UI: fix blurring of bitmap icons for the navigation gizmo

This commit is contained in:
Yevgeny Makarov
2020-02-02 19:26:46 +11:00
committed by Campbell Barton
parent 07df76496d
commit f51286cb8c
2 changed files with 5 additions and 4 deletions

View File

@@ -18,6 +18,7 @@
* \ingroup edinterface
*/
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
@@ -213,8 +214,8 @@ static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmGizmoGroup *g
const float icon_size = GIZMO_SIZE;
const float icon_offset_mini = icon_size * GIZMO_MINI_OFFSET_FAC * UI_DPI_FAC;
const float co[2] = {
rect_visible->xmax - (icon_offset_mini * 0.75f),
rect_visible->ymax - (icon_offset_mini * 0.75f),
roundf(rect_visible->xmax - (icon_offset_mini * 0.75f)),
roundf(rect_visible->ymax - (icon_offset_mini * 0.75f)),
};
wmGizmo *gz;

View File

@@ -285,8 +285,8 @@ static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmGizmoGroup *g
}
const float co[2] = {
rect_visible->xmax - icon_offset_mini * 0.75f,
rect_visible->ymax - icon_offset_from_axis,
roundf(rect_visible->xmax - icon_offset_mini * 0.75f),
roundf(rect_visible->ymax - icon_offset_from_axis),
};
wmGizmo *gz;