0167a75a58
previous lasso commit changed Ctrl+Click for adding markers making Ctrl+Click drag not work quite the same.
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now Ctrl+Alt+LMB is lasso.
2012-05-14 14:32:05 +00:00
ff26474a46
was casting to short for int args.
2012-05-14 13:54:00 +00:00
a7a79322bf
Make blender compilable by gcc-4.7 and strict compilation flags:
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- Remove strict flags from files, which are using FFmpeg stuff
We're still using some symbols which are marked as deprecated.
Ideally, we shall switch to new API, but it's a bit larger challenge
because we don't want to break compatibility withotu actual need.
- Replace MAKE_ID with BT_MAKE_ID in bullet library.
This is needed to prevent re-definition of MAKE_ID in bullet library.
Seems it's only used to read blender files, so should be quite safe
change.
2012-05-14 13:31:38 +00:00
e0e97dfca7
Fix for BLI_gzopen to work with utf filenames in windows
2012-05-14 13:28:36 +00:00
a54f63b32d
Changes to naming tracker vs. track vs. marker to match assumptions taken in
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http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011/Documentation
2012-05-14 12:50:36 +00:00
8b687f6c36
code cleanup: add WM_gesture_lasso_path_to_array, move mouse path to array conversion there.
2012-05-14 12:41:56 +00:00
be5b447100
lasso select for movie clip markers.
2012-05-14 12:04:00 +00:00
4f2c83f573
style cleanup: imbuf & icons
2012-05-13 22:05:51 +00:00
e5963aae1d
Change the scons configuration for MinGW-w64 to be more in-line with cmake. Also deactivate openmp as it causes crashes when rendering with subsurf or multires modifiers
2012-05-13 17:26:07 +00:00
3a903f7a69
* Typo fix: rna_recursiev_attr_expand -> rna_recursive_attr_expand
2012-05-13 16:23:17 +00:00
0f43da2234
style cleanup: macro line breaks
2012-05-13 16:05:10 +00:00
800bc74a8f
Adds “align” option to snap to verts/edges/faces, for bones in Pose mode.
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Have to use a ugly hack, as for pose bones, rotscale transform matrix is not always the same as translate one... :/
Adresses feature request [#30979 ] snapping: "align rotation with the snapping target" and pose-mode.
2012-05-13 16:01:59 +00:00
c8ebfe1d12
code cleanup:
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- use bmesh iterator macros in more places
- rename scanfill variables (were using same names as mesh faces/verts which was confusing)
2012-05-13 14:47:53 +00:00
a55e97058b
Add support for opencollada for MinGW64 and cmake
2012-05-13 13:32:48 +00:00
dd9c1b7fbf
Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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feature enabling #defines a bit.
2012-05-13 12:32:44 +00:00
f964292630
fix geometry to origin in mesh editmode - was broken since bmesh merge.
2012-05-13 11:14:43 +00:00
305d341ec2
code cleanup: use vector math function minmax_v3v3_v3() and other minor vector function edits.
2012-05-13 11:05:52 +00:00
13bbf1cc7b
Sequencer / Clip Editor:
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* Make it more clear that the Memory Cache Limit is used by the Clip Editor as well.
2012-05-13 09:26:01 +00:00
7735e56058
More work for [ #31429 ] Curve menu polish.
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* Curve Extrude and Duplicate from Toolbar also moves the points now, same as for Mesh and in alignment with the menu.
* Fixed yet another tooltip.
2012-05-13 09:13:47 +00:00
90aa56a12a
code cleanup: use static functions for transform operators
2012-05-12 23:18:14 +00:00
9004f9f998
add access to bevel weight modal operator (only available in the Shift+E edge menu currently)
2012-05-12 23:07:52 +00:00
71461298db
patch [ #31434 ] IDMaterials.pop/append() UI update from console
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from Dan Eicher (dna)
2012-05-12 22:38:15 +00:00
c1570d9f49
code cleanup: missed some min/max use of float[3], also found case of DO_MIN/MAX re-reading same value from array 4 times when it can do once (use minf rather then MIN2, same for maxf)
2012-05-12 22:34:20 +00:00
145289ad95
code cleanup: minor improvements to float/vector usage.
2012-05-12 22:13:38 +00:00
Nathan Letwory
a88f910b9a
Disable sm_13 CUDA kernel building for now, as the build fails with out of memory.
