More radial control work.

* Added a rotation setting to brush (and brush RNA)
* Brought back strength and rotation modes for radial control
* Brought back brush texture for radial control
* Turned off display of sculpt brush during radial control operator
This commit is contained in:
2009-01-24 22:58:22 +00:00
parent 3e6b5804fd
commit fb87cfbb1b
6 changed files with 222 additions and 177 deletions

View File

@@ -609,32 +609,6 @@ static void flip_coord(float out[3], float in[3], const char symm)
out[2]= in[2];
}
/* Use the warpfac field in MTex to store a rotation value for sculpt textures. Value is in degrees */
static float sculpt_tex_angle(Sculpt *sd)
{
Brush *br = sd->brush;
if(br->texact!=-1 && br->mtex[br->texact])
return br->mtex[br->texact]->warpfac;
return 0;
}
static void set_tex_angle(Sculpt *sd, const float f)
{
Brush *br = sd->brush;
if(br->texact != -1 && br->mtex[br->texact])
br->mtex[br->texact]->warpfac = f;
}
static float to_rad(const float deg)
{
return deg * (M_PI/180.0f);
}
static float to_deg(const float rad)
{
return rad * (180.0f/M_PI);
}
/* Get a pixel from the texcache at (px, py) */
static unsigned char get_texcache_pixel(const SculptSession *ss, int px, int py)
{
@@ -701,7 +675,7 @@ static float tex_strength(Sculpt *sd, float *point, const float len)
}
else if(ss->texcache) {
const float bsize= ss->cache->pixel_radius * 2;
const float rot= to_rad(sculpt_tex_angle(sd)) + ss->cache->rotation;
const float rot= sd->brush->rot + ss->cache->rotation;
int px, py;
float flip[3], point_2d[2];
@@ -1016,7 +990,7 @@ static void projverts_clear_inside(SculptSession *ss)
ss->projverts[i].inside = 0;
}
static void sculpt_update_tex(Sculpt *sd)
static void sculpt_update_tex(Sculpt *sd, int half_size)
{
SculptSession *ss= sd->session;
Brush *br = sd->brush;
@@ -1035,7 +1009,7 @@ static void sculpt_update_tex(Sculpt *sd)
}
/* Need to allocate a bigger buffer for bigger brush size */
ss->texcache_side = sd->brush->size * 2;
ss->texcache_side = half_size * 2;
if(!ss->texcache || ss->texcache_side > ss->texcache_actual) {
ss->texcache = MEM_callocN(sizeof(int) * ss->texcache_side * ss->texcache_side, "Sculpt Texture cache");
ss->texcache_actual = ss->texcache_side;
@@ -1074,99 +1048,6 @@ static void sculpt_update_tex(Sculpt *sd)
}
}
/* XXX: Used anywhere?
void sculptmode_set_strength(const int delta)
{
int val = sculptmode_brush()->strength + delta;
if(val < 1) val = 1;
if(val > 100) val = 100;
sculptmode_brush()->strength= val;
}*/
/* XXX: haven't brought in the radial control files, not sure where to put them. Note that all the paint modes should have access to radial control! */
#if 0
static void sculpt_radialcontrol_callback(const int mode, const int val)
{
SculptSession *ss = sculpt_session();
BrushData *br = sculptmode_brush();
if(mode == RADIALCONTROL_SIZE)
br->size = val;
else if(mode == RADIALCONTROL_STRENGTH)
br->strength = val;
else if(mode == RADIALCONTROL_ROTATION)
set_tex_angle(val);
ss->radialcontrol = NULL;
}
/* Returns GL handle to brush texture */
static GLuint sculpt_radialcontrol_calctex()
{
Sculpt *sd= sculpt_data();
SculptSession *ss= sculpt_session();
int i, j;
const int tsz = ss->texcache_side;
float *texdata= MEM_mallocN(sizeof(float)*tsz*tsz, "Brush preview");
GLuint tex;
if(sd->tex_mode!=SCULPTREPT_3D)
sculptmode_update_tex();
for(i=0; i<tsz; ++i)
for(j=0; j<tsz; ++j) {
float magn= sqrt(pow(i-tsz/2,2)+pow(j-tsz/2,2));
if(sd->texfade)
texdata[i*tsz+j]= curve_strength(magn,tsz/2);
