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Commit Graph

1070 Commits

Author SHA1 Message Date
aa3bdfd76a Image: Use OpenImageIO for loading and saving a variety of image formats
This checkin will use OIIO to replace the image save/load code for BMP,
DDS, DPX, HDR, PNG, TGA, and TIFF.

This simplifies our build environment, reduces binary duplication,
removes large amounts of hard to maintain code, and fixes some bugs
along the way.

It should also help reduce rare differences between Blender and Cycles
which already uses OIIO for most situations. Or potentially makes them
easier to solve once discovered.

This is a continuation of the work for #101413

Pull Request: blender/blender#105785
2023-04-12 05:22:26 +02:00
1658b8ab46 Fix Cycles Metal failing when run in parallel, always run serial
The command buffer fails to execute, the cause is unknown. It does not
appear to be related to the binary archive cache as disabling that does
not prevent the issue.

Pull Request: blender/blender#106328
2023-03-30 19:46:49 +02:00
a12a8a71bb Remove "All Rights Reserved" from Blender Foundation copyright code
The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.

The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.

However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.

This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:

    <one line to give the program's name and a brief idea of what it does.>
    Copyright (C) <year>  <name of author>

    This program is free software ...

This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
2023-03-30 10:51:59 +02:00
18a15bafe8 Fix blender_test not re-linked on macOS after changes
The Linux worked due to the libraries provided as a dependency
via `EXTRA_LIBS "${TEST_LIBS}"` with extra whole archive.

While on Windows and macOS the whole-archive is not needed the
dependency from the library to the blender_test is still needed.

Solves the issue when modifying asset_catalog_test.cc on macOS
does not make blender_test to be relinked.

Pull Request: blender/blender#106051
2023-03-24 14:11:46 +01:00
cef82a1d39 Cleanup: Grammar: "it's" vs "its" 2023-03-24 08:34:21 -04:00
a2600e0a76 Merge branch 'blender-v3.5-release' 2023-03-20 15:30:14 +01:00
a60f651502 Address #105786: How to handle linked data with 'fake user' set.
133dde41bb changed how 'fake user' flag is handled with linked data.

Previous behavior was a bug/inconsistency, in that the 'directly linked'
tag would be 'over-set' and never cleared, forcing saving references to
a lot of unused linked data.
Note that ideally, 'Fake user' flag should be ignored, and the only way
to decide whether to keep or not a linked ID should be whether it's
actually used by some local data.

However, #103867 and #105687 show that this is causing issues in some cases,
where users wrongly relied on the linked data's pre-defined 'Fake user' flag
to keep their linked data in their production files, even if said data had no
real user.

While not ideal, for now we should consider 'fake user' flag for linked data
as a real usage case. A better handling of this edge-case is related to
wider designs aboud handling of 'non used' data on file save, whether
linked IDs should keep track of being explicitly or implicitly linked by
the user, etc.
2023-03-20 15:29:24 +01:00
45c4a0b1ef Merge branch 'blender-v3.5-release' 2023-03-18 19:57:58 -04:00
73509d1bc1 Fix #105327: USD import fails to recognize UV map varname
Follow connections when reading the varname attribute of a primvar
reader, and support both string and TfToken types for the varname.

A unit test is also provided.

Authored by Apple: Matt McLin

Pull Request: blender/blender#105508
2023-03-18 00:05:39 +01:00
ce34024681 Merge branch 'blender-v3.5-release' 2023-03-14 16:09:44 +11:00
51e5417bd3 Fix #105678: Crash assigning Image.pixels to an undersized sequence
Now only dynamic function parameters that use ParameterDynAlloc support
dynamically sized parameters arrays.

Add tests for both dynamic arrays that don't support resizing
(Image.pixels) and dynamic sized arguments using
(VertexGroup.add(index=[..])).

Regression in [0] which extended support for dynamic sized function
arguments.

