Commit Graph

52002 Commits

Author SHA1 Message Date
Stephen Swaney 011203c45f fixed the bug Joseph Gilbert found in numerous python files.
newly created data objs had incorrect user counts.
2003-11-11 10:13:04 +00:00
Joseph Gilbert 1018943b3d Fixed some problems with makeParent() 2003-11-11 05:37:28 +00:00
Robert Wenzlaff 516766d089 (Hopefully) Fixed bug that caused non-selected edges to be cut by knife. 2003-11-11 00:58:25 +00:00
Ton Roosendaal 6b6cc8d97a - further tweaking of selecting objects...
I keep forgetting to add 'curarea->win_swap= WIN_FRONT_OK;' after
  drawing in frontbuffer... tsk tsk!
2003-11-10 15:28:48 +00:00
Ton Roosendaal 7763ae9361 - redid buttons in image header, was completely messed up... 2003-11-10 14:49:41 +00:00
Stephen Swaney e00aa5375c fix for bug #285
text buffer not marked as modified after delete operation
2003-11-10 05:51:55 +00:00
Simon Clitherow 20b353a72a - small fix for snprintf() on Win32... MS renamed the function
to _snprintf !?
2003-11-09 12:36:15 +00:00
Ton Roosendaal a149109a5e - added panel backdrop for buttonswin to themes
- made hilite of headers a tinsy bit subtler
- opengl render (icon 3d window) uses theme for backdrop
2003-11-08 23:18:32 +00:00
Ton Roosendaal be68e2b793 - removed options from main header 'render' menu;
render opengl 3d window at this location gave unpredictable results, and
  crashes occasionally. Moved it back to header as icon for now... the
  view pulldown menu in 3d header is too full.
2003-11-08 23:00:55 +00:00
Ton Roosendaal 8fa6cd8c94 - added popup warning when choosing quicktime at OSX.
this to notify that the 'options' button in QT dialog freezes.

  Will ask Apple for hints... no clue why this happens.
2003-11-08 21:00:09 +00:00
Ton Roosendaal 27ddef2ad5 - zooming in for action window increased 5 fold.
(bug report #679). Also corrects old files for it.
2003-11-08 19:04:50 +00:00
Ton Roosendaal 95791c0b81 - fix bug #682
button wrong size...
2003-11-08 18:46:50 +00:00
Ton Roosendaal b4c25d241b - another fix because of the stricter 'qualifier key' checking;
ctrl+mouseclick didnt work to select objects in editmode, needed for
  making vertex parents.
2003-11-08 18:37:28 +00:00
Ton Roosendaal 602fe19b6f - fixed drawing in frontbuffer of selected object... the previous
fix for selecting multiple objects reveiled this error...
2003-11-08 17:51:32 +00:00
Ton Roosendaal 7be1d02919 - bug fix #304
Wire rendering gave errors with parts.
  This due to the fact the lines are clipped exactly at the pixel
  centers of the image edge. For polys (triangles) that works fine, but
  in wireframe you see the lines ending at the edge.

  Solved by adjusting clipping routine for wires just a tinsy bit.
2003-11-08 16:57:23 +00:00
Ton Roosendaal 96403dc309 - fix bug #294
removed some code of someone in NaN who tried to fix
  prototypes... just solved by introducing a correct cmat[3][3] instead
  of using weird new matrix code.
2003-11-08 14:41:56 +00:00
Ton Roosendaal 75997db19f - fixed bug #253
from NaN period, someone just commented out a piece of code... this to
  prevent the curve itself being converted (as edges) next to the 3d filled
  faces. but for 3D curves there are no filled faces.
2003-11-08 13:36:16 +00:00
Ton Roosendaal c04eb56983 - removed hack in initrender code that allowed 'border render' in a
previously rendered image. it was just screwing up memory in some cases.
  for it to work quite more elaborate coding is needed.
- when selecting border in camera view (SHIFT+B) the associated render
  option is set automatic
- fixed some mallocs to become callocs in renderloop, to prevent garbish
  when border rendering
- also enables closing bug #179
2003-11-08 12:50:40 +00:00
Ton Roosendaal b18d1109ea - bug fix #74 (oldie!)
rendering uses data as set in active 3d window again. meaning it renders
  localview or 'unlocked layers' correctly again.
  in background render it uses the scene layers by default.

