Bugfix #27692
Render + compositing error: When adding renderlayer nodes in a composite, without having own scene render, the renderlayer nodes were not tagged as changed, causing compositing to give previous result.
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@@ -2233,6 +2233,8 @@ static void ntree_render_scenes(Render *re)
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render_scene(re, scene, cfra);
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restore_scene= (scene != re->scene);
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node->id->flag &= ~LIB_DOIT;
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NodeTagChanged(re->scene->nodetree, node);
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}
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}
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}
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