BLI_heap: implement a limited but faster version of heap.
If the user only needs insertion and removal from top, there is no need to allocate and manage separate HeapNode objects: the data can be stored directly in the main tree array. This measured a 24% FPS increase on a ~50% heap-heavy workload. Reviewers: brecht Differential Revision: https://developer.blender.org/D3898
This commit is contained in:
		@@ -721,7 +721,7 @@ static void pbvh_bmesh_node_drop_orig(PBVHNode *node)
 | 
			
		||||
struct EdgeQueue;
 | 
			
		||||
 | 
			
		||||
typedef struct EdgeQueue {
 | 
			
		||||
	Heap *heap;
 | 
			
		||||
	FastHeap *heap;
 | 
			
		||||
	const float *center;
 | 
			
		||||
	float  center_proj[3];  /* for when we use projected coords. */
 | 
			
		||||
	float radius_squared;
 | 
			
		||||
@@ -840,7 +840,7 @@ static void edge_queue_insert(
 | 
			
		||||
		BMVert **pair = BLI_mempool_alloc(eq_ctx->pool);
 | 
			
		||||
		pair[0] = e->v1;
 | 
			
		||||
		pair[1] = e->v2;
 | 
			
		||||
		BLI_heap_insert(eq_ctx->q->heap, priority, pair);
 | 
			
		||||
		BLI_fastheap_insert(eq_ctx->q->heap, priority, pair);
 | 
			
		||||
#ifdef USE_EDGEQUEUE_TAG
 | 
			
		||||
		BLI_assert(EDGE_QUEUE_TEST(e) == false);
 | 
			
		||||
		EDGE_QUEUE_ENABLE(e);
 | 
			
		||||
@@ -1008,7 +1008,7 @@ static void long_edge_queue_create(
 | 
			
		||||
        PBVH *bvh, const float center[3], const float view_normal[3],
 | 
			
		||||
        float radius, const bool use_frontface, const bool use_projected)
 | 
			
		||||
{
 | 
			
		||||
	eq_ctx->q->heap = BLI_heap_new();
 | 
			
		||||
	eq_ctx->q->heap = BLI_fastheap_new();
 | 
			
		||||
	eq_ctx->q->center = center;
 | 
			
		||||
	eq_ctx->q->radius_squared = radius * radius;
 | 
			
		||||
	eq_ctx->q->limit_len_squared = bvh->bm_max_edge_len * bvh->bm_max_edge_len;
 | 
			
		||||
@@ -1070,7 +1070,7 @@ static void short_edge_queue_create(
 | 
			
		||||
        PBVH *bvh, const float center[3], const float view_normal[3],
 | 
			
		||||
        float radius, const bool use_frontface, const bool use_projected)
 | 
			
		||||
{
 | 
			
		||||
	eq_ctx->q->heap = BLI_heap_new();
 | 
			
		||||
	eq_ctx->q->heap = BLI_fastheap_new();
 | 
			
		||||
	eq_ctx->q->center = center;
 | 
			
		||||
	eq_ctx->q->radius_squared = radius * radius;
 | 
			
		||||
	eq_ctx->q->limit_len_squared = bvh->bm_min_edge_len * bvh->bm_min_edge_len;
 | 
			
		||||
@@ -1237,8 +1237,8 @@ static bool pbvh_bmesh_subdivide_long_edges(
 | 
			
		||||
{
 | 
			
		||||
	bool any_subdivided = false;
 | 
			
		||||
 | 
			
		||||
	while (!BLI_heap_is_empty(eq_ctx->q->heap)) {
 | 
			
		||||
		BMVert **pair = BLI_heap_pop_min(eq_ctx->q->heap);
 | 
			
		||||
	while (!BLI_fastheap_is_empty(eq_ctx->q->heap)) {
 | 
			
		||||
		BMVert **pair = BLI_fastheap_pop_min(eq_ctx->q->heap);
 | 
			
		||||
		BMVert *v1 = pair[0], *v2 = pair[1];
 | 
			
		||||
		BMEdge *e;
 | 
			
		||||
 | 
			
		||||
@@ -1454,8 +1454,8 @@ static bool pbvh_bmesh_collapse_short_edges(
 | 
			
		||||
	/* deleted verts point to vertices they were merged into, or NULL when removed. */
 | 
			
		||||
	GHash *deleted_verts = BLI_ghash_ptr_new("deleted_verts");
 | 
			
		||||
 | 
			
		||||
	while (!BLI_heap_is_empty(eq_ctx->q->heap)) {
 | 
			
		||||
		BMVert **pair = BLI_heap_pop_min(eq_ctx->q->heap);
 | 
			
		||||
	while (!BLI_fastheap_is_empty(eq_ctx->q->heap)) {
 | 
			
		||||
		BMVert **pair = BLI_fastheap_pop_min(eq_ctx->q->heap);
 | 
			
		||||
		BMVert *v1  = pair[0], *v2  = pair[1];
 | 
			
		||||
		BLI_mempool_free(eq_ctx->pool, pair);
 | 
			
		||||
		pair = NULL;
 | 
			
		||||
@@ -1961,7 +1961,7 @@ bool BKE_pbvh_bmesh_update_topology(
 | 
			
		||||
		short_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius, use_frontface, use_projected);
 | 
			
		||||
		modified |= pbvh_bmesh_collapse_short_edges(
 | 
			
		||||
		        &eq_ctx, bvh, &deleted_faces);
 | 
			
		||||
		BLI_heap_free(q.heap, NULL);
 | 
			
		||||
		BLI_fastheap_free(q.heap, NULL);
 | 
			
		||||
		BLI_mempool_destroy(queue_pool);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -1976,7 +1976,7 @@ bool BKE_pbvh_bmesh_update_topology(
 | 
			
		||||
		long_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius, use_frontface, use_projected);
 | 
			
		||||
		modified |= pbvh_bmesh_subdivide_long_edges(
 | 
			
		||||
		        &eq_ctx, bvh, &edge_loops);
 | 
			
		||||
		BLI_heap_free(q.heap, NULL);
 | 
			
		||||
		BLI_fastheap_free(q.heap, NULL);
 | 
			
		||||
		BLI_mempool_destroy(queue_pool);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -54,4 +54,19 @@ void           *BLI_heap_node_ptr(const HeapNode *heap) ATTR_WARN_UNUSED_RESULT
 | 
			
		||||
/* only for gtest */
 | 
			
		||||
bool            BLI_heap_is_valid(const Heap *heap);
 | 
			
		||||
 | 
			
		||||
/* Simplified version of the heap that only supports insertion and removal from top. */
 | 
			
