Commit Graph

176 Commits

Author SHA1 Message Date
90fa130a69 =bmesh= various bugfixes 2011-03-31 00:52:12 +00:00
Nathan Letwory
95100afc12 doxygen: blender/editors tagged. 2011-02-27 20:29:51 +00:00
f01261d040 merge with/from trunk at r35190 2011-02-27 06:19:40 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
1c0cf60377 =bmesh=
Fixed join meshes, and an annoying modifier bug (making modifiers
not work in editmode).  Also fixed a tesselation bug.

Also got edge slide to work right, yay!  Dunno why I couldn't get
it working right before; took me twenty minutes to fix.
2011-02-23 00:01:50 +00:00
8b7482892b made most variables which are only used in a single file and not defined in header static for blenlib, blenkernel and editors. 2011-02-14 17:55:27 +00:00
8227b3d463 remove/comment unused vars
also removed unnecessary NULL checks (where the pointer was used later without checking).
2011-01-13 04:53:55 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
fae8dc5a73 Error/Warning report flipping.
An operator Error throws up a menu, a Warning only a flashy header print.
In mesh editmode the menus for simple failures got very annoying, like
"Already a face" for Fkey on a face.

Proposal is to use warning for contextual failures, like:
- wrong selection
- unsupported combination
- wrong modes

And use errors for cases you really need user attention, for example when
issues are invisble or potentially damaging work.
- Memory failures
- Files not found

List can grow in future :) let's test this for mesh now.
I'll tackle this for other ops later after review.

(Also changed: loopcut disabled when editmode shows deformed result)
2010-12-21 15:10:09 +00:00
b110c7c8f2 Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now it
only tags the ID and does the actual flush/update delayed, before the next
redraw. For objects the update was already delayed, just flushing wasn't
yet.

This should help performance in python and animation editors, by making 
calls to RNA property update quicker. Still need to add calls in a few
places where this was previously avoided due to bad performance.
2010-12-05 18:59:23 +00:00
263830f000 Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for 'const char's,.
Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-12-03 17:05:21 +00:00
cd97253502 - added GCC warning -Wstrict-prototypes
- fixed bug in paste material, exposed by stricter warnings.
- removed/renamed various shadowed vars.
- removed BGE lamp.colour, only allow lamp.color attribute.
2010-12-03 12:30:59 +00:00
df028b90a3 partial fix for [#24634] Passing custom context to join operator doesn't work
- report errors when join fails.
- toggle editmode with internal functions rather then ED_object_enter_editmode / ED_object_exit_editmode, which rely on context too much and didnt work properly when calling join from python.
2010-11-10 01:40:24 +00:00
d327f08f9a Fix #24255: Multires object gets modified when joining it to another multires object.
Fix #22018: joining objects with different multires levels loses levesl from the higher multires object

- Synchronyze mulires subdivision level when joining objects
- Apply scale on MDISP layer when applying scale
- Re-calculate MDISP when joining scaled objects
2010-10-25 08:03:05 +00:00
1807beabf5 - UNUSED macro wasn't throwing an error with GCC if a var become used.
- made interface, windowmanager, readfile build without unused warnings.
- re-arranged CMake's source/blender build order so less changed libs are build later, eg: IK, avi
2010-10-16 02:40:31 +00:00
f81248265d tag UNUSED() for operator exec() and invoke() functions. 2010-10-15 01:36:14 +00:00
a90115c2ee bugfix [#24040] loop select -> delete edge loop crashes blender 2010-09-28 19:53:45 +00:00
bb7339a7ae merge with trunk at r31523 2010-09-04 05:31:25 +00:00
0bab23633a remove inline loops in a few places
replace with defgroup_find_name() and BLI_findstring()
2010-08-22 14:15:28 +00:00
8c455e1da8 remove unused includes 2010-08-08 08:33:47 +00:00
5fa7d1c1b4 2.5: code changes to reduce the usage of G.main and pass it along
or get it from the context instead.
2010-08-01 12:47:49 +00:00
c11c196efa part 1 of merge from trunk at r30358; it compiles, but doesn't link quite yet :) 2010-07-19 04:44:37 +00:00
761be67d8a allow sequencer image names to be editable 2010-07-09 13:57:59 +00:00
cfc35a4d30 Bring back "Sort Faces" command.
This was the old Ctrl + FKEY in object mode, now it's in
edit mode and is part of the Ctrl + FKEY menu (Faces).

I also assing this to the Ctrl + Alt + FKEY, but Matt please
check this and feel free to change (or tell me and I will change).