2012-05-12 22:00:32 +00:00
a1c0834466
previous commit didnt work right, the flag is still needed, wrap access with functions so the NULL check is always done.
2012-05-12 21:38:35 +00:00
Nathan Letwory
63690b6b45
Enable setting of CUDA kernels to compile on command-line:
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python scons/scons.py BF_CYCLES_CUDA_BINARIES_ARCH=sm_20,sm21
2012-05-12 21:37:01 +00:00
e7612ffd24
replace GP_PAINTFLAG_STROKEADDED with a NULL check, saves worrying about keeping the flag correct after undo.
2012-05-12 21:29:25 +00:00
613f464c51
fix [ #31427 ] Crash when undoing until no point in grease pencil poly mode
2012-05-12 21:23:02 +00:00
7413ab8f1f
fix [ #31428 ] bpy.ops.wm.path_open only works once
2012-05-12 21:11:48 +00:00
b224cbe6b6
fix for own bad logic with polygon normal calculation, was reading one past the loop array (reported as bug #31431 ).
2012-05-12 21:01:26 +00:00
ed12a5d001
3D View:
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* Changed Duplicate and Exture Operator fpr Curves/Surfaces to Duplicate/Extrude and Move, like for Mesh objects, for consistency. This is also consistent with Shift+D and E shortcut.
This fixes [#31429 ] Curve menu polish.
* Fixed a wrong tooltip for metaball duplication.
2012-05-12 20:50:46 +00:00
9892736206
code cleanup: header cleanup and remove some duplicate defines.
2012-05-12 20:39:39 +00:00
cffaa42d3a
style cleanup: blenkernel
2012-05-12 19:18:02 +00:00
d4258c4ad6
Fix [ #31426 ] Unwrapping, First unwrap unwraps with LSCM, not with Angle Based
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When operator method property is not set, the operator uses the one from current scene settings. We must update the operator property accordingly...
Also updated default startup.blend file, to match default AngleBased method (was on Conformal one).
2012-05-12 16:42:50 +00:00
85fd56a3a8
code cleanup: some style and use math defines, also small speedup for dynamicpaint, dont call acosf twice.
2012-05-12 16:42:12 +00:00
53ee7908d6
style cleanup: whitespace
2012-05-12 16:11:34 +00:00
bddc7dfc20
style cleanup: remaining BLI files.
2012-05-12 15:13:06 +00:00
2f2b15bbb2
style cleanup: whitespace, bli & makesdna
2012-05-12 15:02:10 +00:00
23c0d49a7c
optimization for select similar
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- use angle_normalized_v3v3() where both vectors are known to be normalized.
- remove needless radian to degrees conversions.
- move checks for customdata layers outside the inner loop (for bevel and crease).
2012-05-12 14:25:14 +00:00
821b231bd6
add bevel to select similar edges operator
2012-05-12 14:06:35 +00:00
a9f6e54384
style cleanup: mostly whitespace in rna
2012-05-12 11:01:29 +00:00
68e27b749e
fix for building without libmv
2012-05-12 09:40:23 +00:00
07595ab2f5
reworded tooltip for Tripod Motion button; fixing spelling and making more clear
2012-05-12 04:31:03 +00:00
564a6c2353
fix [ #30905 ] Operator preset save doesn't serialize PropertyGroups
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fix based on patch by Julien Rivaud (frnchfrgg), but re-written a bit differently not to be operator specific.
2012-05-11 18:55:14 +00:00
a045ad9055
don't stat bookmark files on load, can make blender hang on slow networks (eg, the blender institutes gigabit connection)... or if the server is busy.
2012-05-11 17:41:38 +00:00
1c0c2f4d0b
Added verbosity command line argument. Currently used for libmv only.
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Usage: ./blender --verbose <level>
Also fixed some crashes when not passing number to --threads argument
or not passing file format to -F argument.
2012-05-11 17:33:48 +00:00
Nathan Letwory
e8e1a7cb9e
Enable OpenCOLLADA support for MingW64 builds by default.
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Note: don't forget to update your local checkout of lib/mingw64
2012-05-11 17:29:55 +00:00
Lukas Toenne
fe33fc8db3
Fix for UI layout alignment of fixed-size items (including those with width < min. width). Such layout items were ignoring the center and right alignment in layouts before.
2012-05-11 17:05:10 +00:00
c8da0d01d4
style cleanup: whitespace
2012-05-11 16:11:52 +00:00