Fix T56524: Navigate Gizmo obscured by objects in orthographic view
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@@ -1558,6 +1558,7 @@ void DRW_draw_render_loop_ex(
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if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
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/* Draw 2D after region info so we can draw on top of the camera passepartout overlay.
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* 'DRW_draw_region_info' sets the projection in pixel-space. */
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glDisable(GL_DEPTH_TEST);
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DRW_draw_gizmo_2d();
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glEnable(GL_DEPTH_TEST);
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}
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