Fix yet another fullscreen glitch

Steps to reproduce were: Toggle fullscreen->F12->F3->ESC 2x->3D View
changed to Image Editor and didn't change back.

Actually it doesn't work 100% as wanted since it exits the fullscreen
when pressing ESC to exit Image Editor but it's hard to support all
cases with such a weird spaghetti code.
This commit is contained in:
Julian Eisel
2015-06-08 17:20:21 +02:00
parent 4f94947157
commit ffdeba49e6

View File

@@ -197,7 +197,7 @@ ScrArea *render_view_open(bContext *C, int mx, int my)
/* we already had a fullscreen here -> mark new space as a stacked fullscreen */
if (sa->full) {
sa->flag |= AREA_FLAG_STACKED_FULLSCREEN;
sa->flag |= (AREA_FLAG_STACKED_FULLSCREEN | AREA_FLAG_TEMP_TYPE);
}
}
else {