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Cleanup: clang tidy

The parameter name was inconsistent between declaratation
and implementation.
This commit is contained in:
2021-08-17 11:12:59 +02:00
parent 6028ac44a1
commit f8dd0080a9

View File

@@ -241,55 +241,61 @@ static inline GPUTexture *gpu_texture_create(const char *name,
}
GPUTexture *GPU_texture_create_1d(
const char *name, int w, int mips, eGPUTextureFormat format, const float *data)
const char *name, int w, int mip_len, eGPUTextureFormat format, const float *data)
{
return gpu_texture_create(name, w, 0, 0, GPU_TEXTURE_1D, mips, format, GPU_DATA_FLOAT, data);
return gpu_texture_create(name, w, 0, 0, GPU_TEXTURE_1D, mip_len, format, GPU_DATA_FLOAT, data);
}
GPUTexture *GPU_texture_create_1d_array(
const char *name, int w, int h, int mips, eGPUTextureFormat format, const float *data)
const char *name, int w, int h, int mip_len, eGPUTextureFormat format, const float *data)
{
return gpu_texture_create(
name, w, h, 0, GPU_TEXTURE_1D_ARRAY, mips, format, GPU_DATA_FLOAT, data);
name, w, h, 0, GPU_TEXTURE_1D_ARRAY, mip_len, format, GPU_DATA_FLOAT, data);
}
GPUTexture *GPU_texture_create_2d(
const char *name, int w, int h, int mips, eGPUTextureFormat format, const float *data)
const char *name, int w, int h, int mip_len, eGPUTextureFormat format, const float *data)
{
return gpu_texture_create(name, w, h, 0, GPU_TEXTURE_2D, mips, format, GPU_DATA_FLOAT, data);
return gpu_texture_create(name, w, h, 0, GPU_TEXTURE_2D, mip_len, format, GPU_DATA_FLOAT, data);
}
GPUTexture *GPU_texture_create_2d_array(
const char *name, int w, int h, int d, int mips, eGPUTextureFormat format, const float *data)
GPUTexture *GPU_texture_create_2d_array(const char *name,
int w,
int h,
int d,
int mip_len,
eGPUTextureFormat format,
const float *data)
{
return gpu_texture_create(
name, w, h, d, GPU_TEXTURE_2D_ARRAY, mips, format, GPU_DATA_FLOAT, data);
name, w, h, d, GPU_TEXTURE_2D_ARRAY, mip_len, format, GPU_DATA_FLOAT, data);
}
GPUTexture *GPU_texture_create_3d(const char *name,
int w,
int h,
int d,
int mips,
int mip_len,
eGPUTextureFormat texture_format,
eGPUDataFormat data_format,
const void *data)
{
return gpu_texture_create(
name, w, h, d, GPU_TEXTURE_3D, mips, texture_format, data_format, data);
name, w, h, d, GPU_TEXTURE_3D, mip_len, texture_format, data_format, data);
}
GPUTexture *GPU_texture_create_cube(
const char *name, int w, int mips, eGPUTextureFormat format, const float *data)
const char *name, int w, int mip_len, eGPUTextureFormat format, const float *data)
{
return gpu_texture_create(name, w, w, 0, GPU_TEXTURE_CUBE, mips, format, GPU_DATA_FLOAT, data);
return gpu_texture_create(
name, w, w, 0, GPU_TEXTURE_CUBE, mip_len, format, GPU_DATA_FLOAT, data);
}
GPUTexture *GPU_texture_create_cube_array(
const char *name, int w, int d, int mips, eGPUTextureFormat format, const float *data)
const char *name, int w, int d, int mip_len, eGPUTextureFormat format, const float *data)
{
return gpu_texture_create(
name, w, w, d, GPU_TEXTURE_CUBE_ARRAY, mips, format, GPU_DATA_FLOAT, data);
name, w, w, d, GPU_TEXTURE_CUBE_ARRAY, mip_len, format, GPU_DATA_FLOAT, data);
}
/* DDS texture loading. Return NULL if support is not available. */