Commit Graph

9 Commits

Author SHA1 Message Date
af5a115f65 GPU: Refactor API for Clearing Storage Buffers
The previous API for clearing storage buffers was following the OpenGL
api. OpenGL has many options to support for data conversions, striding
and sizzling. Metal and Vulkan don't have these features and we have to
deal it ourselves.

Blender internally only uses a tiny subset for what is possible in
OpenGL. Making the current API to difficult to implement on our future
platforms as we had to implement all cases, most even not used at all.

By changing the API we make future development easier as we only need
to implement what we are actually using.

**New API**

`GPU_storagebuf_clear(GPUStorageBuf* ssbo, uint32_t clear_value)`

Related issue: #105492

Pull Request: blender/blender#105521
2023-03-09 18:46:28 +01:00
60d9de767d Cleanup: remove redundant forward declarations for structs 2023-01-18 18:41:13 +11:00
fe195f51d1 GPUStorageBuf: Add read() function to readback buffer data to host
This is not expected to be fast. This is only for inspecting the content
of the buffer for debugging or validation purpose.
2022-08-30 22:26:11 +02:00
3e2017491a Cleanup: spelling in comments & move doc-strings to headers 2022-05-19 11:17:01 +10:00
33c5adba62 GPUStorageBuf: Add GPU_storagebuf_copy_sub_from_vertbuf()
This allows using the Graphic API to copy buffer data.
The GPU module do not expose untyped buffers even if that's what most API
do, so the copy function need to be strongly typed.

Contains GL backend implementation.
2022-05-18 23:01:08 +02:00
7ee816e32f GPU: StorageBuf: Add method to clear the buffer in place.
This is a faster way to clear a buffer instead of reuploading new data.
It is equivalent to `memset` and runs directly on the GPU.

This is better to clear huge buffers and to avoid the sync cost of data upload.
2022-03-18 20:59:20 +01:00
5bd38f3be8 Cleanup: GPUStorageBuf: Fix header license 2022-03-18 20:57:15 +01:00
33b4e21820 Cleanup: SSBO: Rename ubo to ssbo in arguments. 2022-03-18 20:54:58 +01:00
bacfd55a0e GPU/GL: Add StorageBuf implementation
Almost 1:1 identical to UniformBuf implementation.
2022-03-18 20:49:41 +01:00