Eevee: CodeStyle: Separate Shader initialization.

This commit is contained in:
2017-12-04 17:21:17 +01:00
parent 5bd008f4dd
commit f340f4a2f4

View File

@@ -190,6 +190,100 @@ static void planar_pool_ensure_alloc(EEVEE_Data *vedata, int num_planar_ref)
}
}
static void lightprobe_shaders_init(void)
{
const char *filter_defines = "#define HAMMERSLEY_SIZE " STRINGIFY(HAMMERSLEY_SIZE) "\n"
#if defined(IRRADIANCE_SH_L2)
"#define IRRADIANCE_SH_L2\n"
#elif defined(IRRADIANCE_CUBEMAP)
"#define IRRADIANCE_CUBEMAP\n"
#elif defined(IRRADIANCE_HL2)
"#define IRRADIANCE_HL2\n"
#endif
"#define NOISE_SIZE 64\n";
char *shader_str = NULL;
DynStr *ds_frag = BLI_dynstr_new();
BLI_dynstr_append(ds_frag, datatoc_bsdf_common_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_bsdf_sampling_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_filter_glossy_frag_glsl);
shader_str = BLI_dynstr_get_cstring(ds_frag);
BLI_dynstr_free(ds_frag);
e_data.probe_filter_glossy_sh = DRW_shader_create(
datatoc_lightprobe_vert_glsl, datatoc_lightprobe_geom_glsl, shader_str, filter_defines);
e_data.probe_default_sh = DRW_shader_create(
datatoc_background_vert_glsl, NULL, datatoc_default_world_frag_glsl, NULL);
MEM_freeN(shader_str);
ds_frag = BLI_dynstr_new();
BLI_dynstr_append(ds_frag, datatoc_bsdf_common_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_bsdf_sampling_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_filter_diffuse_frag_glsl);
shader_str = BLI_dynstr_get_cstring(ds_frag);
BLI_dynstr_free(ds_frag);
e_data.probe_filter_diffuse_sh = DRW_shader_create_fullscreen(shader_str, filter_defines);
MEM_freeN(shader_str);
ds_frag = BLI_dynstr_new();
BLI_dynstr_append(ds_frag, datatoc_bsdf_common_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_bsdf_sampling_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_filter_visibility_frag_glsl);
shader_str = BLI_dynstr_get_cstring(ds_frag);
BLI_dynstr_free(ds_frag);
e_data.probe_filter_visibility_sh = DRW_shader_create_fullscreen(shader_str, filter_defines);
MEM_freeN(shader_str);
ds_frag = BLI_dynstr_new();
BLI_dynstr_append(ds_frag, datatoc_octahedron_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_bsdf_common_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_irradiance_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_grid_display_frag_glsl);
shader_str = BLI_dynstr_get_cstring(ds_frag);
BLI_dynstr_free(ds_frag);
e_data.probe_grid_display_sh = DRW_shader_create(
datatoc_lightprobe_grid_display_vert_glsl, NULL, shader_str, filter_defines);
MEM_freeN(shader_str);
e_data.probe_grid_fill_sh = DRW_shader_create_fullscreen(
datatoc_lightprobe_grid_fill_frag_glsl, filter_defines);
ds_frag = BLI_dynstr_new();
BLI_dynstr_append(ds_frag, datatoc_octahedron_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_bsdf_common_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_cube_display_frag_glsl);
shader_str = BLI_dynstr_get_cstring(ds_frag);
BLI_dynstr_free(ds_frag);
e_data.probe_cube_display_sh = DRW_shader_create(
datatoc_lightprobe_cube_display_vert_glsl, NULL, shader_str, NULL);
MEM_freeN(shader_str);
e_data.probe_planar_display_sh = DRW_shader_create(
datatoc_lightprobe_planar_display_vert_glsl, NULL,
datatoc_lightprobe_planar_display_frag_glsl, NULL);
e_data.probe_planar_downsample_sh = DRW_shader_create(
datatoc_lightprobe_planar_downsample_vert_glsl,
datatoc_lightprobe_planar_downsample_geom_glsl,
datatoc_lightprobe_planar_downsample_frag_glsl,
NULL);
e_data.hammersley = create_hammersley_sample_texture(HAMMERSLEY_SIZE);
}
void EEVEE_lightprobes_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *UNUSED(vedata))
{
bool update_all = false;
@@ -199,116 +293,7 @@ void EEVEE_lightprobes_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *UNUSED(veda
/* Shaders */
if (!e_data.probe_filter_glossy_sh) {