		||||
 | 
			
		||||
struct FastHeap;
 | 
			
		||||
typedef struct FastHeap FastHeap;
 | 
			
		||||
 | 
			
		||||
FastHeap       *BLI_fastheap_new_ex(unsigned int tot_reserve) ATTR_WARN_UNUSED_RESULT;
 | 
			
		||||
FastHeap       *BLI_fastheap_new(void) ATTR_WARN_UNUSED_RESULT;
 | 
			
		||||
void            BLI_fastheap_clear(FastHeap *heap, HeapFreeFP ptrfreefp) ATTR_NONNULL(1);
 | 
			
		||||
void            BLI_fastheap_free(FastHeap *heap, HeapFreeFP ptrfreefp) ATTR_NONNULL(1);
 | 
			
		||||
void            BLI_fastheap_insert(FastHeap *heap, float value, void *ptr) ATTR_NONNULL(1);
 | 
			
		||||
bool            BLI_fastheap_is_empty(const FastHeap *heap) ATTR_NONNULL(1);
 | 
			
		||||
unsigned int    BLI_fastheap_len(const FastHeap *heap) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
 | 
			
		||||
float           BLI_fastheap_top_value(const FastHeap *heap) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
 | 
			
		||||
void           *BLI_fastheap_pop_min(FastHeap *heap) ATTR_NONNULL(1);
 | 
			
		||||
 | 
			
		||||
#endif  /* __BLI_HEAP_H__ */
 | 
			
		||||
 
 | 
			
		||||
@@ -73,6 +73,17 @@ struct Heap {
 | 
			
		||||
	} nodes;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef struct FastHeapNode {
 | 
			
		||||
	float value;
 | 
			
		||||
	void *ptr;
 | 
			
		||||
} FastHeapNode;
 | 
			
		||||
 | 
			
		||||
struct FastHeap {
 | 
			
		||||
	uint size;
 | 
			
		||||
	uint bufsize;
 | 
			
		||||
	FastHeapNode *tree;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/** \name Internal Functions
 | 
			
		||||
 * \{ */
 | 
			
		||||
 | 
			
		||||
@@ -441,3 +452,191 @@ bool BLI_heap_is_valid(const Heap *heap)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/** \} */
 | 
			
		||||
 | 
			
		||||
/** \name FastHeap Internal Functions
 | 
			
		||||
 * \{ */
 | 
			
		||||
 | 
			
		||||
static void fastheap_down(FastHeap *heap, uint start_i, const FastHeapNode *init)
 | 
			
		||||
{
 | 
			
		||||
#if 1
 | 
			
		||||
	/* The compiler isn't smart enough to realize that all computations
 | 
			
		||||
	 * using index here can be modified to work with byte offset. */
 | 
			
		||||
	uint8_t *const tree_buf = (uint8_t*)heap->tree;
 | 
			
		||||
 | 
			
		||||
#define OFFSET(i) (i * (uint)sizeof(FastHeapNode))
 | 
			
		||||
#define NODE(offset) (*(FastHeapNode*)(tree_buf + (offset)))
 | 
			
		||||
#else
 | 
			
		||||
	FastHeapNode *const tree = heap->tree;
 | 
			
		||||
 | 
			
		||||
#define OFFSET(i) (i)
 | 
			
		||||
#define NODE(i) tree[i]
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define HEAP_LEFT_OFFSET(i) (((i) << 1) + OFFSET(1))
 | 
			
		||||
 | 
			
		||||
	const uint size = OFFSET(heap->size);
 | 
			
		||||
 | 
			
		||||
	/* Pull the active node values into locals. This allows spilling
 | 
			
		||||
	 * the data from registers instead of literally swapping nodes. */
 | 
			
		||||
	float active_val = init->value;
 | 
			
		||||
	void *active_ptr = init->ptr;
 | 
			
		||||
 | 
			
		||||
	/* Prepare the first iteration and spill value. */
 | 
			
		||||
	uint i = OFFSET(start_i);
 | 
			
		||||
 | 
			
		||||
	NODE(i).value = active_val;
 | 
			
		||||
 | 
			
		||||
	for (;;) {
 | 
			
		||||
		const uint l = HEAP_LEFT_OFFSET(i);
 | 
			
		||||
		const uint r = l + OFFSET(1); /* right */
 | 
			
		||||
 | 
			
		||||
		/* Find the child with the smallest value. */
 | 
			
		||||
		uint smallest = i;
 | 
			
		||||
 | 
			
		||||
		if (LIKELY(l < size) && NODE(l).value < active_val) {
 | 
			
		||||
			smallest = l;
 | 
			
		||||
		}
 | 
			
		||||
		if (LIKELY(r < size) && NODE(r).value < NODE(smallest).value) {
 | 
			
		||||
			smallest = r;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (UNLIKELY(smallest == i)) {
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		/* Move the smallest child into the current node.
 | 
			
		||||
		 * Skip padding: for some reason that makes it faster here. */
 | 
			
		||||
		NODE(i).value = NODE(smallest).value;
 | 
			
		||||
		NODE(i).ptr = NODE(smallest).ptr;
 | 
			
		||||
 | 
			
		||||
		/* Proceed to next iteration and spill value. */
 | 
			
		||||
		i = smallest;
 | 
			
		||||
		NODE(i).value = active_val;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/* Spill the pointer into the final position of the node. */
 | 
			
		||||
	NODE(i).ptr = active_ptr;
 | 
			
		||||
 | 
			
		||||
#undef NODE
 | 
			
		||||
#undef OFFSET
 | 
			
		||||
#undef HEAP_LEFT_OFFSET
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void fastheap_up(FastHeap *heap, uint i, float active_val, void *active_ptr)
 | 
			
		||||
{
 | 
			
		||||
	FastHeapNode *const tree = heap->tree;
 | 
			
		||||
 | 
			
		||||
	while (LIKELY(i > 0)) {
 | 
			
		||||
		const uint p = HEAP_PARENT(i);
 | 
			
		||||
 | 
			
		||||
		if (active_val >= tree[p].value) {
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		tree[i] = tree[p];
 | 
			
		||||
		i = p;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	tree[i].value = active_val;
 | 
			
		||||
	tree[i].ptr = active_ptr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/** \} */
 | 
			
		||||
 | 
			
		||||
/** \name Public FastHeap API
 | 
			
		||||
 * \{ */
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Creates a new fast heap, which only supports insertion and removal from top.
 | 
			
