Commit Graph

84 Commits

Author SHA1 Message Date
da402c937e fix for linking the player, also fixes building without python and bullet. 2010-11-05 01:47:55 +00:00
50dab4fc37 rename definition for enabling the game engine GAMEBLENDER==1 --> WITH_GAMEENGINE 2010-10-31 03:20:33 +00:00
Nathan Letwory
b6880139e2 Revert 32710 for now, otherwise can't test release building with scons. 2010-10-26 21:16:11 +00:00
Dalai Felinto
05abc0d3eb blenderplayer building again in CMake+MSVC
(I basically commented out functions already defined in other places)
2010-10-26 01:55:06 +00:00
c7ff23cc34 Added CMake macro REMOVE_STRICT_FLAGS(), this means developers can build with -Werror in their CMAKE_C_FLAGS_DEBUG (so all warnings give errors).
but external libs which we don't maintain & generated code will have -Werror removed.

This is GCC only, MSVC can be added easily.
2010-10-24 03:57:07 +00:00
f4415ce84a - CMake now only uses SOURCE_GROUP with MSVC lib configuration, saves recursive header search when not using msvc.
- uv layout export wasn't setting the default filename.
2010-10-23 04:18:53 +00:00
c6976e7351 use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html

Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
00b7422f9b stubs.c update for revision 32607, which introduced the BLC ED_space_image_paint_update(). 2010-10-20 02:47:53 +00:00
77867dfab1 remove annoying warnings for blenderplayers stub.c 2010-10-18 13:22:34 +00:00
30b79ddcc6 - fixed remaining unused warnings.
- omit render code from this warning (cmake only), until render branch is merged.
- moved -Wunused-parameter warning to apply to all C code in blender (not just ./source/blender), (cmake only).
2010-10-17 06:38:56 +00:00
8268a4be71 most unused arg warnings corrected.
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating).
- mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-10-16 14:32:17 +00:00
bc1cca8d00 - blender player builds again with CMake.
- remove duplicate entries for libs for blender binary (where possible)
2010-10-16 09:27:02 +00:00
68dea6591d bugfix [#24247] Duplicating a Composite Group Node no User Count Icon
duplicating nodes wasnt changing the usercount of the referenced ID but file loading deleting was.

also removed some unused args.
2010-10-15 04:27:09 +00:00
Nathan Letwory
63b4c93e44 Update stubs for recent changes (BKE_utildefines.h and header printing). 2010-10-04 23:52:53 +00:00
d08a40450e Fix cmake/osx blenderplayer linking. 2010-09-15 19:03:52 +00:00
fd53393a5d patch [#23650] fix stubs.c for optimized build
from Filiciss Muhgue (filiciss)

--- from the tracker submission
if compile Blender with /GL on msvc, linker error LNK1237 occur on building blenderplayer.exe.
http://msdn.microsoft.com/en-us/library/at5twzkt(v=VS.90).aspx
2010-09-07 02:39:32 +00:00
d67eedcef9 Adding intern/guardedalloc include dir for bad_level_call_stubs (stubs.c). This update is for cmake and scons.
This is needed since RNA_types.h now includes BLO_sys_types.h
2010-08-31 23:55:41 +00:00
fb1a0598e9 Updating stubs.c.
* WM_keyconfig_add -> WM_keyconfig_new
  * WM_keyconfig_add_user -> WM_keyconfig_new_user
2010-08-30 20:35:24 +00:00
766e83f742 stubs.c updates 2010-08-30 02:04:22 +00:00
Nathan Letwory
6c113b54b3 Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
da2a2005c7 Updating stubs.c for WM_clipboard_text_get and WM_clipboard_text_set. 2010-08-26 00:37:40 +00:00
ad405f0cb7 remove rna function template_triColorSet(), was only used in one place and can be done just as well with 3 function calls. 2010-08-25 00:34:40 +00:00
6464718083 rename some cmake build targets 2010-08-24 04:29:23 +00:00
27edda14dd Updating stubs.c to get the Blenderplayer linking again. 2010-08-24 00:43:32 +00:00
4694914a8f bad level call fixes so the blenderplayer compiles again 2010-08-11 20:33:02 +00:00
95aa8cfa4a Update address in license block. 2010-08-10 21:22:26 +00:00
957976882d build options to disable image formats WITH_CINEON, WITH_HDR.
- updated cmake, make & scons.
- renamed CMake build options WITH_TIFF -> WITH_IMAGE_TIFF, same for DDS, OPENJPEG etc.
2010-08-03 11:25:34 +00:00
cc0f3146e7 Shapekeys for curves/surfeces
Fix #21498: Edit curve Shape key /252_r 27318