[0]: dfb8c5974e
2023-03-14 16:00:24 +11:00
b4eef99973 Cleanup: use C-style code comments, format 2023-03-03 16:29:22 +11:00
ff6ce25926 Add a basic support to BKE library linking code to generate liboverrides.
This commit adds the ability to generate liboverrides of linked data at
the `BKE_blendfile_link_append` BKE level, and through the Python API
(the `BPY_library_load` context manager, aka `bpy.data.libraries.load`).

The python API was updated essentially to allow easy testing of the new
code. This commit also adds tests for the new 'override' behavior, and
for existing basic link one.

Current code only generates 'basic' overrides, without any handing of
hierarchies or dependencies, as for brush assets only the Brush ID needs
to be overridden.

That new feature does not aim at being exposed to user through the
link/append operations in its current state, as it is way too simplistic.

This change is a requirement for the Brush Asset project (#101908).

Pull Request #104746
2023-03-02 17:22:42 +01:00
e1ab9e352c Cleanup: autopep8 2023-03-01 22:12:18 +11:00
bd0aa88909 Fix invalid path references after moving tools & scripts 2023-03-01 22:00:46 +11:00
e65671c1ed Merge branch 'blender-v3.5-release' 2023-03-01 11:21:02 +11:00
337e68aeb5 Test: update bl_rna_defaults
- Remove Group test
- Add Brush, Collection, GreasePencil, HairCurves,
  LightProbe, PointCloud, Volume tests

Ref !105172.
2023-03-01 11:18:47 +11:00
ecb88eff7e Merge branch 'blender-v3.5-release' 2023-02-21 16:41:47 +01:00
03806d0b67 Re-design of submodules used in blender.git
This commit implements described in the #104573.

The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).

This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.

This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale

This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.

Running `make update` will initialize the local checkout to the changed
repository configuration.

Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).

Pull Request #104755
2023-02-21 16:39:58 +01:00
2d34a09043 Tests: Address imbuf_save failures on ARM64 builds
This does 2 things to address the ARM64 failures:
- Increases the threshold to be inline with what Cycles uses
- Disables the 2 problematic WebP variations (#105006 will track)
2023-02-20 21:36:19 -08:00
7699c7407d Tests: Add tests for image format saving and loading
This adds saving and loading tests for our supported image formats.

**Saving - bf_imbuf_save.py**
There are 2 template images which are loaded anew for each file save
attempt.  One is an 8-bit RGBA image and the other 32-bit. This is
required as many formats use a variety of factors to determine which of
`ibuf->rect` or `ibuf->rectfloat` to use for processing.  The templates
are constructed to have alpha transparency as well as values > 1 (or
clamped to 1 for the case of the 8-bit template).

Test flow:
 - Load in an appropriate template image
 - Save it to the desired format with the desired set of options
 - Compare against the reference image

Notes:
 - 98 references are used totaling ~3.6MB
 - 10-12 second test runtime
 - Templates can be reconstructed with the create-templates.blend file

**Loading - bf_imbuf_load.py**
Test flow:
 - Load in each of the reference images
 - Save them back out as .exr
 - Save additional metadata to a secondary file (alpha mode, colorspace etc)
 - Compare the saved out .exr with another set of reference .exrs
 - Compare the saved out file metadata with set of reference metadata

Notes:
 - 98 exr references are used totaling ~10MB
 - 10-12 second test runtime as well

A HTML report is not implemented. The diff output organization is very
similar to the other tests so it should be somewhat easy to do in the
future if we want.

The standard set of environment variables are implemented for both:
BLENDER_TEST_UPDATE, BLENDER_VERBOSE, and BLENDER_TEST_COLOR

Pull Request #104442
2023-02-20 19:06:38 -08:00
d465b92823 Cleanup: Make format, fix missing static warning 2023-02-15 17:39:53 -05:00
5040c39d1a Fix T103354: Author extents on UsdGeomMesh
A properly authored USD file will have the extent attribute authored on all prims conforming to UsdGeomBoundable.
This cached extent information is useful because it allows the 3D range of prims to be quickly understood without reading potentially large arrays of data. Note that because the shape of prims may change over time, extent attributes are always evaluated for a given timecode.

