120 Commits

Author SHA1 Message Date
d42c803f5b Cleanup: add comment explaining #interpf is performing lerp 2023-02-13 17:32:19 +01:00
91346755ce Cleanup: use '#' prefix for issues instead of 'T'
Match the convention from Gitea instead of Phabricator's T for tasks.
2023-02-12 14:56:05 +11:00
Jason Fielder
4527dd1ce4 Metal: MTLMemoryManager implementation includes functions which manage allocation of MTLBuffer resources.
The memory manager includes both a GPUContext-local manager which allocates per-context resources such as Circular Scratch Buffers for temporary data such as uniform updates and resource staging, and a GPUContext-global memory manager which features a pooled memory allocator for efficient re-use of resources, to reduce CPU-overhead of frequent memory allocations.

These Memory Managers act as a simple interface for use by other Metal backend modules and to coordinate the lifetime of buffers, to ensure that GPU-resident resources are correctly tracked and freed when no longer in use.

Note: This also contains dependent DIFF changes from D15027, though these will be removed once D15027 lands.

Authored by Apple: Michael Parkin-White

Ref T96261

Reviewed By: fclem

Maniphest Tasks: T96261

Differential Revision: https://developer.blender.org/D15277
2022-07-01 10:31:57 +02:00
790598fa60 Cleanup: BLI_math_base.h: Document power_of_2_max|min() 2022-05-18 23:01:08 +02:00
c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
68a21697be Cleanup: remove "The Original Code is: ..." from code comments
This is almost always meaningless as most code has changed
since the comment was added. Besides this, version control can be used
to check if/when a file was modified.

Some cases of this were kept when they contain details
about the original copyright holder.
2022-02-09 16:04:31 +11:00
3d3bc74884 Cleanup: remove redundant const qualifiers for POD types
MSVC used to warn about const mismatch for arguments passed by value.
Remove these as newer versions of MSVC no longer show this warning.
2022-01-07 14:16:26 +11:00
fdb2167b4a Docs: use doxygen formatting for BLI
Differentiate doc-strings from title/section text.
2021-12-20 19:07:10 +11:00
9e365069af Cleanup: move public doc-strings into headers for 'blenlib'
- Added space below non doc-string comments to make it clear
  these aren't comments for the symbols directly below them.
- Use doxy sections for some headers.
- Minor improvements to doc-strings.

Ref T92709
2021-12-09 20:01:44 +11:00
Himanshi Kalra
875c2ea5b5 Using relative threshold for floats in mesh comparison
Changes the threshold comparison from absolute to relative.
Removes threshold for MLoopCol comparison.

Adds a compare relative threshold function.

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D12273
2021-08-24 00:50:03 +05:30
daa7c59e38 Compositor: Full frame Bokeh Blur and Blur nodes
Adds full frame implementation to these nodes operations.

When enabling "extend bounds" node option, tiled implementation
result is slightly different because it's using `TranslateOperation`
with bilinear sampling for centering.
Full frame always uses nearest to don't lose image quality.
It has the disadvantage of causing image jiggling on backdrop
when switching size values as it's not pixel perfect.
This is fixed by rounding to even.

No functional changes.

Part of T88150.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D12167
2021-08-23 17:08:45 +02:00
e5d4a0c559 BLI: add double version of 'scaleform'
No functional changes. New utility.
2021-08-04 10:46:54 -03:00
ada47c4772 Fix build error in release builds after recent changes 2021-06-14 13:22:11 +02:00
748475b943 BLI_math: Cleanup: Use mul_/madd_ functions.
Better to avoid explicit vectors components direct manipulation when a
generic operation for whole vector exists, if nothing else it avoids
potential mistakes in indices.
2021-06-14 12:32:38 +02:00
053082e9d8 Math: Added max_uu/min_uu variations. 2021-06-04 09:14:15 +02:00
3e87d8a431 Grease Pencil: Add LineArt modifier
This adds the LineArt grease pencil modifier.

