Commit Graph

25889 Commits

Author SHA1 Message Date
0a6e7fbfc6 fresh audaspace from trunk 2010-09-04 18:53:48 +00:00
2c7e384f1a remove audaspace before copying fresh from trunk 2010-09-04 18:52:54 +00:00
bb7339a7ae merge with trunk at r31523 2010-09-04 05:31:25 +00:00
8a320974f1 Fix for [#22741] Material preview doesn't update when "undo" is used to revert a setting.
* Buttons window listens to NC_WINDOW now.
2010-08-22 17:51:58 +00:00
a60f79daf7 - rna py-api bug fix, a NULL item in a collection was raising an error
eg: mesh.materials[0] 
 ... when this was an empty slot.

- game world mist panel wasnt updated for rna renaming.
2010-08-22 17:23:08 +00:00
e4700ba58b * Fixing some UI Increment/Decrement issues, where click on left/right triangle in the button would change a decimal which was not seen in the UI.
* Made Decimate slider a percentage slider (as the dna name says percent as well).
2010-08-22 16:44:48 +00:00
0267f6a0a3 patch [#23449] RNA renaming bugs
from Jacob F (raccoon)
2010-08-22 16:33:26 +00:00
cb678f1020 fix for msvc 2010-08-22 15:50:40 +00:00
0bab23633a remove inline loops in a few places
replace with defgroup_find_name() and BLI_findstring()
2010-08-22 14:15:28 +00:00
96429a4792 fix for error rna naming 2010-08-22 12:59:13 +00:00
2462d4976b possible fix [#23331] Hidden Bones Contribute to Axis Normal
cant redo this bug but noticed a number of places where bone selection/hidden state isn't being set properly.
2010-08-22 10:52:30 +00:00
4e4b797165 Fix #23431: crash in brush icon preview when there is no active object. 2010-08-22 10:17:31 +00:00
de35361b11 Fix python errors in particles render panel and rigid body joint constraint. 2010-08-22 09:18:26 +00:00
6e141b7331 own commit to fix a naming bug caused a new bug. 2010-08-22 07:11:40 +00:00
4ca9a7e9c1 - bugfix [#23407] vertex painting on a mesh with no face segfaults
- removed animsys update values that dont need animating.
2010-08-22 06:31:26 +00:00
c2036fda5d fix for changes in recent renaming 2010-08-22 05:45:04 +00:00
Nathan Letwory
4fe2c63e6d Skip also SVN administration files that start with _ instead of . 2010-08-22 00:07:23 +00:00
7f1a08d432 netrender:
terminate can fail if process finished after the call to poll, just pass on error then.
2010-08-21 17:07:19 +00:00
e242f66ae6 bugfix for recent renaming [#23400] Unable to import *.3ds/*.obj files with textures 2010-08-21 08:38:29 +00:00
76eeba3608 bugfix [#23419] FILE OPEN: OpenEXR default extension .EXR / .exr is filtered out 2010-08-21 08:22:47 +00:00
87eaf57593 fix for errors in constraints and modifiers made when rna renaming. 2010-08-21 07:15:11 +00:00
5c3d2b13b8 rna name which wasnt set to change but should have been: eff_group -> effector_group 2010-08-21 06:40:46 +00:00
93ffe7d7f1 rna renaming (manual edits) 2010-08-21 04:51:00 +00:00
c8c2393310 rna naming error in recent commits 2010-08-20 22:00:23 +00:00
dfb8455381 Fix #23332: crash with screw + bevel modifiers. Since bevel doesn't support
mapping yet there's still some weirdness with display of hiding/selection,
but there's another bug report open about that.
2010-08-20 16:02:20 +00:00
b9be82487f Fixing [#23370] problem when running game engine 2010-08-20 11:57:46 +00:00
27c5dc3449 Fix #23198: openmp building for OS X ppc gave errors about non-relocatable
expression here. Not sure why, perhaps compiler bug, but this simple change
fixes it.
2010-08-20 11:31:55 +00:00
5b499cca76 Fix #23323: rigid body constraint drawing in 3d view was showing wrong
rotation, not updated for radians/degree changes yet.
2010-08-20 11:12:13 +00:00
77fb06f630 Fix #23350: flip "both" texture preview order from material-texture to