		||||
 *
 | 
			
		||||
 * \note Use when the size of the heap is known in advance.
 | 
			
		||||
 */
 | 
			
		||||
FastHeap *BLI_fastheap_new_ex(uint tot_reserve)
 | 
			
		||||
{
 | 
			
		||||
	FastHeap *heap = MEM_mallocN(sizeof(FastHeap), __func__);
 | 
			
		||||
	/* ensure we have at least one so we can keep doubling it */
 | 
			
		||||
	heap->size = 0;
 | 
			
		||||
	heap->bufsize = MAX2(1u, tot_reserve);
 | 
			
		||||
	heap->tree = MEM_mallocN(heap->bufsize * sizeof(FastHeapNode), "BLIFastHeapTree");
 | 
			
		||||
	return heap;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
FastHeap *BLI_fastheap_new(void)
 | 
			
		||||
{
 | 
			
		||||
	return BLI_fastheap_new_ex(1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BLI_fastheap_free(FastHeap *heap, HeapFreeFP ptrfreefp)
 | 
			
		||||
{
 | 
			
		||||
	if (ptrfreefp) {
 | 
			
		||||
		for (uint i = 0; i < heap->size; i++) {
 | 
			
		||||
			ptrfreefp(heap->tree[i].ptr);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	MEM_freeN(heap->tree);
 | 
			
		||||
	MEM_freeN(heap);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BLI_fastheap_clear(FastHeap *heap, HeapFreeFP ptrfreefp)
 | 
			
		||||
{
 | 
			
		||||
	if (ptrfreefp) {
 | 
			
		||||
		for (uint i = 0; i < heap->size; i++) {
 | 
			
		||||
			ptrfreefp(heap->tree[i].ptr);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	heap->size = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Insert heap node with a value (often a 'cost') and pointer into the heap,
 | 
			
		||||
 * duplicate values are allowed.
 | 
			
		||||
 */
 | 
			
		||||
void BLI_fastheap_insert(FastHeap *heap, float value, void *ptr)
 | 
			
		||||
{
 | 
			
		||||
	if (UNLIKELY(heap->size >= heap->bufsize)) {
 | 
			
		||||
		heap->bufsize *= 2;
 | 
			
		||||
		heap->tree = MEM_reallocN(heap->tree, heap->bufsize * sizeof(*heap->tree));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	fastheap_up(heap, heap->size++, value, ptr);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool BLI_fastheap_is_empty(const FastHeap *heap)
 | 
			
		||||
{
 | 
			
		||||
	return (heap->size == 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
uint BLI_fastheap_len(const FastHeap *heap)
 | 
			
		||||
{
 | 
			
		||||
	return heap->size;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Return the lowest value of the heap.
 | 
			
		||||
 */
 | 
			
		||||
float BLI_fastheap_top_value(const FastHeap *heap)
 | 
			
		||||
{
 | 
			
		||||
	BLI_assert(heap->size != 0);
 | 
			
		||||
 | 
			
		||||
	return heap->tree[0].value;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Pop the top node off the heap and return it's pointer.
 | 
			
		||||
 */
 | 
			
		||||
void *BLI_fastheap_pop_min(FastHeap *heap)
 | 
			
		||||
{
 | 
			
		||||
	BLI_assert(heap->size != 0);
 | 
			
		||||
 | 
			
		||||
	void *ptr = heap->tree[0].ptr;
 | 
			
		||||
 | 
			
		||||
	if (--heap->size) {
 | 
			
		||||
		fastheap_down(heap, 0, &heap->tree[heap->size]);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return ptr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/** \} */
 | 
			
		||||
 
 | 
			
		||||
@@ -206,7 +206,7 @@ bool BLI_astar_graph_solve(
 | 
			
		||||
        BLI_AStarGraph *as_graph, const int node_index_src, const int node_index_dst, astar_f_cost f_cost_cb,
 | 
			
		||||
        BLI_AStarSolution *r_solution, const int max_steps)
 | 
			
		||||
{
 | 
			
		||||
	Heap *todo_nodes;
 | 
			
		||||
	FastHeap *todo_nodes;
 | 
			
		||||
 | 
			
		||||
	BLI_bitmap *done_nodes = r_solution->done_nodes;
 | 
			
		||||
	int *prev_nodes = r_solution->prev_nodes;
 | 
			
		||||
@@ -225,13 +225,13 @@ bool BLI_astar_graph_solve(
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	todo_nodes = BLI_heap_new();
 | 
			
		||||
	BLI_heap_insert(todo_nodes,
 | 
			
		||||
	                f_cost_cb(as_graph, r_solution, NULL, -1, node_index_src, node_index_dst),
 | 
			
		||||
	                POINTER_FROM_INT(node_index_src));
 | 
			
		||||
	todo_nodes = BLI_fastheap_new();
 | 
			
		||||
	BLI_fastheap_insert(todo_nodes,
 | 
			
		||||
	                    f_cost_cb(as_graph, r_solution, NULL, -1, node_index_src, node_index_dst),
 | 
			
		||||
	                    POINTER_FROM_INT(node_index_src));
 | 
			
		||||
 | 
			
		||||
	while (!BLI_heap_is_empty(todo_nodes)) {
 | 
			
		||||
		const int node_curr_idx = POINTER_AS_INT(BLI_heap_pop_min(todo_nodes));
 | 
			
		||||
	while (!BLI_fastheap_is_empty(todo_nodes)) {
 | 
			
		||||
		const int node_curr_idx = POINTER_AS_INT(BLI_fastheap_pop_min(todo_nodes));
 | 
			
		||||
		BLI_AStarGNode *node_curr = &as_graph->nodes[node_curr_idx];
 | 
			
		||||
		LinkData *ld;
 | 
			
		||||
 | 
			
		||||
@@ -249,7 +249,7 @@ bool BLI_astar_graph_solve(
 | 
			
		||||
			/* Success! Path found... */
 | 
			
		||||
			r_solution->steps = g_steps[node_curr_idx] + 1;
 | 
			
		||||
 | 
			
		||||
			BLI_heap_free(todo_nodes, NULL);
 | 
			
		||||
			BLI_fastheap_free(todo_nodes, NULL);
 | 
			
		||||
			return true;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
@@ -269,14 +269,14 @@ bool BLI_astar_graph_solve(
 | 
			
		||||
					g_steps[node_next_idx] = g_steps[node_curr_idx] + 1;
 | 
			
		||||
					/* We might have this node already in heap, but since this 'instance' will be evaluated first,
 | 
			
