Fix bug #22828, "Exporting as COLLADA crashes Blender".
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@@ -1774,6 +1774,7 @@ public:
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for (int a = 0; a < MAX_MTEX; a++) {
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if (ma->mtex[a] &&
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ma->mtex[a]->tex &&
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ma->mtex[a]->tex->type == TEX_IMAGE &&
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ma->mtex[a]->texco == TEXCO_UV){
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indices.push_back(a);
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