Cleanup: spelling
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@@ -466,7 +466,7 @@ static bool eevee_volume_object_grids_init(Object *ob, ListBase *gpu_grids, DRWS
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grp, gpu_grid->sampler_name, (drw_grid) ? drw_grid->texture : e_data.dummy_density);
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if (drw_grid && multiple_transforms) {
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/* Specify per-volume tranform matrix that is applied after the
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/* Specify per-volume transform matrix that is applied after the
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* transform from object to bounds. */
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mul_m4_m4m4(drw_grid->bounds_to_texture, drw_grid->object_to_texture, bounds_to_object);
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DRW_shgroup_uniform_mat4(grp, gpu_grid->transform_name, drw_grid->bounds_to_texture);
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