		||||
					 * no problem. */
 | 
			
		||||
					BLI_heap_insert(todo_nodes,
 | 
			
		||||
					                f_cost_cb(as_graph, r_solution, link, node_curr_idx, node_next_idx, node_index_dst),
 | 
			
		||||
					                POINTER_FROM_INT(node_next_idx));
 | 
			
		||||
					BLI_fastheap_insert(todo_nodes,
 | 
			
		||||
					                    f_cost_cb(as_graph, r_solution, link, node_curr_idx, node_next_idx, node_index_dst),
 | 
			
		||||
					                    POINTER_FROM_INT(node_next_idx));
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	BLI_heap_free(todo_nodes, NULL);
 | 
			
		||||
	BLI_fastheap_free(todo_nodes, NULL);
 | 
			
		||||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -94,7 +94,7 @@
 | 
			
		||||
// #define DEBUG_PRINT
 | 
			
		||||
 | 
			
		||||
typedef struct PathContext {
 | 
			
		||||
	Heap *states;
 | 
			
		||||
	FastHeap *states;
 | 
			
		||||
	float matrix[3][3];
 | 
			
		||||
	float axis_sep;
 | 
			
		||||
 | 
			
		||||
@@ -331,7 +331,7 @@ static PathLinkState *state_link_add_test(
 | 
			
		||||
 | 
			
		||||
	/* after adding a link so we use the updated 'state->dist' */
 | 
			
		||||
	if (is_new) {
 | 
			
		||||
		BLI_heap_insert(pc->states, state->dist, state);
 | 
			
		||||
		BLI_fastheap_insert(pc->states, state->dist, state);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return state;
 | 
			
		||||
@@ -640,7 +640,7 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
 | 
			
		||||
 | 
			
		||||
	/* setup context */
 | 
			
		||||
	{
 | 
			
		||||
		pc.states = BLI_heap_new();
 | 
			
		||||
		pc.states = BLI_fastheap_new();
 | 
			
		||||
		pc.link_pool = BLI_mempool_create(sizeof(PathLink), 0, 512, BLI_MEMPOOL_NOP);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -655,18 +655,18 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
 | 
			
		||||
		PathLinkState *state;
 | 
			
		||||
		state = MEM_callocN(sizeof(*state), __func__);
 | 
			
		||||
		state_link_add(&pc, state, (BMElem *)pc.v_a, NULL);
 | 
			
		||||
		BLI_heap_insert(pc.states, state->dist, state);
 | 
			
		||||
		BLI_fastheap_insert(pc.states, state->dist, state);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	while (!BLI_heap_is_empty(pc.states)) {
 | 
			
		||||
	while (!BLI_fastheap_is_empty(pc.states)) {
 | 
			
		||||
 | 
			
		||||
#ifdef DEBUG_PRINT
 | 
			
		||||
		printf("\n%s: stepping %u\n", __func__, BLI_heap_len(pc.states));
 | 
			
		||||
		printf("\n%s: stepping %u\n", __func__, BLI_fastheap_len(pc.states));
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
		while (!BLI_heap_is_empty(pc.states)) {
 | 
			
		||||
			PathLinkState *state = BLI_heap_pop_min(pc.states);
 | 
			
		||||
		while (!BLI_fastheap_is_empty(pc.states)) {
 | 
			
		||||
			PathLinkState *state = BLI_fastheap_pop_min(pc.states);
 | 
			
		||||
 | 
			
		||||
			/* either we insert this into 'pc.states' or its freed */
 | 
			
		||||
			bool continue_search;
 | 
			
		||||
@@ -679,7 +679,7 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
 | 
			
		||||
				state_best = *state;
 | 
			
		||||
 | 
			
		||||
				/* we're done, exit all loops */
 | 
			
		||||
				BLI_heap_clear(pc.states, MEM_freeN);
 | 
			
		||||
				BLI_fastheap_clear(pc.states, MEM_freeN);
 | 
			
		||||
				continue_search = false;
 | 
			
		||||
			}
 | 
			
		||||
			else if (state_step(&pc, state)) {
 | 
			
		||||
@@ -696,7 +696,7 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			if (continue_search) {
 | 
			
		||||
				BLI_heap_insert(pc.states, state->dist, state);
 | 
			
		||||
				BLI_fastheap_insert(pc.states, state->dist, state);
 | 
			
		||||
			}
 | 
			
		||||
			else {
 | 
			
		||||
				MEM_freeN(state);
 | 
			
		||||
@@ -732,7 +732,7 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
 | 
			
		||||
 | 
			
		||||
	BLI_mempool_destroy(pc.link_pool);
 | 
			
		||||
 | 
			
		||||
	BLI_heap_free(pc.states, MEM_freeN);
 | 
			
		||||
	BLI_fastheap_free(pc.states, MEM_freeN);
 | 
			
		||||
 | 
			
		||||
#if 1
 | 
			
		||||
	if (state_best.link_last) {
 | 
			
		||||
 
 | 
			
		||||
@@ -72,7 +72,7 @@ static float step_cost_3_v3(
 | 
			
		||||
/* BM_mesh_calc_path_vert */
 | 
			
		||||
 | 
			
		||||
static void verttag_add_adjacent(
 | 
			
		||||
        Heap *heap, BMVert *v_a, BMVert **verts_prev, float *cost,
 | 
			
		||||
        FastHeap *heap, BMVert *v_a, BMVert **verts_prev, float *cost,
 | 
			
		||||
        const struct BMCalcPathParams *params)
 | 
			
		||||
{
 | 
			
		||||
	const int v_a_index = BM_elem_index_get(v_a);
 | 
			
		||||
@@ -93,7 +93,7 @@ static void verttag_add_adjacent(
 | 
			
		||||
				if (cost[v_b_index] > cost_new) {
 | 
			
		||||
					cost[v_b_index] = cost_new;
 | 
			
		||||
					verts_prev[v_b_index] = v_a;
 | 
			
		||||
					BLI_heap_insert(heap, cost_new, v_b);
 | 
			
		||||
					BLI_fastheap_insert(heap, cost_new, v_b);
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
@@ -119,7 +119,7 @@ static void verttag_add_adjacent(
 | 
			
