Cleanup: trailing space
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@@ -168,4 +168,3 @@ void BKE_world_make_local(Main *bmain, World *wrld, const bool lib_local)
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{
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BKE_id_make_local_generic(bmain, &wrld->id, true, lib_local);
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}
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@@ -56,4 +56,4 @@ void EEVEE_lightcache_free(struct LightCache *lcache);
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void EEVEE_lightcache_load(struct LightCache *lcache);
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void EEVEE_lightcache_info_update(struct SceneEEVEE *eevee);
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#endif /* __EEVEE_LIGHTCACHE_H__ */
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#endif /* __EEVEE_LIGHTCACHE_H__ */
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@@ -178,4 +178,4 @@ void main()
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length(ls_vol_isect) / length(ls_ray_dir),
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length(vs_ray_dir) * stepLength);
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#endif
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}
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}
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@@ -229,7 +229,7 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot)
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/** Snaps the selection as a whole (use_offset=true) or each selected object to the given location.
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*
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* \param snap_target_global: a location in global space to snap to (eg. 3D cursor or active object).
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* \param use_offset: if the selected objects should maintain their relative offsets and be snapped by the selection
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* \param use_offset: if the selected objects should maintain their relative offsets and be snapped by the selection
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* pivot point (median, active), or if every object origin should be snapped to the given location.
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**/
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static int snap_selected_to_location(bContext *C, const float snap_target_global[3], const bool use_offset)
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