This patch introduces support for authoring extents on meshes and volumes during export to USD.

Because extents are common to multiple kinds of geometries, the main support for authoring extents has been placed in USDAbstractWriter, whose new author_extent method can operate on any prim conforming to pxr::UsdGeomBoundable. The USD library already provides us the code necessary to compute the bounds for a given prim, in pxr::UsdGeomBBoxCache::ComputeLocalBound.
Note that not all prims that are imageable are boundable, such as transforms and cameras.

For more details on extents, see https://graphics.pixar.com/usd/release/api/class_usd_geom_boundable.html#details.

Note that when new types of geometries are introduced, such as curves in https://developer.blender.org/D16545, we will need to update the USD writer for that geometry such that it calls this->author_extent.

Update on Feb 2: This patch has been updated to include a unit test to ensure authored extents are valid. This test requires new test assets that will need to be submitted via svn. The test assets are attached in the d16837_usd_test_assets.zip file. To use, unzip and merge the contents of this zip into the lib/tests/usd folder.

This unit test also addresses #104269 by validating compliance of exported USD via UsdUtils.ComplianceChecker.

Pull Request #104676
2023-02-14 12:11:53 +01:00
91346755ce Cleanup: use '#' prefix for issues instead of 'T'
Match the convention from Gitea instead of Phabricator's T for tasks.
2023-02-12 14:56:05 +11:00
fefc6a73b3 Fix pep8 checker operating on dot-files
Temporary editor files were included which could make the checker fail.
2023-02-11 14:12:43 +11:00
9f4edf8c2a Cleanup: remove unused variables 2023-02-11 14:04:35 +11:00
8a32d56056 Tests: Fix device list of benchmark script only showing a single GPU
Pull Request #104583
2023-02-10 19:38:37 +01:00
b77c82e2bb Tests: minor updates to make bl_rna_manual_reference more useful
- Avoid flooding the output with every match that succeeds.
- Report patterns listed in the manual that don't match anything in
  Blender.
- Disable external URL lookups, this is too slow.
  Instead use a LOCAL_PREFIX (a local build of the manual)
  or skip the test.
2023-02-10 14:04:15 +11:00
bd6b0bac88 Update references to the new projects platform and main branch 2023-02-07 14:18:19 +01:00
0220bdc2d5 Cycles: Tests: Add option to increase SPP for manual comparisons
Useful for validating changes when sampling/noise changes:
- First run with BLENDER_TEST_UPDATE=1 and e.g. CYCLESTEST_SPP_MULTIPLIER=32
- Apply your change
- Run with only CYCLESTEST_SPP_MULTIPLIER=32
- Compare
- Reset the SVN repo

Differential Revision: https://developer.blender.org/D17107
2023-02-03 21:00:47 +01:00
bbc18673f3 Cleanup: make format 2023-02-02 13:16:39 +01:00
f359a39d11 Fix T100028: Convert USD camera properties to mm from USD units.
Authored by Sonny Campbell.

Currently when importing a USD file, some of the camera properties are
ignored, or the units are not converted correctly from USD world units.
On import we currently set the focal length, but not the camera sensor
size (horizontal and vertical aperture), so the camera field of view
is wrong. The sensor size information is in the USD file, but is ignored
for perspective cameras.

USD uses "tenth of a world unit" scale for some physical camera properties
like focal length and aperture.
https://graphics.pixar.com/usd/release/api/class_usd_geom_camera.html#UsdGeom_CameraUnits

I have added the UsdStage's metersPerUnit parameter to the ImportSettings
so the camera can do the required conversion on import. This will convert from
the USD file's world units to millimeters for Blender's camera settings.

Reviewed by: Sybren and makowalski.