		||||
						if (cost[v_b_index] > cost_new) {
 | 
			
		||||
							cost[v_b_index] = cost_new;
 | 
			
		||||
							verts_prev[v_b_index] = v_a;
 | 
			
		||||
							BLI_heap_insert(heap, cost_new, v_b);
 | 
			
		||||
							BLI_fastheap_insert(heap, cost_new, v_b);
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				} while ((l_iter = l_iter->next) != l->prev);
 | 
			
		||||
@@ -136,7 +136,7 @@ LinkNode *BM_mesh_calc_path_vert(
 | 
			
		||||
	/* BM_ELEM_TAG flag is used to store visited edges */
 | 
			
		||||
	BMVert *v;
 | 
			
		||||
	BMIter viter;
 | 
			
		||||
	Heap *heap;
 | 
			
		||||
	FastHeap *heap;
 | 
			
		||||
	float *cost;
 | 
			
		||||
	BMVert **verts_prev;
 | 
			
		||||
	int i, totvert;
 | 
			
		||||
@@ -169,12 +169,12 @@ LinkNode *BM_mesh_calc_path_vert(
 | 
			
		||||
	 */
 | 
			
		||||
 | 
			
		||||
	/* regular dijkstra shortest path, but over faces instead of vertices */
 | 
			
		||||
	heap = BLI_heap_new();
 | 
			
		||||
	BLI_heap_insert(heap, 0.0f, v_src);
 | 
			
		||||
	heap = BLI_fastheap_new();
 | 
			
		||||
	BLI_fastheap_insert(heap, 0.0f, v_src);
 | 
			
		||||
	cost[BM_elem_index_get(v_src)] = 0.0f;
 | 
			
		||||
 | 
			
		||||
	while (!BLI_heap_is_empty(heap)) {
 | 
			
		||||
		v = BLI_heap_pop_min(heap);
 | 
			
		||||
	while (!BLI_fastheap_is_empty(heap)) {
 | 
			
		||||
		v = BLI_fastheap_pop_min(heap);
 | 
			
		||||
 | 
			
		||||
		if (v == v_dst)
 | 
			
		||||
			break;
 | 
			
		||||
@@ -193,7 +193,7 @@ LinkNode *BM_mesh_calc_path_vert(
 | 
			
		||||
 | 
			
		||||
	MEM_freeN(verts_prev);
 | 
			
		||||
	MEM_freeN(cost);
 | 
			
		||||
	BLI_heap_free(heap, NULL);
 | 
			
		||||
	BLI_fastheap_free(heap, NULL);
 | 
			
		||||
 | 
			
		||||
	return path;
 | 
			
		||||
}
 | 
			
		||||
@@ -221,7 +221,7 @@ static float edgetag_cut_cost_face(BMEdge *e_a, BMEdge *e_b, BMFace *f)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void edgetag_add_adjacent(
 | 
			
		||||
        Heap *heap, BMEdge *e_a, BMEdge **edges_prev, float *cost,
 | 
			
		||||
        FastHeap *heap, BMEdge *e_a, BMEdge **edges_prev, float *cost,
 | 
			
		||||
        const struct BMCalcPathParams *params)
 | 
			
		||||
{
 | 
			
		||||
	const int e_a_index = BM_elem_index_get(e_a);
 | 
			
		||||
@@ -255,7 +255,7 @@ static void edgetag_add_adjacent(
 | 
			
		||||
					if (cost[e_b_index] > cost_new) {
 | 
			
		||||
						cost[e_b_index] = cost_new;
 | 
			
		||||
						edges_prev[e_b_index] = e_a;
 | 
			
		||||
						BLI_heap_insert(heap, cost_new, e_b);
 | 
			
		||||
						BLI_fastheap_insert(heap, cost_new, e_b);
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
@@ -291,7 +291,7 @@ static void edgetag_add_adjacent(
 | 
			
		||||
					if (cost[e_b_index] > cost_new) {
 | 
			
		||||
						cost[e_b_index] = cost_new;
 | 
			
		||||
						edges_prev[e_b_index] = e_a;
 | 
			
		||||
						BLI_heap_insert(heap, cost_new, e_b);
 | 
			
		||||
						BLI_fastheap_insert(heap, cost_new, e_b);
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			} while ((l_cycle_iter = l_cycle_iter->next) != l_cycle_end);
 | 
			
		||||
@@ -308,7 +308,7 @@ LinkNode *BM_mesh_calc_path_edge(
 | 
			
		||||
	/* BM_ELEM_TAG flag is used to store visited edges */
 | 
			
		||||
	BMEdge *e;
 | 
			
		||||
	BMIter eiter;
 | 
			
		||||
	Heap *heap;
 | 
			
		||||
	FastHeap *heap;
 | 
			
		||||
	float *cost;
 | 
			
		||||
	BMEdge **edges_prev;
 | 
			
		||||
	int i, totedge;
 | 
			
		||||
@@ -341,12 +341,12 @@ LinkNode *BM_mesh_calc_path_edge(
 | 
			
		||||
	 */
 | 
			
		||||
 | 
			
		||||
	/* regular dijkstra shortest path, but over edges instead of vertices */
 | 
			
		||||
	heap = BLI_heap_new();
 | 
			
		||||
	BLI_heap_insert(heap, 0.0f, e_src);
 | 
			
		||||
	heap = BLI_fastheap_new();
 | 
			
		||||
	BLI_fastheap_insert(heap, 0.0f, e_src);
 | 
			
		||||
	cost[BM_elem_index_get(e_src)] = 0.0f;
 | 
			
		||||
 | 
			
		||||
	while (!BLI_heap_is_empty(heap)) {
 | 
			
		||||
		e = BLI_heap_pop_min(heap);
 | 
			
		||||
	while (!BLI_fastheap_is_empty(heap)) {
 | 
			
		||||
		e = BLI_fastheap_pop_min(heap);
 | 
			
		||||
 | 
			
		||||
		if (e == e_dst)
 | 
			
		||||
			break;
 | 
			
		||||
@@ -365,7 +365,7 @@ LinkNode *BM_mesh_calc_path_edge(
 | 
			
		||||
 | 
			
		||||
	MEM_freeN(edges_prev);
 | 
			
		||||
	MEM_freeN(cost);
 | 
			
		||||
	BLI_heap_free(heap, NULL);
 | 
			
		||||
	BLI_fastheap_free(heap, NULL);
 | 
			
		||||
 | 
			
		||||
	return path;
 | 
			
		||||
}
 | 
			
		||||
@@ -421,7 +421,7 @@ static float facetag_cut_cost_vert(BMFace *f_a, BMFace *f_b, BMVert *v, const vo
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void facetag_add_adjacent(
 | 
			