char *shader_str = NULL;
DynStr *ds_frag = BLI_dynstr_new();
BLI_dynstr_append(ds_frag, datatoc_bsdf_common_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_bsdf_sampling_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_filter_glossy_frag_glsl);
shader_str = BLI_dynstr_get_cstring(ds_frag);
BLI_dynstr_free(ds_frag);
e_data.probe_filter_glossy_sh = DRW_shader_create(
datatoc_lightprobe_vert_glsl, datatoc_lightprobe_geom_glsl, shader_str,
"#define HAMMERSLEY_SIZE " STRINGIFY(HAMMERSLEY_SIZE) "\n"
"#define NOISE_SIZE 64\n");
e_data.probe_default_sh = DRW_shader_create(
datatoc_background_vert_glsl, NULL, datatoc_default_world_frag_glsl, NULL);
MEM_freeN(shader_str);
ds_frag = BLI_dynstr_new();
BLI_dynstr_append(ds_frag, datatoc_bsdf_common_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_bsdf_sampling_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_filter_diffuse_frag_glsl);
shader_str = BLI_dynstr_get_cstring(ds_frag);
BLI_dynstr_free(ds_frag);
e_data.probe_filter_diffuse_sh = DRW_shader_create_fullscreen(
shader_str,
#if defined(IRRADIANCE_SH_L2)
"#define IRRADIANCE_SH_L2\n"
#elif defined(IRRADIANCE_CUBEMAP)
"#define IRRADIANCE_CUBEMAP\n"
#elif defined(IRRADIANCE_HL2)
"#define IRRADIANCE_HL2\n"
#endif
"#define HAMMERSLEY_SIZE " STRINGIFY(HAMMERSLEY_SIZE) "\n"
"#define NOISE_SIZE 64\n");
MEM_freeN(shader_str);
ds_frag = BLI_dynstr_new();
BLI_dynstr_append(ds_frag, datatoc_bsdf_common_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_bsdf_sampling_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_filter_visibility_frag_glsl);
shader_str = BLI_dynstr_get_cstring(ds_frag);
BLI_dynstr_free(ds_frag);
e_data.probe_filter_visibility_sh = DRW_shader_create_fullscreen(
shader_str,
"#define HAMMERSLEY_SIZE " STRINGIFY(HAMMERSLEY_SIZE) "\n"
"#define NOISE_SIZE 64\n");
MEM_freeN(shader_str);
ds_frag = BLI_dynstr_new();
BLI_dynstr_append(ds_frag, datatoc_octahedron_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_bsdf_common_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_irradiance_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_grid_display_frag_glsl);
shader_str = BLI_dynstr_get_cstring(ds_frag);
BLI_dynstr_free(ds_frag);
e_data.probe_grid_display_sh = DRW_shader_create(
datatoc_lightprobe_grid_display_vert_glsl, NULL, shader_str,
#if defined(IRRADIANCE_SH_L2)
"#define IRRADIANCE_SH_L2\n"
#elif defined(IRRADIANCE_CUBEMAP)
"#define IRRADIANCE_CUBEMAP\n"
#elif defined(IRRADIANCE_HL2)
"#define IRRADIANCE_HL2\n"
#endif
);
MEM_freeN(shader_str);
e_data.probe_grid_fill_sh = DRW_shader_create_fullscreen(datatoc_lightprobe_grid_fill_frag_glsl,
#if defined(IRRADIANCE_SH_L2)
"#define IRRADIANCE_SH_L2\n"
#elif defined(IRRADIANCE_CUBEMAP)
"#define IRRADIANCE_CUBEMAP\n"
#elif defined(IRRADIANCE_HL2)
"#define IRRADIANCE_HL2\n"
#endif
);
ds_frag = BLI_dynstr_new();
BLI_dynstr_append(ds_frag, datatoc_octahedron_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_bsdf_common_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_lib_glsl);
BLI_dynstr_append(ds_frag, datatoc_lightprobe_cube_display_frag_glsl);
shader_str = BLI_dynstr_get_cstring(ds_frag);
BLI_dynstr_free(ds_frag);
e_data.probe_cube_display_sh = DRW_shader_create(
datatoc_lightprobe_cube_display_vert_glsl, NULL, shader_str, NULL);
MEM_freeN(shader_str);
e_data.probe_planar_display_sh = DRW_shader_create(
datatoc_lightprobe_planar_display_vert_glsl, NULL,
datatoc_lightprobe_planar_display_frag_glsl, NULL);
e_data.probe_planar_downsample_sh = DRW_shader_create(
datatoc_lightprobe_planar_downsample_vert_glsl,
datatoc_lightprobe_planar_downsample_geom_glsl,
datatoc_lightprobe_planar_downsample_frag_glsl,
NULL);
e_data.hammersley = create_hammersley_sample_texture(HAMMERSLEY_SIZE);
lightprobe_shaders_init();
}
if (!sldata->probes) {