Fix not reported: Face selection sometimes does not work in weight, paint and texture mode.
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@@ -179,6 +179,9 @@ static void draw_select_id_mesh(SELECTID_StorageList *stl,
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DRW_shgroup_call(vert_shgrp, geom_verts, ob);
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*r_vert_offset = *r_edge_offset + me->totvert;
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}
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else {
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*r_vert_offset = *r_edge_offset;
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}
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}
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void select_id_draw_object(void *vedata,
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