Added full support of shape keys for curves and nurbs surfaces including
topology changing in edit mode, undo stuff, updating relative keys when
working under basis and so on.
2010-07-25 11:57:36 +00:00
75410037fd - correct some spelling errors.
- remove FreeCamera struct (wasnt used)
- remove world color alpha values (not used anywhre).
2010-07-20 10:41:08 +00:00
5505697ac5 Merge GSOC Sculpt Branch: 28499-30319
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins
See log of that branch for details.
2010-07-14 14:11:03 +00:00
Dalai Felinto
0b02fc45b3 blenderplayer building again (may need updates in libraries I dont compile with, but it' builds here). removed smoke declarations that are not needed anymore (not in windows, 2010-06-02 07:06:47 +00:00
68173d1dc0 Fix blenderplayer linking issues when building with CMake on unix systems 2010-05-08 05:56:34 +00:00
Dalai Felinto
9768796926 Logic UI: State Actuator done :) all actuators are there now. [and stubs update]
(it's a small commit, but couldn't help not doing it ;)
2010-05-07 01:30:12 +00:00
Dalai Felinto
449c270cd5 BGE: stubs update (bplayer) 2010-04-12 23:02:14 +00:00
Dalai Felinto
7135edb75d BGE: TexFace panel (from patch #21780 from Mitchell Stokes + some changes)
the patch exposes a rna property to get the active edit mode face. This is a hack.
However it's a small patch (a.k.a. easy to revert later if needed).

The official plan is to wait for BMesh before tackling it properly. Nevertheless TexFace panel is really important for BGE.

Missing: operators to copy the current parameters to other selected faces.

* note: what I changed from the original patch is the UI script. The pool wasn't defined and it was using tabs.
2010-04-12 03:06:49 +00:00
f4e312dd1b Revert a crappy line from revision 28060. 2010-04-07 05:48:52 +00:00
4fb5e5ce35 more functions to stubs.c 2010-04-07 02:14:46 +00:00
Dalai Felinto
ea0e0b3f15 BGE fix: Parenting the object to itself crashes BGE + stubs update
it may happen if you start doing exec, setParent, ... in Python
not a big deal, but to crash Blender is always bad
2010-03-31 22:49:59 +00:00
Dalai Felinto
c9a93211b5 bge bplayer stub update.
For the record Blenderplayer looks working pretty well now. If you have problems loading textures make sure you rebuild your makesdna project (or try to find the non-existent bug for a few hours).
2010-03-30 21:39:05 +00:00
319a7afa08 fix bad level call so blendplayer builds 2010-03-27 18:08:57 +00:00
9bf3e20924 fix bad level calls 2010-03-24 03:48:25 +00:00
f46cccedf6 rna/py-api fix.
C functions and python used different argument order, this relied on mapping non-keyword arguments to 'REQUIRED' arguments but meant that you could not have an optional, non-keyword argument.

next commit will make order of arguments consistant (currently only changed order that rna wrapped).
(commit 27674 and 27683 by Campbell from render25 branch)
2010-03-23 15:31:12 +00:00
cb6d2685bd rna/py-api fix.
C functions and python used different argument order, this relied on mapping non-keyword arguments to 'REQUIRED' arguments but meant that you could not have an optional, non-keyword argument.

next commit will make order of arguments consistant (currently only changed order that rna wrapped).
(commit 27674 by Campbell from render25 branch)
2010-03-23 15:25:33 +00:00
391cc2d004 merge own commits into render branch into trunk since 27560
27562, 27570, 27571, 27574, 27576, 27577, 27579, 27590, 27591, 27594, 27595, 27596, 27599, 27605, 27611, 27612, 27613, 27614, 27623
2010-03-20 16:41:01 +00:00
Dalai Felinto
ab739dd456 BGE: blenderplayer building again.
*side note: Quadbuffer seems to be partially working in Blender 2.5 (it's 100% in 2.49). I'll try to take a look at that later.
2010-03-18 00:36:20 +00:00
3f8628ac74 fixing bad level call 2010-03-15 15:36:16 +00:00
271256ad33 Fixed typo in blenderplayer scons rules. 2010-03-10 21:21:14 +00:00
3d222c3de6 - scene sequencer camera override wasnt working for render strips (only opengl)
- temp disable camera switching with override by clearning markers (hack)
- check for GAMEBLENDER define else eclipse gets confused by multiple definitions of functons in the stub.
2010-03-10 08:17:18 +00:00
f09efddcda fix for minor errors/warnings 2010-03-03 13:59:57 +00:00
1444cb9928 patch from Sergey Sharybin (nazgul), use buildinfod for the player. 2010-03-02 09:45:12 +00:00