Still there is no "reverse" function, but I commit now to finish
in my home.
2010-07-06 19:26:38 +00:00
389e590460 ghash alloc string from render branch
svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28571:28573
 svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28575:28576
2010-05-07 07:54:25 +00:00
ace1c998c4 warning cleanup, also made voxel.c and volumetric.c use BM_INLINE define rather then having their own ifdefs in each file. 2010-04-24 10:08:07 +00:00
fba7ebcbea replace add_v3_v3v3() --> add_v3_v3() where possible 2010-04-21 12:27:48 +00:00
b09ee4923d Fix [#21711] Position of 2d cursor is not displayed correctly and cannot be set
in uv/image editor properties panel

Note: Moved UV editor 2d cursor to SpaceImage rather than View2d, so it's 
more accessible to RNA.
2010-03-30 05:52:05 +00:00
f743b583bf more lint includes
Only source/blender/editors/ dir, should not give errors on different platforms
Only removing:  UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-23 14:09:09 +00:00
1e9bf0cfdb spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) 2010-03-22 09:30:00 +00:00
42ac4a3e7d Fix syntax for ID keyword. 2010-03-21 01:14:04 +00:00
71003b9bcc merge with trunk at r27259 and commit of a patch by anthony jones to fix msvc (though further work may be needed because changes made by the merge 2010-03-09 04:32:40 +00:00
65cac9ae13 fix for MS compliers
keep var declaration up in .c files
2010-02-17 23:04:30 +00:00
c72ab0a39e topology based mirror, (from apricot branch)
- correct errors with non-mirrored meshes
- mirror weight paint on asymmetrical meshes
2010-02-17 19:50:42 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
ec7df03c86 Warning fixes, one actual bug found in sequencer sound wave drawing. Also
changed some malloc to MEM_mallocN while trying to track down a memory leak.
2010-02-08 13:55:31 +00:00
219b472920 merge with trunk/2.5 at r25907 2010-01-13 07:26:11 +00:00
67ff197cb1 Merge with trunk/2.5 at r25563
Most likely will not compile for others, I'd appreciate any build errors
and missing files reports (I can never seem to get everything committed
and all the build systems working without help).

Porting over the sculpt/multires tools was a breeze,
thanks goes to brecht for a design that didn't exclude
ngons and was easy to port.

Note that I've not tested externally-backed multires
file support yet.  Also, I still need to write version
patch code for some cases.

Some notes:

* Like trunk, topological changes don't update multires right,
  so e.g. subdivide will duplicate multires data on the new faces,
  instead of subdividing it.
* If you set the debug value (ctrl-alt-d) to 1 it'll turn on
  my experiments in speeding up sculpting on higher-res multires
  meshes (but note it makes partial redraw not completely accurate).
* There's a bug where you have to go through editmode to get out
  of sculpt mode, not sure if I inherited or created this myself.
2010-01-05 22:33:41 +00:00
d077ea6c6c use a smaller threshold for mesh mirror, workaround for sintels face.
Better solutions could be...
- use a tool to set mirror locations (did a script for this in 2.4x), then run this if locations get messed up..
- find the closest mirror vertex, would be slower
- have a configurable threshold.
2010-01-04 14:59:53 +00:00
57cd505d3f bake is now modal like render and updates the image view while baking.
it also has an exec function which doesnt update (like render too)
2009-12-30 14:37:25 +00:00
010e3fccb2 bake operator and UI, no feedback while baking yet 2009-12-29 18:55:38 +00:00
8177f343a0 - object.add_shape_key(name="Key", from_mix=True)
- ensure new shape key names are unique
- Transfer ShapeKey now can have its settings changes (redo operator)
2009-12-28 18:03:04 +00:00
32656ad4ba moved shape key insert function into BKE_object.h 2009-12-28 15:26:36 +00:00
aa3ed47848 * New tool - Join as Shapes
Available in object mode (Object -> Join as Shapes), only works for meshes at 
the present. Will merge all selected objects as shape keys on the active object, 
if the vertex count is the same.

This does not keep references to the external objects like in some applications, 
rather it's a quick way to update the shapes on the active object (perhaps after 
importing new versions from external applications).
2009-11-28 04:04:01 +00:00
0e165c55bb did math lib conversion, equivilent to merge with trunk/2.5 at r24464 2009-11-23 14:41:22 +00:00
9fa2a9d18a merge with trunk/2.5 at r24463 2009-11-22 14:06:30 +00:00
37e4a311b0 Math Lib
* Convert all code to use new functions.
* Branch maintainers may want to skip this commit, and run this
  conversion script instead, if they use a lot of math functions
  in new code:
  http://www.pasteall.org/9052/python
2009-11-10 20:43:45 +00:00
4573120399 Fix for [#19847] Joined meshes fail to render
Join function was accessing invalid memory for material indices when no materials were originally present on the joining objects
2009-11-10 06:29:10 +00:00
2d0d4e7de4 commit before doing some hefty shapekey change, will break compilation 2009-11-01 00:06:53 +00:00
8f788c64db merge with trunk/2.5 at r23876
[[Split portion of a mixed commit.]]
2009-10-22 23:22:05 +00:00