else
texdata[i*tsz+j]= magn < tsz/2 ? 1 : 0;
}
if(sd->texact != -1 && ss->texcache) {
for(i=0; i<tsz; ++i)
for(j=0; j<tsz; ++j) {
const int col= ss->texcache[i*tsz+j];
texdata[i*tsz+j]*= (((char*)&col)[0]+((char*)&col)[1]+((char*)&col)[2])/3.0f/255.0f;
}
}
glGenTextures(1, &tex);
glBindTexture(GL_TEXTURE_2D, tex);
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, tsz, tsz, 0, GL_ALPHA, GL_FLOAT, texdata);
MEM_freeN(texdata);
return tex;
}
void sculpt_radialcontrol_start(int mode)
{
Sculpt *sd = sculpt_data();
SculptSession *ss = sculpt_session();
BrushData *br = sculptmode_brush();
int orig=1, max=100;
if(mode == RADIALCONTROL_SIZE) {
orig = br->size;
max = 200;
}
else if(mode == RADIALCONTROL_STRENGTH) {
orig = br->strength;
max = 100;
}
else if(mode == RADIALCONTROL_ROTATION) {
if(sd->texact!=-1 && sd->mtex[sd->texact]) {
orig = sculpt_tex_angle();
max = 360;
}
else
mode = RADIALCONTROL_NONE;
}
if(mode != RADIALCONTROL_NONE) {
ss->radialcontrol= radialcontrol_start(mode, sculpt_radialcontrol_callback, orig, max,
sculpt_radialcontrol_calctex());
}
}
#endif
void sculptmode_selectbrush_menu(void)
{
/* XXX: I guess menus belong elsewhere too?
@@ -1344,6 +1225,43 @@ void sculptmode_draw_mesh(int only_damaged)
}
#endif
static int sculpt_poll(bContext *C)
{
return G.f & G_SCULPTMODE && CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW;
}
/*** Sculpt Cursor ***/
static void draw_paint_cursor(bContext *C, int x, int y, void *customdata)
{
Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
glTranslatef((float)x, (float)y, 0.0f);
glColor4ub(255, 100, 100, 128);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
glutil_draw_lined_arc(0.0, M_PI*2.0, sd->brush->size, 40);
glDisable(GL_BLEND);
glDisable( GL_LINE_SMOOTH );
glTranslatef((float)-x, (float)-y, 0.0f);
}
static void toggle_paint_cursor(bContext *C)
{
Sculpt *s = CTX_data_scene(C)->toolsettings->sculpt;
if(s->session->cursor) {
WM_paint_cursor_end(CTX_wm_manager(C), s->session->cursor);
s->session->cursor = NULL;
}
else {
s->session->cursor =
WM_paint_cursor_activate(CTX_wm_manager(C), sculpt_poll, draw_paint_cursor, NULL);
}
}
static void sculpt_undo_push(bContext *C, Sculpt *sd)
{
switch(sd->brush->sculpt_tool) {
@@ -1366,10 +1284,37 @@ static void sculpt_undo_push(bContext *C, Sculpt *sd)
}
}
static int sculpt_poll(bContext *C)
static ImBuf *sculpt_radial_control_texture(bContext *C)
{
return G.f & G_SCULPTMODE && CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW;
Sculpt *s = CTX_data_scene(C)->toolsettings->sculpt;
ImBuf *im = MEM_callocN(sizeof(ImBuf), "radial control texture");
unsigned int *texcache;
int side = 256;
int half = side / 2;
int i, j;
sculpt_update_tex(s, half);
texcache = s->session->texcache;
im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect");
im->x = im->y = side;
for(i=0; i<side; ++i) {
for(j=0; j<side; ++j) {
float magn= sqrt(pow(i - half, 2) + pow(j - half, 2));
im->rect_float[i*side + j]= curve_strength(s->brush->curve, magn, half);
}
}
/* Modulate curve with texture */
if(texcache) {
for(i=0; i<side; ++i)
for(j=0; j<side; ++j) {
const int col= texcache[i*side+j];
im->rect_float[i*side+j]*= (((char*)&col)[0]+((char*)&col)[1]+((char*)&col)[2])/3.0f/255.0f;
}
}
return im;
}
static int sculpt_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
@@ -1382,25 +1327,38 @@ static int sculpt_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *ev
original_value = br->size;
