Cleanup: remove unused includes in Compositor
And move unneeded includes in frequently used headers to source files. Slightly reduces compile time.
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@@ -21,9 +21,11 @@
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#include <map>
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#include <string>
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#include "BLI_vector.hh"
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#include "COM_ExecutionSystem.h"
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#include "COM_NodeOperation.h"
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#include "COM_defines.h"
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#include "COM_MemoryBuffer.h"
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#include "COM_Node.h"
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namespace blender::compositor {
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@@ -34,6 +36,7 @@ static constexpr bool COM_GRAPHVIZ_SHOW_NODE_NAME = false;
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static constexpr bool COM_EXPORT_OPERATION_BUFFERS = false;
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class Node;
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class NodeOperation;
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class ExecutionSystem;
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class ExecutionGroup;
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