Differential Revision: https://developer.blender.org/D16019
2023-01-30 17:22:26 -05:00
3649c05f57 Cleanup: Run make format on codebase. 2023-01-30 09:40:17 +01:00
fa57c691f6 USD IO CI Tests
Various new CI tests for USD Import / Export functionalty:

Import:
 - Added mesh import tests for topology types and multiple UV sets. (Python)

Export:
 - Added a verification tests for mesh topology. (C++)
 - Added a test to make sure UsdPreviewSurface export conversion of materials
is correct. (C++)

Reviewed by: Sybren and Hans.

Differential Revision: https://developer.blender.org/D16274
2023-01-25 14:51:39 -05:00
85908e9edf Geometry Nodes: new Interpolate Curves node
This adds a new `Interpolate Curves` node. It allows generating new curves
between a set of existing guide curves. This is essential for procedural hair.

Usage:
- One has to provide a set of guide curves and a set of root positions for
  the generated curves. New curves are created starting from these root
  positions. The N closest guide curves are used for the interpolation.
- An additional up vector can be provided for every guide curve and
  root position. This is typically a surface normal or nothing. This allows
  generating child curves that are properly oriented based on the
  surface orientation.
- Sometimes a point should only be interpolated using a subset of the
  guides. This can be achieved using the `Guide Group ID` and
  `Point Group ID` inputs. The curve generated at a specific point will
  only take the guides with the same id into account. This allows e.g.
  for hair parting.
- The `Max Neighbors` input limits how many guide curves are taken
  into account for every interpolated curve.

Differential Revision: https://developer.blender.org/D16642
2023-01-20 12:09:38 +01:00
bc502f3b19 CMake: add WITH_LIBS_PRECOMPILED option (UNIX only)
This makes it convenient to build blender without referencing
pre-compiled libraries which don't always work on newer Linux systems.

Previously I had to rename ../lib while creating the CMakeCache.txt
to ensure my systems libraries would be used.

This change ensures LIBDIR is undefined when WITH_LIBS_PRECOMPILED is
disabled, so any accidental use warns with CMake's `--warn-unused-vars`
argument is given.
2023-01-19 17:10:42 +11:00
66dee44088 CMake: quiet references to undeclared variable warnings
These warnings can reveal errors in logic, so quiet them by checking
if the features are enabled before using variables or by assigning
empty strings in some cases.

- Check CMAKE_THREAD_LIBS_INIT is set before use as CMake docs
  note that this may be left unset if it's not needed.
- Remove BOOST/OPENVDB/VULKAN references when disable.
- Define INC_SYS even when empty.
- Remove PNG_INC from freetype (not defined anywhere).
2023-01-19 17:10:42 +11:00
ca3e19f4c5 Fixes for 'make check_pep8' target
- Skip files in dirs starting with '.' (`.git` was being searched).
- Update --disable list for pylint.
2023-01-18 18:27:49 +11:00
589cbbf0e3 Tests: test availability of new bundled Python libraries
Differential Revision: https://developer.blender.org/D16733
2023-01-09 13:42:56 +01:00
8a16523bf1 BLI: Refactor matrix types & functions to use templates
This patch implements the matrix types (i.e:float4x4) by making heavy
usage of templating. All matrix functions are now outside of the vector
classes (inside the blender::math namespace) and are not vector size
dependent for the most part.

###Motivations
The goal/motivations of this rewrite are the same as the Vector C++ API (D13791):
- Template everything for making it work with any types and avoid code duplication.
- Use functional style instead of Object Oriented function call to allow a simple compatibility layer with GLSL syntax (see T103026 for more details).
- Allow most convenient constructor syntax and accessors (array subscript `matrix[c][r]`, or component alias `matrix.y.z`).
- Make it cover all features the current C API supports for adoption.
- Keep compilation time and debug performance somehow acceptable.

