Complement to bug fix #8869: crash with alpha mesh
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@@ -113,6 +113,7 @@ void RAS_BucketManager::RenderAlphaBuckets(
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std::multiset< alphamesh, backtofront>::iterator msit = alphameshset.begin();
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for (; msit != alphameshset.end(); ++msit)
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{
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rendertools->SetClientObject((*(*msit).m_ms).m_clientObj);
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while ((*msit).m_bucket->ActivateMaterial(cameratrans, rasty, rendertools, drawingmode))
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(*msit).m_bucket->RenderMeshSlot(cameratrans, rasty, rendertools, *(*msit).m_ms, drawingmode);
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}
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