		||||
        Heap *heap, BMFace *f_a, BMFace **faces_prev, float *cost,
 | 
			
		||||
        FastHeap *heap, BMFace *f_a, BMFace **faces_prev, float *cost,
 | 
			
		||||
        const void * const f_endpoints[2], const struct BMCalcPathParams *params)
 | 
			
		||||
{
 | 
			
		||||
	const int f_a_index = BM_elem_index_get(f_a);
 | 
			
		||||
@@ -447,7 +447,7 @@ static void facetag_add_adjacent(
 | 
			
		||||
					if (cost[f_b_index] > cost_new) {
 | 
			
		||||
						cost[f_b_index] = cost_new;
 | 
			
		||||
						faces_prev[f_b_index] = f_a;
 | 
			
		||||
						BLI_heap_insert(heap, cost_new, f_b);
 | 
			
		||||
						BLI_fastheap_insert(heap, cost_new, f_b);
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			} while ((l_iter = l_iter->radial_next) != l_first);
 | 
			
		||||
@@ -474,7 +474,7 @@ static void facetag_add_adjacent(
 | 
			
		||||
						if (cost[f_b_index] > cost_new) {
 | 
			
		||||
							cost[f_b_index] = cost_new;
 | 
			
		||||
							faces_prev[f_b_index] = f_a;
 | 
			
		||||
							BLI_heap_insert(heap, cost_new, f_b);
 | 
			
		||||
							BLI_fastheap_insert(heap, cost_new, f_b);
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
@@ -491,7 +491,7 @@ LinkNode *BM_mesh_calc_path_face(
 | 
			
		||||
	/* BM_ELEM_TAG flag is used to store visited edges */
 | 
			
		||||
	BMFace *f;
 | 
			
		||||
	BMIter fiter;
 | 
			
		||||
	Heap *heap;
 | 
			
		||||
	FastHeap *heap;
 | 
			
		||||
	float *cost;
 | 
			
		||||
	BMFace **faces_prev;
 | 
			
		||||
	int i, totface;
 | 
			
		||||
@@ -527,12 +527,12 @@ LinkNode *BM_mesh_calc_path_face(
 | 
			
		||||
	 */
 | 
			
		||||
 | 
			
		||||
	/* regular dijkstra shortest path, but over faces instead of vertices */
 | 
			
		||||
	heap = BLI_heap_new();
 | 
			
		||||
	BLI_heap_insert(heap, 0.0f, f_src);
 | 
			
		||||
	heap = BLI_fastheap_new();
 | 
			
		||||
	BLI_fastheap_insert(heap, 0.0f, f_src);
 | 
			
		||||
	cost[BM_elem_index_get(f_src)] = 0.0f;
 | 
			
		||||
 | 
			
		||||
	while (!BLI_heap_is_empty(heap)) {
 | 
			
		||||
		f = BLI_heap_pop_min(heap);
 | 
			
		||||
	while (!BLI_fastheap_is_empty(heap)) {
 | 
			
		||||
		f = BLI_fastheap_pop_min(heap);
 | 
			
		||||
 | 
			
		||||
		if (f == f_dst)
 | 
			
		||||
			break;
 | 
			
		||||
@@ -551,7 +551,7 @@ LinkNode *BM_mesh_calc_path_face(
 | 
			
		||||
 | 
			
		||||
	MEM_freeN(faces_prev);
 | 
			
		||||
	MEM_freeN(cost);
 | 
			
		||||
	BLI_heap_free(heap, NULL);
 | 
			
		||||
	BLI_fastheap_free(heap, NULL);
 | 
			
		||||
 | 
			
		||||
	return path;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1704,7 +1704,7 @@ static void curve_select_shortest_path_curve(Nurb *nu, int vert_src, int vert_ds
 | 
			
		||||
 | 
			
		||||
static void curve_select_shortest_path_surf(Nurb *nu, int vert_src, int vert_dst)
 | 
			
		||||
{
 | 
			
		||||
	Heap *heap;
 | 
			
		||||
	FastHeap *heap;
 | 
			
		||||
 | 
			
		||||
	int i, vert_curr;
 | 
			
		||||
 | 
			
		||||
@@ -1727,18 +1727,18 @@ static void curve_select_shortest_path_surf(Nurb *nu, int vert_src, int vert_dst
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/* init heap */
 | 
			
		||||
	heap = BLI_heap_new();
 | 
			
		||||
	heap = BLI_fastheap_new();
 | 
			
		||||
 | 
			
		||||
	vert_curr = data[vert_src].vert;
 | 
			
		||||
	BLI_heap_insert(heap, 0.0f, &data[vert_src].vert);
 | 
			
		||||
	BLI_fastheap_insert(heap, 0.0f, &data[vert_src].vert);
 | 
			
		||||
	data[vert_src].cost = 0.0f;
 | 
			
		||||
	data[vert_src].vert_prev = vert_src;  /* nop */
 | 
			
		||||
 | 
			
		||||
	while (!BLI_heap_is_empty(heap)) {
 | 
			
		||||
	while (!BLI_fastheap_is_empty(heap)) {
 | 
			
		||||
		int axis, sign;
 | 
			
		||||
		int u, v;
 | 
			
		||||
 | 
			
		||||
		vert_curr = *((int *)BLI_heap_pop_min(heap));
 | 
			
		||||
		vert_curr = *((int *)BLI_fastheap_pop_min(heap));
 | 
			
		||||
		if (vert_curr == vert_dst) {
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
@@ -1760,7 +1760,7 @@ static void curve_select_shortest_path_surf(Nurb *nu, int vert_src, int vert_dst
 | 
			
		||||
					if (data[vert_other].cost > dist) {
 | 
			
		||||
						data[vert_other].cost = dist;
 | 
			
		||||
						if (data[vert_other].vert_prev == -1) {
 | 
			
		||||
							BLI_heap_insert(heap, data[vert_other].cost, &data[vert_other].vert);
 | 
			
		||||
							BLI_fastheap_insert(heap, data[vert_other].cost, &data[vert_other].vert);
 | 
			
		||||
						}
 | 
			
		||||
						data[vert_other].vert_prev = vert_curr;
 | 
			
		||||
					}
 | 
			
		||||
@@ -1771,7 +1771,7 @@ static void curve_select_shortest_path_surf(Nurb *nu, int vert_src, int vert_dst
 | 
			
		||||
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	BLI_heap_free(heap, NULL);
 | 
			
