Commit Graph

128 Commits

Author SHA1 Message Date
e492fad130 shrink-wrap constraint, improve and remove some limitations.
- ability to change the space the axis is projected in (so you can choose worldspace or -space, was always local-space before).
- support projecting on a negative axis, without this some very simple clamping is not possible if the direction happened not to be positive.
- add distance limit (same as modifier), without this single meshes surrounding an object would make the constraint impossible to use in some cases (it would snap to the wrong side).

note: this removes the ability to project on multiple axes at once but this option only added up directions and didnt project on multiple axes as you might expect.
2013-09-07 12:59:16 +00:00
0398ef6ae0 code clenup: remove benchmarking left in by accident and GPU print, also some minor style edits 2013-08-06 02:47:47 +00:00
b03bc88d21 replace mul_serie_m4 with mul_m4_m4m4 when only 3 args are given 2013-08-06 01:45:29 +00:00
6da961775f code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc -> em. ('tc' is odd name which isn't used elsewhere). 2013-04-13 20:31:52 +00:00
56ae13be99 add a distance limit to the shrinkwrap modifiers project mode,
it was problematic for vertices to fire rays out and hit some unrelated-far-off geometry which is often not what users want.
2012-11-09 04:20:17 +00:00
11a5c909f8 code cleanup: move shrinkwrap's benchmark macro into PIL_time.h & some minor style edits. 2012-11-09 04:01:19 +00:00
88c5b1408c fix issue with shrinkwrap face projection distance comparisons when using both positive and negative projection.
- don't attempt to convert the 'dist' value between local/target space, since all the projections are done in target space
  and dist isnt used afterwards. Also, this could fail with non uniform scale - overwriting ray casts with larger dist values.
- added an assert to check larger dist values never overwrite smaller ones.
- remove use of sasqrt() since the value is checked beforehand anyway.
2012-11-05 05:07:57 +00:00
e894549e5e revert own commit r34706 (fix for [#25801]), this causes bug [#25801].
checking on this code further it still isn't working correctly, will commit other changes next.
2012-11-05 04:38:58 +00:00
82a8556f90 style cleanup 2012-11-05 04:19:30 +00:00
c56a911cd9 style cleanup: comments 2012-10-20 20:20:02 +00:00
5d2e4bb87e code cleanup: capitalize defines. 2012-09-06 01:31:15 +00:00
84bf3e48c0 style cleanup: use c style comments in C code 2012-07-06 23:56:59 +00:00
54b64cfd61 code cleanup: use const float and define array size 2012-05-26 22:21:56 +00:00
ce17c35240 style cleanup: mainly sculpt/whitespace 2012-05-11 08:05:47 +00:00
6dbfbabcd6 Code cleanup for parameters of subsurf_make_derived_from_derived.
This is the first commit of the sculpt masking merge. Documentation:
http://wiki.blender.org/index.php/User:Nicholasbishop/PaintMasks

Thanks to Brecht for reviewing!

Replaced four boolean parameters with a single flag and a new enum,
SubsurfFlags.
2012-05-10 20:31:55 +00:00
1dccd4c98a code cleanup: naming - pose/armature/image
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05 16:03:57 +00:00
1b47e2678e style cleanup: missed these from previous cleanup 2012-04-29 17:55:54 +00:00
343edf2722 style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
b340f930ec style cleanup: changes to brace placement / newlines - for/while/if/switch 2012-04-28 06:31:57 +00:00
b56aabf815 style cleanup: multi-line if statements. 2012-04-21 15:11:03 +00:00
69e6894b15 style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:18:31 +00:00
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
46045fbb09 style cleanup - braces & else / if's 2012-03-07 04:53:43 +00:00
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00
f6ae27daef style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
7bbf4b7831 style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-02 16:05:54 +00:00
ea13ec1699 Spelling Cleanup 2012-03-01 12:20:18 +00:00
a368e6771a - remove some unused editmesh functions.
- copy & rename EditMesh stricts for use with scanfill (remove unused members)
2012-02-19 22:17:30 +00:00
d5fcaeb874 sync changes from trunk. 2012-02-05 07:44:40 +00:00
65e98ac837 commenting out code added in bmesh and not verified. 2011-12-05 05:28:31 +00:00
7508540c53 svn merge -r41575:41602 ^/trunk/blender 2011-11-07 07:01:24 +00:00
96d73bfdcf replace VECCOPY with copy_v3_v3, same for 2d copy, also added vec copy functions for int & char. 2011-11-07 01:38:32 +00:00
ec3b0c6a96 misc macro --> bli math lib functions 2011-11-06 15:17:43 +00:00
15e6d6cd75 svn merge ^/trunk/blender -r41226:41227 . 2011-10-24 12:43:08 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
0383fb5341 svn merge -r40104:40117 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-11 08:28:16 +00:00
599cd56f53 minor edits / cleanup - no functional changes.
- use 'const float *' and array size in some function declarations.
- replace macros for BLI_math functions INPF, VECCOPY, VECADD etc.
- remove unused VertRen.clip struct member.
- remove static squared_dist() from 2 files, replace with BLI_math function len_squared_v3v3().
- use vertex arrays for drawing clipping background in the 3D viewport.
2011-09-11 02:50:01 +00:00
88f4087a57 svn merge -r36725:36801 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-05-20 16:52:10 +00:00
ae0c552bd1 Fix crash when accessing mesh from python while a mesh with a subsurf modifier
is in editmode.
2011-05-19 11:24:56 +00:00
1e90add66c more syncing with trunk. 2011-05-11 09:31:00 +00:00
c98148a963 =bmesh= merge from trunk at r36153 2011-04-15 01:19:13 +00:00
60d81b09c6 =bmesh=
Implemented the solidify modifier (but
not the editmode tool, yet).
2011-04-03 00:25:01 +00:00
709c727c51 replace 0 with NULL when used as a pointer 2011-03-03 17:58:06 +00:00
Nathan Letwory
0ff06e21cd doxygen: blender/blenkernel tagged. 2011-02-27 20:40:57 +00:00
f01261d040 merge with/from trunk at r35190 2011-02-27 06:19:40 +00:00
00c05c8404 Clean up headers a bit more. 2011-02-23 18:03:40 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
c09e8b3434 fix for string wrap backface culling not working when one of the objects was rotated.
also skip calculating the dot product if its not needed.
2011-02-19 09:01:28 +00:00
0955c664aa fix for warnings from Sparse static source code checker, mostly BKE/BLI and python functions.
- use NULL rather then 0 where possible (makes code & function calls more readable IMHO).
- set static variables and functions (exposed some unused vars/funcs).
- use func(void) rather then func() for definitions.
2011-02-13 10:52:18 +00:00
0242a96f3b Change in behavior to shrinkwrap modifier's offset value with negative enabled.
- negative ray casts would invert the offset direction.
  this meant if positive and negative were enabled at once and the mesh was slightly inside & outside the object it wrapped,
  the offset would be applied in opposite directions.
  This way the offset is always along the vertex normal.

- allow negative offset from RNA, could be useful and no benefit to disable.
2011-02-08 02:09:59 +00:00