It takes objects or collections as input and generates various grease
pencil lines from these objects with the help of the active scene
camera. For example it can generate contour lines, intersection lines
and crease lines to name a few.

This is really useful as artists can then use 3D meshes to automatically
generate grease pencil lines for characters, enviroments or other
visualization purposes.

These lines can then be baked and edited as regular grease pencil lines.

Reviewed By: Sebastian Parborg, Antonio Vazquez, Matias Mendiola

Differential Revision: http://developer.blender.org/D8758
2021-03-16 19:59:09 +01:00
b2a6e2abdb Cleanup: remove extra in trailing asterisk
Comment blocks not conforming to convention.
2021-01-20 16:14:00 +11:00
ccf8df66fe BLI_math: add floor_power_of_10, ceil_power_of_10
Add utility functions to get the floor/ceiling of a float value
to the next power of 10.
2020-11-13 17:05:46 +11:00
9e09b5c418 Merge newboolean branch into master.
This is for design task T67744, Boolean Redesign.
It adds a choice of solver to the Boolean modifier and the
Intersect (Boolean) and Intersect (Knife) tools.
The 'Fast' choice is the current Bmesh boolean.
The new 'Exact' choice is a more advanced algorithm that supports
overlapping geometry and uses more robust calculations, but is
slower than the Fast choice.
The default with this commit is set to 'Exact'. We can decide before
the 2.91 release whether or not this is the right choice, but this
choice now will get us more testing and feedback on the new code.
2020-08-28 11:01:06 -04:00
91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00
d897228682 BLI: move safe math functions to separate header 2020-07-16 11:28:31 +02:00
f6f93b5b12 BLI: add safe_divide, safe_modf and safe_logf
Those are defined exactly as their corresponding functions in Cycles.
2020-07-16 11:05:30 +02:00
35bfe1702c BLI: add safe_powf function
The same function is also used by cycles.
2020-07-16 10:46:18 +02:00
498bd0772e Merge branch 'blender-v2.83-release' 2020-05-13 13:03:55 +02:00
2afb597572 Fix T76665: Wrong files selected when using box select
Reviewers: Severin

Differential Revision: https://developer.blender.org/D7705
2020-05-13 12:50:14 +02:00
6f985574b7 Cleanup: take includes out of 'extern "C"' blocks
Surrounding includes with an 'extern "C"' block is not necessary anymore.
Also that made it harder to add any C++ code to some headers, or include headers
that have "optional" C++ code like `MEM_guardedalloc.h`.

I tested compilation on linux and windows (and got help from @LazyDodo).
If this still breaks compilation due to some linker error, the header containing
the symbol in question is probably missing an 'extern "C"' block.

Differential Revision: https://developer.blender.org/D7653
2020-05-08 18:22:41 +02:00
6e272b9ba4 BLI_math: add min/max utils for chars. 2020-04-14 11:29:46 +02:00
2d1cce8331 Cleanup: make format after SortedIncludes change 2020-03-19 09:33:58 +01:00
1a502097c7 Cleanup: Fix build warnings on windows.
Two headers define the _USE_MATH_DEFINES symbol now, if both
are included warnings are generated.

Added some guards, all good again.
2020-03-18 11:23:56 -06:00
598ab525da Cleanup: Replace ABS/SQUARE/CUBE with function calls
While it might be handy to have type-less functionality which is
similar to how C++ math is implemented it can not be easily achieved
with just preprocessor in a way which does not have side-effects on
wrong usage.

There macros where often used on a non-trivial expression, and there
was at least one usage where it was causing an actual side effect/bug
on Windows (see change around square_f(sh[index++]) in studiolight.c).

For such cases it is handy to have a function which is guaranteed to
have zero side-effects. The motivation behind actually removing the
macros is that there is already a way to do similar calculation. Also,
not having such macros is a way to guarantee that its usage is not
changed in a way which have side-effects and that it's not used as an
inspiration for cases where it should not be used.