		||||
	BLI_fastheap_free(heap, NULL);
 | 
			
		||||
 | 
			
		||||
	if (vert_curr == vert_dst) {
 | 
			
		||||
		i = 0;
 | 
			
		||||
 
 | 
			
		||||
@@ -7818,7 +7818,7 @@ static int edbm_average_normals_exec(bContext *C, wmOperator *op)
 | 
			
		||||
 | 
			
		||||
	BM_normals_loops_edges_tag(bm, true);
 | 
			
		||||
 | 
			
		||||
	Heap *loop_weight = BLI_heap_new();
 | 
			
		||||
	FastHeap *loop_weight = BLI_fastheap_new();
 | 
			
		||||
 | 
			
		||||
	BM_ITER_MESH(f, &fiter, bm, BM_FACES_OF_MESH) {
 | 
			
		||||
		l_curr = l_first = BM_FACE_FIRST_LOOP(f);
 | 
			
		||||
@@ -7858,7 +7858,7 @@ static int edbm_average_normals_exec(bContext *C, wmOperator *op)
 | 
			
		||||
							val = 1.0f / BM_loop_calc_face_angle(lfan_pivot);
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						BLI_heap_insert(loop_weight, val, lfan_pivot);
 | 
			
		||||
						BLI_fastheap_insert(loop_weight, val, lfan_pivot);
 | 
			
		||||
 | 
			
		||||
						if (!BM_elem_flag_test(e_next, BM_ELEM_TAG) || (e_next == e_org)) {
 | 
			
		||||
							break;
 | 
			
		||||
@@ -7868,15 +7868,15 @@ static int edbm_average_normals_exec(bContext *C, wmOperator *op)
 | 
			
		||||
 | 
			
		||||
					BLI_SMALLSTACK_DECLARE(loops, BMLoop *);
 | 
			
		||||
					float wnor[3], avg_normal[3] = { 0.0f }, count = 0;
 | 
			
		||||
					float val = BLI_heap_top_value(loop_weight);
 | 
			
		||||
					float val = BLI_fastheap_top_value(loop_weight);
 | 
			
		||||
 | 
			
		||||
					while (!BLI_heap_is_empty(loop_weight)) {
 | 
			
		||||
						const float cur_val = BLI_heap_top_value(loop_weight);
 | 
			
		||||
					while (!BLI_fastheap_is_empty(loop_weight)) {
 | 
			
		||||
						const float cur_val = BLI_fastheap_top_value(loop_weight);
 | 
			
		||||
						if (!compare_ff(val, cur_val, threshold)) {
 | 
			
		||||
							count++;
 | 
			
		||||
							val = cur_val;
 | 
			
		||||
						}
 | 
			
		||||
						l = BLI_heap_pop_min(loop_weight);
 | 
			
		||||
						l = BLI_fastheap_pop_min(loop_weight);
 | 
			
		||||
						BLI_SMALLSTACK_PUSH(loops, l);
 | 
			
		||||
 | 
			
		||||
						const float n_weight = pow(weight, count);
 | 
			
		||||
@@ -7907,7 +7907,7 @@ static int edbm_average_normals_exec(bContext *C, wmOperator *op)
 | 
			
		||||
		} while ((l_curr = l_curr->next) != l_first);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	BLI_heap_free(loop_weight, NULL);
 | 
			
		||||
	BLI_fastheap_free(loop_weight, NULL);
 | 
			
		||||
	EDBM_update_generic(em, true, false);
 | 
			
		||||
 | 
			
		||||
	return OPERATOR_FINISHED;
 | 
			
		||||
 
 | 
			
		||||
@@ -1431,10 +1431,10 @@ static void hull_merge_triangles(SkinOutput *so, const SkinModifierData *smd)
 | 
			
		||||
{
 | 
			
		||||
	BMIter iter;
 | 
			
		||||
	BMEdge *e;
 | 
			
		||||
	Heap *heap;
 | 
			
		||||
	FastHeap *heap;
 | 
			
		||||
	float score;
 | 
			
		||||
 | 
			
		||||
	heap = BLI_heap_new();
 | 
			
		||||
	heap = BLI_fastheap_new();
 | 
			
		||||
 | 
			
		||||
	BM_mesh_elem_hflag_disable_all(so->bm, BM_FACE, BM_ELEM_TAG, false);
 | 
			
		||||
 | 
			
		||||
@@ -1477,15 +1477,15 @@ static void hull_merge_triangles(SkinOutput *so, const SkinModifierData *smd)
 | 
			
		||||
					continue;
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				BLI_heap_insert(heap, -score, e);
 | 
			
		||||
				BLI_fastheap_insert(heap, -score, e);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	while (!BLI_heap_is_empty(heap)) {
 | 
			
		||||
	while (!BLI_fastheap_is_empty(heap)) {
 | 
			
		||||
		BMFace *adj[2];
 | 
			
		||||
 | 
			
		||||
		e = BLI_heap_pop_min(heap);
 | 
			
		||||
		e = BLI_fastheap_pop_min(heap);
 | 
			
		||||
 | 
			
		||||
		if (BM_edge_face_pair(e, &adj[0], &adj[1])) {
 | 
			
		||||
			/* If both triangles still free, and if they don't already
 | 
			
		||||
@@ -1502,7 +1502,7 @@ static void hull_merge_triangles(SkinOutput *so, const SkinModifierData *smd)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	BLI_heap_free(heap, NULL);
 | 
			
		||||
	BLI_fastheap_free(heap, NULL);
 | 
			
		||||
 | 
			
		||||
	BM_mesh_delete_hflag_tagged(so->bm, BM_ELEM_TAG, BM_EDGE | BM_FACE);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -34,6 +34,16 @@ TEST(heap, Empty)
 | 
			
		||||
	BLI_heap_free(heap, NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TEST(heap, FastEmpty)
 | 
			
		||||
{
 | 
			
		||||
	FastHeap *heap;
 | 
			
		||||
 | 
			
		||||
	heap = BLI_fastheap_new();
 | 
			
		||||
	EXPECT_TRUE(BLI_fastheap_is_empty(heap));
 | 
			
		||||
	EXPECT_EQ(BLI_fastheap_len(heap), 0);
 | 
			
		||||
	BLI_fastheap_free(heap, NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TEST(heap, One)
 | 
			
		||||
{
 | 
			
		||||
	Heap *heap;
 | 
			
		||||
@@ -50,6 +60,22 @@ TEST(heap, One)
 | 
			
		||||
	BLI_heap_free(heap, NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TEST(heap, FastOne)
 | 
			