else if(mode == WM_RADIALCONTROL_STRENGTH)
original_value = br->alpha;
/*else if(mode == WM_RADIALCONTROL_ANGLE)
original_value = br->rotation;*/
else if(mode == WM_RADIALCONTROL_ANGLE)
original_value = br->rot;
toggle_paint_cursor(C);
RNA_float_set(op->ptr, "initial_value", original_value);
op->customdata = sculpt_radial_control_texture(C);
return WM_radial_control_invoke(C, op, event);
}
static int sculpt_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
{
int ret = WM_radial_control_modal(C, op, event);
if(ret != OPERATOR_RUNNING_MODAL)
toggle_paint_cursor(C);
return ret;
}
static int sculpt_radial_control_exec(bContext *C, wmOperator *op)
{
Brush *br = CTX_data_scene(C)->toolsettings->sculpt->brush;
int mode = RNA_int_get(op->ptr, "mode");
float new_value = RNA_float_get(op->ptr, "new_value");
const float conv = 0.017453293;
if(mode == WM_RADIALCONTROL_SIZE)
br->size = new_value;
else if(mode == WM_RADIALCONTROL_STRENGTH)
br->alpha = new_value;
/*else if(mode == WM_RADIALCONTROL_ANGLE)
br->rotation = new_value;*/
else if(mode == WM_RADIALCONTROL_ANGLE)
br->rot = new_value * conv;
return OPERATOR_FINISHED;
}
@@ -1414,6 +1372,7 @@ static void SCULPT_OT_radial_control(wmOperatorType *ot)
ot->idname= "SCULPT_OT_radial_control";
ot->invoke= sculpt_radial_control_invoke;
ot->modal= sculpt_radial_control_modal;
ot->exec= sculpt_radial_control_exec;
ot->poll= sculpt_poll;
}
@@ -1618,7 +1577,7 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *even
/* TODO: Shouldn't really have to do this at the start of every
stroke, but sculpt would need some sort of notification when
changes are made to the texture. */
sculpt_update_tex(sd);
sculpt_update_tex(sd, sd->brush->size);
/* add modal handler */
WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
@@ -1699,7 +1658,7 @@ static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op)
view3d_operator_needs_opengl(C);
sculpt_update_cache_invariants(sd, C, op);
sculptmode_update_all_projverts(sd->session);
sculpt_update_tex(sd);
sculpt_update_tex(sd, sd->brush->size);
RNA_BEGIN(op->ptr, itemptr, "stroke") {
sculpt_update_cache_variants(sd, &itemptr);
@@ -1759,23 +1718,6 @@ static void SCULPT_OT_brush_stroke(wmOperatorType *ot)
/**** Toggle operator for turning sculpt mode on or off ****/
/* XXX: The code for drawing all the paint cursors is really the same, would be better to unify them */
static void draw_paint_cursor(bContext *C, int x, int y, void *customdata)
{
Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
glTranslatef((float)x, (float)y, 0.0f);
glColor4ub(255, 100, 100, 128);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
glutil_draw_lined_arc(0.0, M_PI*2.0, sd->brush->size, 40);
glDisable(GL_BLEND);
glDisable( GL_LINE_SMOOTH );
glTranslatef((float)-x, (float)-y, 0.0f);
}
static int sculpt_toggle_mode(bContext *C, wmOperator *op)
{
ToolSettings *ts = CTX_data_tool_settings(C);
@@ -1784,7 +1726,7 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
/* Leave sculptmode */
G.f &= ~G_SCULPTMODE;
WM_paint_cursor_end(CTX_wm_manager(C), ts->sculpt->session->cursor);
toggle_paint_cursor(C);
sculptsession_free(ts->sculpt);
@@ -1806,9 +1748,7 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
MEM_freeN(ts->sculpt->session);
ts->sculpt->session = MEM_callocN(sizeof(SculptSession), "sculpt session");
/* Activate visible brush */
ts->sculpt->session->cursor =
WM_paint_cursor_activate(CTX_wm_manager(C), sculpt_poll, draw_paint_cursor, NULL);
toggle_paint_cursor(C);