###Consideration:
- The new `MatView` class can be generated by `my_float.view<NumCol, NumRow, StartCol, StartRow>()` (with the last 2 being optionnal). This one allows modifying parts of the source matrix in place. It isn't pretty and duplicates a lot of code, but it is needed mainly to replace `normalize_m4`. At least I think it is a good starting point that can refined further.
- An exhaustive list of missing `BLI_math_matrix.h` functions from the new API can be found here P3373.
- This adds new Rotation types in order to have a clean API. This will be extended when we port the full Rotation API. The types are made so that they don't allow implicit down-casting to their vector representation.
- Some functions make direct use of the Eigen library, bypassing the Eigen C API defined in `intern/eigen`. Its use is contained inside `math_matrix.cc`. There is conflicting opinion wether we should use it more so I contained its usage to almost the tasks as in the C API for now.

Reviewed By: sergey, JacquesLucke, HooglyBoogly, Severin, brecht
Differential Revision: https://developer.blender.org/D16625
2023-01-06 17:03:32 +01:00
d49b850399 Tests: run geometry nodes benchmarks multiple times to reduce noise
Ideally, we would also get variance information out of the test, but that
seems a bit more complex to implement. For now just run the test a couple
of times and average the timings.

The test now runs between 5 and 100 times, depending on how long it
to run the test once.
2023-01-06 13:04:49 +01:00
006e905957 Tests: support running benchmark when Blender prints unrelated text
I noticed that sometimes the geometry nodes benchmark would not work
if there were some left-over debug prints in the code. The reason it did
not work was because the prints were mixed with the test output print.
I also tried using explicit flusing and `atexit` for printing the test output,
but that didn't solve it. Just printing additional newlines to better separate
the test output from other printed output helped though.
2023-01-06 13:04:49 +01:00
8c194e1ba6 Cleanup: format 2022-12-29 20:49:08 +13:00
99fcfdd9fb Tests: Print when mesh test starts, to help debugging crashes 2022-12-20 12:02:05 -06:00
7907803694 Tests: Remove random shuffling from modifiers test
These are meant to be regression tests, not fuzz tests. The "random"
shuffling made debugging quite annoying, even though the random order
was the same every time. Instead, hard-code the two lists to make
things more obvious. The resulting list doesn't make much sense
(for example, the multires modifier has to be first in the stack),
but for now avoid changing things further.

Also remove some comments that weren't helpful.
2022-12-20 10:40:52 -06:00
Bastien Montagne
b93025db59 Add concept of 'runtime' ID in Main data-base.
Such IDs are tagged with the new `LIB_TAG_RUNTIME`. They are essentially
like any other regular ID, except that they do not get written in .blend
files. They also do not make their linked data usages directly linked.
They do be written in undo steps however.

This tag should be ignored in any non-Main IDs (e.g. evaluated data,
`NO_MAIN`, etc.).

This commit also adds a new RNA ID property, `is_runtime`. This is not a
direct mapping to the DNA tag, as a non-main ID will also return True,
and the property is only editable for Main IDs.

Some basic testing for expected behavior of that new tag was also added
to `blendfile_io` py unittest.

Required for brush asset project, see T101908.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D16675
2022-12-20 13:15:51 +09:00
5a761a47e1 Cleanup: replace StringIO seek() & read() with a call to getvalue() 2022-12-18 14:18:01 +11:00
d2aebf10fa cmake/win: Allow running blender_test from the VS debugger
This was missing some paths setup in the environment, ctest
normally sets this up before running the tests from the CLI
but that does not help the IDE all that much.
2022-12-15 09:04:59 -07:00
7571222a69 Cleanup: add trailing commas for multi-line collections
Avoid accidentally missing commas between strings, see: T101020.
Also use single quotes for enum identifiers.
2022-12-15 17:34:09 +11:00
ebff39d5bb Build: make running executables as part of build/tests work with shared libs
Ensure the environment is set up for blender_test, idiff and oslc so that they
can find the required shared libraries.

Also deduplicate add_bundled_libraries() between Linux and macOS.

Includes contributions by Ray Molenkamp and Brecht Van Lommel.

Ref T99618
2022-12-07 15:28:17 +01:00