene *scen
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
}
void ED_object_sculptmode_exit(bContext *C, Depsgraph *depsgraph)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
ED_object_sculptmode_exit_ex(bmain, depsgraph, scene, ob);
}
static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
{
struct wmMsgBus *mbus = CTX_wm_message_bus(C);