		||||
{
 | 
			
		||||
	FastHeap *heap;
 | 
			
		||||
	const char *in = "test";
 | 
			
		||||
 | 
			
		||||
	heap = BLI_fastheap_new();
 | 
			
		||||
 | 
			
		||||
	BLI_fastheap_insert(heap, 0.0f, (void *)in);
 | 
			
		||||
	EXPECT_FALSE(BLI_fastheap_is_empty(heap));
 | 
			
		||||
	EXPECT_EQ(BLI_fastheap_len(heap), 1);
 | 
			
		||||
	EXPECT_EQ(in, BLI_fastheap_pop_min(heap));
 | 
			
		||||
	EXPECT_TRUE(BLI_fastheap_is_empty(heap));
 | 
			
		||||
	EXPECT_EQ(BLI_fastheap_len(heap), 0);
 | 
			
		||||
	BLI_fastheap_free(heap, NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TEST(heap, Range)
 | 
			
		||||
{
 | 
			
		||||
	const int items_total = SIZE;
 | 
			
		||||
@@ -65,6 +91,21 @@ TEST(heap, Range)
 | 
			
		||||
	BLI_heap_free(heap, NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TEST(heap, FastRange)
 | 
			
		||||
{
 | 
			
		||||
	const int items_total = SIZE;
 | 
			
		||||
	FastHeap *heap = BLI_fastheap_new();
 | 
			
		||||
	for (int in = 0; in < items_total; in++) {
 | 
			
		||||
		BLI_fastheap_insert(heap, (float)in, POINTER_FROM_INT(in));
 | 
			
		||||
	}
 | 
			
		||||
	for (int out_test = 0; out_test < items_total; out_test++) {
 | 
			
		||||
		EXPECT_EQ(out_test, POINTER_AS_INT(BLI_fastheap_pop_min(heap)));
 | 
			
		||||
 | 
			
		||||
	}
 | 
			
		||||
	EXPECT_TRUE(BLI_fastheap_is_empty(heap));
 | 
			
		||||
	BLI_fastheap_free(heap, NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TEST(heap, RangeReverse)
 | 
			
		||||
{
 | 
			
		||||
	const int items_total = SIZE;
 | 
			
		||||
@@ -79,6 +120,20 @@ TEST(heap, RangeReverse)
 | 
			
		||||
	BLI_heap_free(heap, NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TEST(heap, FastRangeReverse)
 | 
			
		||||
{
 | 
			
		||||
	const int items_total = SIZE;
 | 
			
		||||
	FastHeap *heap = BLI_fastheap_new();
 | 
			
		||||
	for (int in = 0; in < items_total; in++) {
 | 
			
		||||
		BLI_fastheap_insert(heap, (float)-in, POINTER_FROM_INT(-in));
 | 
			
		||||
	}
 | 
			
		||||
	for (int out_test = items_total - 1; out_test >= 0; out_test--) {
 | 
			
		||||
		EXPECT_EQ(-out_test, POINTER_AS_INT(BLI_fastheap_pop_min(heap)));
 | 
			
		||||
	}
 | 
			
		||||
	EXPECT_TRUE(BLI_fastheap_is_empty(heap));
 | 
			
		||||
	BLI_fastheap_free(heap, NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TEST(heap, RangeRemove)
 | 
			
		||||
{
 | 
			
		||||
	const int items_total = SIZE;
 | 
			
		||||
@@ -113,6 +168,20 @@ TEST(heap, Duplicates)
 | 
			
		||||
	BLI_heap_free(heap, NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TEST(heap, FastDuplicates)
 | 
			
		||||
{
 | 
			
		||||
	const int items_total = SIZE;
 | 
			
		||||
	FastHeap *heap = BLI_fastheap_new();
 | 
			
		||||
	for (int in = 0; in < items_total; in++) {
 | 
			
		||||
		BLI_fastheap_insert(heap, 1.0f, 0);
 | 
			
		||||
	}
 | 
			
		||||
	for (int out_test = 0; out_test < items_total; out_test++) {
 | 
			
		||||
		EXPECT_EQ(0, POINTER_AS_INT(BLI_fastheap_pop_min(heap)));
 | 
			
		||||
	}
 | 
			
		||||
	EXPECT_TRUE(BLI_fastheap_is_empty(heap));
 | 
			
		||||
	BLI_fastheap_free(heap, NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void random_heap_helper(
 | 
			
		||||
        const int items_total,
 | 
			
		||||
        const int random_seed)
 | 
			
		||||
@@ -136,6 +205,28 @@ TEST(heap, Rand1)       { random_heap_helper(1, 1234); }
 | 
			
		||||
TEST(heap, Rand2)       { random_heap_helper(2, 1234); }
 | 
			
		||||
TEST(heap, Rand100)     { random_heap_helper(100, 4321); }
 | 
			
		||||
 | 
			
		||||
static void random_fastheap_helper(
 | 
			
		||||
        const int items_total,
 | 
			
		||||
        const int random_seed)
 | 
			
		||||
{
 | 
			
		||||
	FastHeap *heap = BLI_fastheap_new();
 | 
			
		||||
	float *values = (float *)MEM_mallocN(sizeof(float) * items_total, __func__);
 | 
			
		||||
	range_fl(values, items_total);
 | 
			
		||||
	BLI_array_randomize(values, sizeof(float), items_total, random_seed);
 | 
			
		||||
	for (int i = 0; i < items_total; i++) {
 | 
			
		||||
		BLI_fastheap_insert(heap, values[i], POINTER_FROM_INT((int)values[i]));
 | 
			
		||||
	}
 | 
			
		||||
	for (int out_test = 0; out_test < items_total; out_test++) {
 | 
			
		||||
		EXPECT_EQ(out_test, POINTER_AS_INT(BLI_fastheap_pop_min(heap)));
 | 
			
		||||
	}
 | 
			
		||||
	EXPECT_TRUE(BLI_fastheap_is_empty(heap));
 | 
			
		||||
	BLI_fastheap_free(heap, NULL);
 | 
			
		||||
	MEM_freeN(values);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TEST(heap, FastRand1)       { random_fastheap_helper(1, 1234); }
 | 
			
		||||
TEST(heap, FastRand2)       { random_fastheap_helper(2, 1234); }
 | 
			
		||||
TEST(heap, FastRand100)     { random_fastheap_helper(100, 4321); }
 | 
			
		||||
 | 
			
		||||
TEST(heap, ReInsertSimple)
 | 
			
		||||
{
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user