View File

@@ -99,9 +99,9 @@ void view3d_keymap(wmWindowManager *wm)
WM_keymap_verify_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, 0, 0);
RNA_enum_set(WM_keymap_verify_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
//RNA_enum_set(WM_keymap_verify_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
//RNA_enum_set(WM_keymap_verify_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, KM_CTRL, 0)->ptr, "mode", WM_RADIALCONTROL_ANGLE);
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, KM_CTRL, 0)->ptr, "mode", WM_RADIALCONTROL_ANGLE);
WM_keymap_verify_item(keymap, "VIEW3D_OT_cursor3d", ACTIONMOUSE, KM_PRESS, 0, 0);

View File

@@ -63,9 +63,13 @@ typedef struct Brush {
float rgb[3]; /* color */
float alpha; /* opacity */
float rot; /* rotation in radians */
short texact; /* active texture */
char sculpt_tool; /* active tool */
char tex_mode;
char pad[4];
} Brush;
/* Brush.flag */

View File

@@ -46,6 +46,20 @@ static void *rna_Brush_active_texture_get(PointerRNA *ptr)
return brush->mtex[(int)brush->texact];
}
static float rna_Brush_rotation_get(PointerRNA *ptr)
{
Brush *brush= (Brush*)ptr->data;
const float conv = 57.295779506;
return brush->rot * conv;
}
static void rna_Brush_rotation_set(PointerRNA *ptr, float v)
{
Brush *brush= (Brush*)ptr->data;
const float conv = 0.017453293;
brush->rot = v * conv;
}
#else
void rna_def_brush(BlenderRNA *brna)
@@ -122,6 +136,12 @@ void rna_def_brush(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "alpha");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Strength", "The amount of pressure on the brush.");
prop= RNA_def_property(srna, "rotation", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "rot");
RNA_def_property_range(prop, 0, 360);
RNA_def_property_float_funcs(prop, "rna_Brush_rotation_get", "rna_Brush_rotation_set", NULL);
RNA_def_property_ui_text(prop, "Rotation", "Angle of the brush texture.");
/* flag */
prop= RNA_def_property(srna, "airbrush", PROP_BOOLEAN, PROP_NONE);

View File

@@ -158,6 +158,7 @@ void WM_gesture_end(struct bContext *C, struct wmGesture *gesture);
/* radial control operator */
int WM_radial_control_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int WM_radial_control_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
void WM_OT_radial_control_partial(struct wmOperatorType *ot);
/* OpenGL wrappers, mimicking opengl syntax */

