Cleanup: trailing space

This commit is contained in:
2018-07-30 15:40:09 +10:00
parent 5f693d7442
commit f8f4feefb8
4 changed files with 3 additions and 4 deletions

View File

@@ -168,4 +168,3 @@ void BKE_world_make_local(Main *bmain, World *wrld, const bool lib_local)
{
BKE_id_make_local_generic(bmain, &wrld->id, true, lib_local);
}

View File

@@ -56,4 +56,4 @@ void EEVEE_lightcache_free(struct LightCache *lcache);
void EEVEE_lightcache_load(struct LightCache *lcache);
void EEVEE_lightcache_info_update(struct SceneEEVEE *eevee);
#endif /* __EEVEE_LIGHTCACHE_H__ */
#endif /* __EEVEE_LIGHTCACHE_H__ */

View File

@@ -178,4 +178,4 @@ void main()
length(ls_vol_isect) / length(ls_ray_dir),
length(vs_ray_dir) * stepLength);
#endif
}
}

View File

@@ -229,7 +229,7 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot)
/** Snaps the selection as a whole (use_offset=true) or each selected object to the given location.
*
* \param snap_target_global: a location in global space to snap to (eg. 3D cursor or active object).
* \param use_offset: if the selected objects should maintain their relative offsets and be snapped by the selection
* \param use_offset: if the selected objects should maintain their relative offsets and be snapped by the selection
* pivot point (median, active), or if every object origin should be snapped to the given location.
**/
static int snap_selected_to_location(bContext *C, const float snap_target_global[3], const bool use_offset)