remove some float/double conversions

This commit is contained in:
2012-05-24 21:58:12 +00:00
parent 19e1d05461
commit fda16e7381
2 changed files with 21 additions and 20 deletions

View File

@@ -264,7 +264,8 @@ static void drawgrid_draw(ARegion *ar, double wx, double wy, double x, double y,
glDisableClientState(GL_VERTEX_ARRAY);
}
#define GRID_MIN_PX 6.0f
#define GRID_MIN_PX_D 6.0
#define GRID_MIN_PX_F 6.0f
static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **grid_unit)
{
@@ -316,16 +317,16 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **
while (i--) {
double scalar = bUnit_GetScaler(usys, i);
dx_scalar = dx * scalar / unit->scale_length;
if (dx_scalar < (GRID_MIN_PX * 2.0))
dx_scalar = dx * scalar / (double)unit->scale_length;
if (dx_scalar < (GRID_MIN_PX_D * 2.0))
continue;
/* Store the smallest drawn grid size units name so users know how big each grid cell is */
if (*grid_unit == NULL) {
*grid_unit = bUnit_GetNameDisplay(usys, i);
rv3d->gridview = (float)((scalar * v3d->grid) / (double)unit->scale_length);
rv3d->gridview = (float)((scalar * (double)v3d->grid) / (double)unit->scale_length);
}
blend_fac = 1.0f - ((GRID_MIN_PX * 2.0f) / (float)dx_scalar);
blend_fac = 1.0f - ((GRID_MIN_PX_F * 2.0f) / (float)dx_scalar);
/* tweak to have the fade a bit nicer */
blend_fac = (blend_fac * blend_fac) * 2.0f;
@@ -341,25 +342,25 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **
else {
short sublines = v3d->gridsubdiv;
if (dx < GRID_MIN_PX) {
if (dx < GRID_MIN_PX_D) {
rv3d->gridview *= sublines;
dx *= sublines;
if (dx < GRID_MIN_PX) {
if (dx < GRID_MIN_PX_D) {
rv3d->gridview *= sublines;
dx *= sublines;
if (dx < GRID_MIN_PX) {
if (dx < GRID_MIN_PX_D) {
rv3d->gridview *= sublines;
dx *= sublines;
if (dx < GRID_MIN_PX) ;
if (dx < GRID_MIN_PX_D) ;
else {
UI_ThemeColor(TH_GRID);
drawgrid_draw(ar, wx, wy, x, y, dx);
}
}
else { // start blending out
UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6.0f));
UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX_D * 6.0));
drawgrid_draw(ar, wx, wy, x, y, dx);
UI_ThemeColor(TH_GRID);
@@ -367,7 +368,7 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **
}
}
else { // start blending out (GRID_MIN_PX < dx < (GRID_MIN_PX*10))
UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6.0f));
UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX_D * 6.0));
drawgrid_draw(ar, wx, wy, x, y, dx);
UI_ThemeColor(TH_GRID);
@@ -375,32 +376,32 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **
}
}
else {
if (dx > (GRID_MIN_PX * 10)) { // start blending in
if (dx > (GRID_MIN_PX_D * 10.0)) { // start blending in
rv3d->gridview /= sublines;
dx /= sublines;
if (dx > (GRID_MIN_PX * 10)) { // start blending in
if (dx > (GRID_MIN_PX_D * 10.0)) { // start blending in
rv3d->gridview /= sublines;
dx /= sublines;
if (dx > (GRID_MIN_PX * 10)) {
if (dx > (GRID_MIN_PX_D * 10.0)) {
UI_ThemeColor(TH_GRID);
drawgrid_draw(ar, wx, wy, x, y, dx);
}
else {
UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6));
UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX_D * 6.0));
drawgrid_draw(ar, wx, wy, x, y, dx);
UI_ThemeColor(TH_GRID);
drawgrid_draw(ar, wx, wy, x, y, dx * sublines);
}
}
else {
UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6));
UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX_D * 6.0));
drawgrid_draw(ar, wx, wy, x, y, dx);
UI_ThemeColor(TH_GRID);
drawgrid_draw(ar, wx, wy, x, y, dx * sublines);
}
}
else {
UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6));
UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX_D * 6.0));
drawgrid_draw(ar, wx, wy, x, y, dx);
UI_ThemeColor(TH_GRID);
drawgrid_draw(ar, wx, wy, x, y, dx * sublines);

View File

@@ -3722,9 +3722,9 @@ void flushTransGraphData(TransInfo *t)
switch (sipo->autosnap) {
case SACTSNAP_FRAME: /* snap to nearest frame (or second if drawing seconds) */
if (sipo->flag & SIPO_DRAWTIME)
td2d->loc[0] = floorf((td2d->loc[0] / secf) + 0.5) * secf;
td2d->loc[0] = floor(((double)td2d->loc[0] / secf) + 0.5) * secf;
else
td2d->loc[0] = floorf(td2d->loc[0] + 0.5);
td2d->loc[0] = floor((double)td2d->loc[0] + 0.5);
break;
case SACTSNAP_MARKER: /* snap to nearest marker */
@@ -3732,7 +3732,7 @@ void flushTransGraphData(TransInfo *t)
break;
}
}
/* we need to unapply the nla-mapping from the time in some situations */
if (adt)
td2d->loc2d[0]= BKE_nla_tweakedit_remap(adt, td2d->loc[0], NLATIME_CONVERT_UNMAP);