View File

@@ -50,6 +50,7 @@
#include "BIF_gl.h"
#include "BIF_glutil.h" /* for paint cursor */
#include "IMB_imbuf_types.h"
#include "ED_fileselect.h"
#include "ED_screen.h"
@@ -875,35 +876,88 @@ void WM_OT_lasso_gesture(wmOperatorType *ot)
/* *********************** radial control ****************** */
const int WM_RADIAL_CONTROL_DISPLAY_SIZE = 200;
typedef struct wmRadialControl {
float radius;
int mode;
float initial_value, value, max_value;
int initial_mouse[2];
void *cursor;
// XXX: texture data
GLuint tex;
} wmRadialControl;
static void wm_radial_control_paint(bContext *C, int x, int y, void *customdata)
{
wmRadialControl *p = (wmRadialControl*)customdata;
wmRadialControl *rc = (wmRadialControl*)customdata;
ARegion *ar = CTX_wm_region(C);
float r1, r2, r3, angle;
/* Keep cursor in the original place */
x = p->initial_mouse[0] - ar->winrct.xmin;
y = p->initial_mouse[1] - ar->winrct.ymin;
x = rc->initial_mouse[0] - ar->winrct.xmin;
y = rc->initial_mouse[1] - ar->winrct.ymin;
glPushMatrix();
glTranslatef((float)x, (float)y, 0.0f);
if(rc->mode == WM_RADIALCONTROL_SIZE) {
r1= rc->value;
r2= rc->initial_value;
r3= r1;
} else if(rc->mode == WM_RADIALCONTROL_STRENGTH) {
r1= (1 - rc->value) * WM_RADIAL_CONTROL_DISPLAY_SIZE;
r2= WM_RADIAL_CONTROL_DISPLAY_SIZE;
r3= WM_RADIAL_CONTROL_DISPLAY_SIZE;
} else if(rc->mode == WM_RADIALCONTROL_ANGLE) {
r1= r2= WM_RADIAL_CONTROL_DISPLAY_SIZE;
r3= WM_RADIAL_CONTROL_DISPLAY_SIZE;
angle = rc->value;
}
glColor4ub(255, 255, 255, 128);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
glutil_draw_lined_arc(0.0, M_PI*2.0, p->radius, 40);
if(rc->mode == WM_RADIALCONTROL_ANGLE)
fdrawline(0, 0, WM_RADIAL_CONTROL_DISPLAY_SIZE, 0);
if(rc->tex) {
const float str = rc->mode == WM_RADIALCONTROL_STRENGTH ? (rc->value + 0.5) : 1;
glRotatef(angle, 0, 0, 1);
glBindTexture(GL_TEXTURE_2D, rc->tex);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glEnable(GL_TEXTURE_2D);
glBegin(GL_QUADS);
glColor4f(0,0,0, str);
glTexCoord2f(0,0);
glVertex2f(-r3, -r3);
glTexCoord2f(1,0);
glVertex2f(r3, -r3);
glTexCoord2f(1,1);
glVertex2f(r3, r3);
glTexCoord2f(0,1);
glVertex2f(-r3, r3);
glEnd();
glDisable(GL_TEXTURE_2D);
}
glColor4ub(255, 255, 255, 128);
if(rc->mode == WM_RADIALCONTROL_ANGLE)
fdrawline(0, 0, WM_RADIAL_CONTROL_DISPLAY_SIZE, 0);
glutil_draw_lined_arc(0.0, M_PI*2.0, r1, 40);
glutil_draw_lined_arc(0.0, M_PI*2.0, r2, 40);
glDisable(GL_BLEND);
glDisable( GL_LINE_SMOOTH );
glTranslatef((float)-x, (float)-y, 0.0f);
glPopMatrix();
}
static int wm_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
int WM_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
{
wmRadialControl *rc = (wmRadialControl*)op->customdata;
int mode, initial_mouse[2], delta[2];
@@ -923,13 +977,16 @@ static int wm_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
if(mode == WM_RADIALCONTROL_SIZE)
new_value = dist;
else if(mode == WM_RADIALCONTROL_STRENGTH) {
float fin = (200.0f - dist) * 0.5f;
new_value = fin>=0 ? fin : 0;
new_value = 1 - dist / WM_RADIAL_CONTROL_DISPLAY_SIZE;
