Eevee: Fix wrong default overscan value
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@@ -919,7 +919,7 @@ void BKE_scene_init(Scene *sce)
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sce->eevee.light_cache = NULL;
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sce->eevee.overscan = 0.3f;
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sce->eevee.overscan = 3.0f;
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sce->eevee.flag =
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SCE_EEVEE_VOLUMETRIC_LIGHTS |
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