Cleanup: use term pad instead of padding
- Use min/max instead of bottom/top (in keeping with the rest of the BLI_rect API). - Swap args (was passing in max, min).
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@@ -62,10 +62,10 @@ void BLI_rcti_resize(struct rcti *rect, int x, int y);
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void BLI_rctf_resize(struct rctf *rect, float x, float y);
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void BLI_rcti_scale(rcti *rect, const float scale);
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void BLI_rctf_scale(rctf *rect, const float scale);
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void BLI_rctf_padding_y(struct rctf *rect,
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const float boundary_height,
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const float padding_top,
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const float padding_bottom);
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void BLI_rctf_pad_y(struct rctf *rect,
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const float boundary_size,
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const float pad_min,
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const float pad_max);
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void BLI_rctf_interp(struct rctf *rect,
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const struct rctf *rect_a,
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const struct rctf *rect_b,
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@@ -643,23 +643,23 @@ void BLI_rctf_scale(rctf *rect, const float scale)
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rect->ymax = cent_y + size_y_half;
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}
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void BLI_rctf_padding_y(rctf *rect,
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const float boundary_height,
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const float padding_top,
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const float padding_bottom)
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void BLI_rctf_pad_y(rctf *rect,
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const float boundary_size,
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const float pad_min,
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const float pad_max)
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{
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BLI_assert(padding_top >= 0.0f);
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BLI_assert(padding_bottom >= 0.0f);
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BLI_assert(boundary_height > 0.0f);
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BLI_assert(pad_max >= 0.0f);
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BLI_assert(pad_min >= 0.0f);
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BLI_assert(boundary_size > 0.0f);
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float total_padding = padding_top + padding_bottom;
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if (total_padding == 0.0f) {
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float total_pad = pad_max + pad_min;
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if (total_pad == 0.0f) {
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return;
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}
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float total_extend = BLI_rctf_size_y(rect) * total_padding / (boundary_height - total_padding);
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rect->ymax += total_extend * (padding_top / total_padding);
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rect->ymin -= total_extend * (padding_bottom / total_padding);
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float total_extend = BLI_rctf_size_y(rect) * total_pad / (boundary_size - total_pad);
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rect->ymax += total_extend * (pad_max / total_pad);
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rect->ymin -= total_extend * (pad_min / total_pad);
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}
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void BLI_rctf_interp(rctf *rect, const rctf *rect_a, const rctf *rect_b, const float fac)
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@@ -287,12 +287,12 @@ static int graphkeys_viewall(bContext *C,
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BLI_rctf_scale(&cur_new, 1.1f);
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/* Take regions into account, that could block the view. */
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float padding_top = UI_SCRUBBING_MARGIN_Y;
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float padding_bottom = 0;
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float pad_top = UI_SCRUBBING_MARGIN_Y;
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float pad_bottom = 0;
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if (!BLI_listbase_is_empty(ED_context_get_markers(C))) {
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padding_bottom = UI_MARKER_MARGIN_Y;
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pad_bottom = UI_MARKER_MARGIN_Y;
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}
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BLI_rctf_padding_y(&cur_new, ac.ar->sizey * UI_DPI_FAC, padding_top, padding_bottom);
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BLI_rctf_pad_y(&cur_new, ac.ar->sizey * UI_DPI_FAC, pad_bottom, pad_top);
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UI_view2d_smooth_view(C, ac.ar, &cur_new, smooth_viewtx);
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return OPERATOR_FINISHED;
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