} else if(mode == WM_RADIALCONTROL_ANGLE)
new_value = ((int)(atan2(delta[1], delta[0]) * (180.0 / M_PI)) + 180);
if(event->ctrl)
new_value = ((int)new_value + 5) / 10*10;
if(event->ctrl) {
if(mode == WM_RADIALCONTROL_STRENGTH)
new_value = ((int)(new_value * 100) / 10*10) / 100.0f;
else
new_value = ((int)new_value + 5) / 10*10;
}
break;
case ESCKEY:
@@ -943,8 +1000,14 @@ static int wm_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
break;
}
/* Clamp */
if(new_value > rc->max_value)
new_value = rc->max_value;
else if(new_value < 0)
new_value = 0;
/* Update paint data */
rc->radius = new_value;
rc->value = new_value;
RNA_float_set(op->ptr, "new_value", new_value);
@@ -958,6 +1021,7 @@ static int wm_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
return ret;
}
/* Expects the operator customdata to be an ImBuf (or NULL) */
int WM_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
wmRadialControl *rc = MEM_callocN(sizeof(wmRadialControl), "radial control");
@@ -965,19 +1029,37 @@ int WM_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
float initial_value = RNA_float_get(op->ptr, "initial_value");
int mouse[2] = {event->x, event->y};
if(mode == WM_RADIALCONTROL_SIZE)
if(mode == WM_RADIALCONTROL_SIZE) {
rc->max_value = 200;
mouse[0]-= initial_value;
else if(mode == WM_RADIALCONTROL_STRENGTH)
mouse[0]-= 200 - 2*initial_value;
}
else if(mode == WM_RADIALCONTROL_STRENGTH) {
rc->max_value = 1;
mouse[0]-= WM_RADIAL_CONTROL_DISPLAY_SIZE * (1 - initial_value);
}
else if(mode == WM_RADIALCONTROL_ANGLE) {
mouse[0]-= 200 * cos(initial_value * M_PI / 180.0);
mouse[1]-= 200 * sin(initial_value * M_PI / 180.0);
rc->max_value = 360;
mouse[0]-= WM_RADIAL_CONTROL_DISPLAY_SIZE * cos(initial_value);
mouse[1]-= WM_RADIAL_CONTROL_DISPLAY_SIZE * sin(initial_value);
initial_value *= 180.0f/M_PI;
}
if(op->customdata) {
ImBuf *im = (ImBuf*)op->customdata;
/* Build GL texture */
glGenTextures(1, &rc->tex);
glBindTexture(GL_TEXTURE_2D, rc->tex);
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, im->x, im->y, 0, GL_ALPHA, GL_FLOAT, im->rect_float);
MEM_freeN(im->rect_float);
MEM_freeN(im);
}
RNA_int_set_array(op->ptr, "initial_mouse", mouse);
RNA_float_set(op->ptr, "new_value", initial_value);
op->customdata = rc;
rc->mode = mode;
rc->initial_value = initial_value;
rc->initial_mouse[0] = mouse[0];
rc->initial_mouse[1] = mouse[1];
rc->cursor = WM_paint_cursor_activate(CTX_wm_manager(C), op->type->poll,
@@ -986,7 +1068,7 @@ int WM_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* add modal handler */
WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
wm_radial_control_modal(C, op, event);
WM_radial_control_modal(C, op, event);
return OPERATOR_RUNNING_MODAL;
}
@@ -1001,8 +1083,6 @@ void WM_OT_radial_control_partial(wmOperatorType *ot)
{WM_RADIALCONTROL_ANGLE, "ANGLE", "Angle", ""},
{0, NULL, NULL, NULL}};
ot->modal= wm_radial_control_modal;
/* Should be set in custom invoke() */
RNA_def_float(ot->srna, "initial_value", 0, 0, FLT_MAX, "Initial Value", "", 0, FLT_MAX);