Commit Graph

2 Commits

Author SHA1 Message Date
19a4f41172 =ID Properties Python Doc Update=
The epydocs are now updated to have idproperties;
all the modules that have bindings for ID properties
now has docs for them.  E.g Materials have a .properties
members, Image, Texture, Scene, Object, NMEsh, and Mesh.

I realized that .properties was already taken in
Objects, so I renamed it to .idproperties.  There was
also a nasty little problem with an example inside
Object.getType; the entire example was being pasted inside
the return field.  I fixed it by just moving the return
definition to after the example, like it should be.
2006-11-20 11:07:56 +00:00
8768707610 =ID Properties=
This commit adds supports for per-ID properties to blender.
See http://mediawiki.blender.org/index.php/BlenderDev/ID_Property
for more information on how it all works.

ID properties are accesable by python; but note that 
bindings have only been added to Object and Material thus
far.  However adding more bindings is easy and I plan
on adding several more hopefully within an hour of this inital 
commit.

A generic UI panel is also planned, that will go wherever its
needed; for example in the material buttons, editing buttons, etc.
I'll likely submit the initial code for that as a patch, though,
so matt and ton and others can go over it and make sure it's
all good. :)

VERY important, if you intend to use ID properties please
go to http://mediawiki.blender.org/index.php/BlenderDev/PropertyStandards
and start writing the appropriate standards for it.
2006-11-17 04:46:48 +00:00