texture-material so it corresponds better to the text below.
2010-08-20 10:17:39 +00:00
0db0b14a52 Fix #23384: python errors in input tab in user preferences. 2010-08-20 10:02:21 +00:00
4c094d700e Fix #23336: radial control crashing or not showing correct colors in modes
other than sculpt. The sculpt changes made the radial control code sculpt
mode specific, it should be usable for various purposes, so made it generic
again now.
2010-08-20 09:41:16 +00:00
07cfb4f4f5 Fix #23399: change Median Crease to Mean Crease, because it's not really
a median.
2010-08-20 09:00:21 +00:00
6da7684ca6 fixed [#23400] Unable to import *.3ds/*.obj files with textures
changed some rna names to be more consistant
- use_texture -> use_image, since it sets if 'image' is used.
- use_map_color_diff -> use_map_color_diffuse since diffuse is used elsewhere in the same type.
2010-08-20 08:11:26 +00:00
4f5f868a52 rna data path names which are more likely to break animations.
Added an operator "Update Animation Data",
access from the search menu to update drivers and fcurves.
2010-08-20 06:09:58 +00:00
4afe81c726 bugfix [#23396] proportinal editing hotkey ("o") does not work
error in recent commit
2010-08-20 05:23:12 +00:00
097a6ca926 rna remaining that negates values 2010-08-20 02:08:43 +00:00
bea1c4fb13 misc rna renaming. 2010-08-19 17:46:00 +00:00
fedde2f8e3 rna rename Spline/Curve/Text3D 2010-08-19 17:31:10 +00:00
7c98860a0d rna renaming FModifier & GameObjectSettings 2010-08-19 17:10:43 +00:00
eee445590a rna naming mainly forBoids 2010-08-19 15:49:30 +00:00
8e388a8f49 fixes for recent renaming 2010-08-19 14:43:52 +00:00
486b3cd2f5 more rna renaming for non-animated properties: mainly Texface, Particle & Pointcache changes.
Changed some names when applying.
- render was use_render, changed to show_viewport so call it show_render
- texface shadow was use_shadow_face, changed to use_shadow_cast since this only affects casting.
- transp was alpha_mode, changed to blend_type since its similar to other overlay blending where this property name is used.
2010-08-19 12:51:31 +00:00
46e25e7c77 bugfix [#23384] Items disappear after expanding key config items
using dir() on operator properties isnt good practice, better use properties.keys() or properties.items()
2010-08-19 11:32:48 +00:00
736edd547b fix for error in recent renaming 2010-08-19 11:04:46 +00:00
b00c0526c7 missed this with recent renaming 2010-08-19 10:54:41 +00:00
4e3390437e - Properties from base classes are now registered too, this allows class mix-in's to define properties.
An example of how this is useful - an importer mixin could define the filepath properties and a generic invoke function which can run the subclasses exec for each selected file.

- Panels and Menus now skip the property check when registering.

- renamed _idproperties_ to _idprops_ in function names, function names were getting very long.
2010-08-19 10:16:30 +00:00
98140e234e - pyrna fix for reference counting when unable to register a property
- added modified 'Warp' enum to reserve this ID for durian files until the modifier is merged.
2010-08-19 05:58:22 +00:00
5e53012558 utility function for updating animation system values when RNA changes.
- any numnber of attributes are supported for renaming, eg: modifiers["Foo.Bar"].prop.bar
- the path is resolved in blender so each attribute is type checked against the naming list.
- inherited properties are supported by recursively checking parent classes names aganst the name list.
- fcurves and drivers are currently supported.
2010-08-18 18:00:52 +00:00
cdd62d6150 missed renaming this 2010-08-18 13:02:59 +00:00
399dda68d8 fix errors with recent commits. 2010-08-18 10:42:00 +00:00