Differential Revision: https://developer.blender.org/D7051
2020-03-09 14:47:59 +01:00
1c44d08a69 BLI: new C++ hash table data structures
This commit adds some new hashing based data structures to blenlib.
All of them use open addressing with probing currently.
Furthermore, they support small object optimization, but it is not
customizable yet. I'll add support for this when necessary.
The following main data structures are included:

**Set**
A collection of values, where every value must exist at most once.
This is similar to a Python `set`.

**SetVector**
A combination of a Set and a Vector. It supports fast search for
elements and maintains insertion order when there are no deletes.
All elements are stored in a continuous array. So they can be
iterated over using a normal `ArrayRef`.

**Map**
A set of key-value-pairs, where every key must exist at most once.
This is similar to a Python `dict`.

**StringMap**
A special map for the case when the keys are strings. This case is
fairly common and allows for some optimizations. Most importantly,
many unnecessary allocations can be avoided by storing strings in
a single buffer. Furthermore, the interface of this class uses
`StringRef` to avoid unnecessary conversions.

This commit is a continuation of rB369d5e8ad2bb7.
2019-09-13 10:06:02 +02:00
749567e0b2 Move math and vector double routines into blenlib from delaunay code 2019-08-28 18:33:24 -06:00
8bee9af462 BLI: double version of some math functions. 2019-08-20 21:09:55 +08:00
760dbd1cbf Cleanup: misc spelling fixes
T68035 by @luzpaz
2019-08-01 14:02:41 +10:00
cda4cd0705 Cleanup: comments (long lines) in blenlib 2019-04-22 06:30:08 +10:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
0e68751b8a Fix BLI_ASSERT_UNIT macro w/ non-finite numbers 2018-06-06 19:49:27 +02:00
995ccf8168 BLI_assert: extract from BLI_utildefines
BLI_utildefines is quite large, defining many unrelated things.
Add BLI_assert to include in inline headers, so math defines don't
pull in too much.
2018-03-16 06:03:29 +11:00
c09e4ae08a Math utils: Add clamping functions 2018-02-14 11:21:27 +01:00
Dalai Felinto
431d5772bb Fixup for integer digits commit 2018-01-19 17:04:19 -02:00
f0610563ee math utils: Add size_t version of min and max functions 2018-01-10 11:06:44 +01:00
43b4913051 Math Lib: Add non-clamped round_* functions
Replace iroundf with round_fl_to_int, add other types
2017-09-27 11:13:03 +10:00
c4fc9c4a8e Math Lib: clamped rounding utility functions 2017-09-18 23:55:41 +10:00
c1e177ad29 BLI_math: add simple helper to get amount of 'integer' digits in a float number. 2017-08-01 16:34:02 +02:00
1a01ef4ae9 Fix macOS build with openimageio 1.7.8 and openexr.
These macros conflict and are no longer needed with C99 or C++ anyway.
2016-12-03 15:19:49 +01:00
21fddf7d1c C99/C++11: replace deprecated finite() by isfinite(). 2016-05-17 21:39:16 +02:00
7837f0e833 BLI_math 'compare' cleanup & enhancements.
This commit:
* Adds a 'compare_ff' function for absolute 'almost equal' comparison of floats.
* Makes 'compare_vxvx' functions use that new 'compare_ff' one.
* Adds a 'compare_ff_relative' function for secured ulp-based relative comparison of floats.
* Adds matching 'compare_vxvx_relative' functions.
* Adds some basic tests for compare_ff_relative.

See https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/

Note that we could replace our python/mathutils' EXPP_FloatsAreEqual() by BLI's compare_ff_relative
(using a very small absolute max_diff), but these do not have exact same behavior...
Left a comment there for now, we can do it later if/when we are sure it won't break anything!
2015-07-10 15:02:43 +02:00