Fix Cycles OpenCL not always allocating enough space for closures.

This commit is contained in:
2016-07-30 19:16:29 +02:00
parent 34a639bd0f
commit f4bcc97729

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@@ -350,6 +350,7 @@ public:
float roughness, anisotropy, rotation;
ClosureType distribution;
ClosureType get_closure_type() { return distribution; }
void attributes(Shader *shader, AttributeRequestSet *attributes);
};
@@ -385,6 +386,7 @@ public:
void simplify_settings(Scene *scene);
bool has_integrator_dependency();
ClosureType get_closure_type() { return distribution; }
float roughness;
ClosureType distribution, distribution_orig;
@@ -396,6 +398,7 @@ public:
void simplify_settings(Scene *scene);
bool has_integrator_dependency();
ClosureType get_closure_type() { return distribution; }
float roughness, IOR;
ClosureType distribution, distribution_orig;
@@ -407,6 +410,7 @@ public:
void simplify_settings(Scene *scene);
bool has_integrator_dependency();
ClosureType get_closure_type() { return distribution; }
float roughness, IOR;
ClosureType distribution, distribution_orig;
@@ -425,6 +429,7 @@ public:
SHADER_NODE_CLASS(SubsurfaceScatteringNode)
bool has_surface_bssrdf() { return true; }
bool has_bssrdf_bump();
ClosureType get_closure_type() { return falloff; }
float scale;
float3 radius;
@@ -519,6 +524,7 @@ public:
class HairBsdfNode : public BsdfNode {
public:
SHADER_NODE_CLASS(HairBsdfNode)
ClosureType get_closure_type() { return component; }
ClosureType component;
float offset;