Overlay Engine: Fix unreported crash on startup caused by new shader
This commit is contained in:
@@ -6,7 +6,7 @@ in vec3 nor;
|
||||
/* ---- Per instance Attrs ---- */
|
||||
in mat4 inst_obmat;
|
||||
|
||||
out vec4 finalColor;
|
||||
flat out vec4 finalColor;
|
||||
flat out vec2 edgeStart;
|
||||
noperspective out vec2 edgePos;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user