  was disabled in 2.24 in NaN period... can't find the reason for it.
2003-11-08 10:59:59 +00:00
Ton Roosendaal 185ea29d2a - removed all buttons to choose for 'image selector'. where loading images
is meant, a ctrl+click will invoke image selector still.
- this as discussed a while ago at meeting; the image selector is highly
  unstable, and causes bug reports for each release we do.
- removed reference to 'save runtime' from file menu.
- added icons to fileselect buttons in f10 menu
2003-11-08 10:47:50 +00:00
Ton Roosendaal 9caa2fee8e - fixed bug #384
browsing new texture for lamp in texturebuttons (f6) only gave 'add new'
  option.
- saving images in texturepaint mode saves in same format only. this is
  far from an easy fix to use the scene settings, so it indicates with
  saving clearly its in the same type now
2003-11-08 10:02:30 +00:00
Willian Padovani Germano c11eb86112 BPython:
- Fixed uninitialized NMFace.mode var in NMesh.c
- Incref'ed a couple Py_None's in Object.c
- Minor update in the docs, changed required version to 2.30
2003-11-08 02:19:09 +00:00
Ton Roosendaal 85e8812c9f - fixed layout of curve panel (f9 menu)
- changed 'curve' to 'path' in ipo types menu for ipowindow
2003-11-07 22:26:15 +00:00
Ton Roosendaal 7ef6e6889e - bug #670
input in ipowindow NKey menu went wrong for vertices... buttons were
  accidentally created double, resulting in double actions. uh!
2003-11-07 21:12:43 +00:00
Kent Mein b7debeb792 Updated so that Default Vars button will reset envmap data, if it exists.
doesn't do object its tied to but does everything else for envmaps
now. (clipsta, depth, etc...)

Kent
2003-11-07 21:03:58 +00:00
Ton Roosendaal 21c2e8f74f - fixed bugreport intrr about shadeless UV texture face having wrong
brightness... it had one multiplication too many...

- found 3 month old error: the fix i committed for ESC during render
  was undone partially by a commit from guignot one week later. I already
  *thought* ESC reacted so slow... but i had fixed it, not!? :-)

  Now its still fast and instantly reacts to ESC again.
2003-11-07 19:23:13 +00:00
Martin Poirier 7390acc2b4 Middle mouse emulation fix.
I know Ton fixed this already, but I modified it to be more in accordance with what we decided to do in Space.c
2003-11-07 01:52:31 +00:00
Martin Poirier 71978017cb Fixed Ctrl-Shift-F3 to capture the whole screen. 2003-11-07 01:51:01 +00:00
Martin Poirier 1d9f0e1594 Raised the numbot upper limit for DupSta and DupEnd. 2003-11-07 01:50:14 +00:00
Ton Roosendaal 9be7b43c2d - fixed specularity for sun lights 2003-11-06 22:38:41 +00:00
Ton Roosendaal 74cdaf7da2 - made shadowbuffer button into normal num but.
sliders should be reserved for more limited ranges like 0.0-1.0 and so
  reason was it wasnt readable at all!
2003-11-06 22:10:33 +00:00
Kent Mein cf18d4431a Fixed my blunder with Default Vars button.
It was causing plugins not to accept changes to buttons.
Now it works correctly, defaults are set only when you press the button.

Kent
2003-11-06 22:07:41 +00:00
Ton Roosendaal 047d18d72c - zoom in/out in rendered image always includes zoom level 1.0 now. 2003-11-06 21:31:47 +00:00
Ton Roosendaal ecb758d47b - selecting multiple objects at same location had error. was caused by
new code that manages multiple matrices for 'overlay' buttons.
  just forgot to add call persp(PERSP_VIEW);
2003-11-06 19:20:56 +00:00
Stephen Swaney e2e6bc37a9 setControlPoint() had incorrect argument list.
also some minor reformatting.
2003-11-06 18:17:05 +00:00
Ton Roosendaal b9cdf97e19 - little new feature; 'hide' vertices/edges/faces works in editmode
for subsurf
2003-11-06 17:22:39 +00:00
Chris Want ec836b3390 nla strips were not updating the reference counts of actions they
were using.
2003-11-06 17:17:52 +00:00
Ton Roosendaal 94c6fae700 - fixed order in addmenu pulldown
- added 'add bones' for in editmode armatures in toolbox
2003-11-06 16:35:15 +00:00
Ton Roosendaal fa6a1bc5fe -fixed bug; ALT+LeftMouse emulates MiddleMouse again. 2003-11-06 15:28:40 +00:00
Ton Roosendaal 13c95a6e85 bug fix: audio hangs on OSX when playback with ALT+A
reason: mixbuffer size was not correctly initialized in .blend. Doing this
for struct UserData has some extra quirks, so better not do it with
checking for version (if version<2.27 etc) but always (if U.mix==0 etc).

I mail this to committers list as well.
2003-11-06 14:13:49 +00:00
Ton Roosendaal b1762e85f6 - fixed bug: removing a window edge (join areas) sometimes found the wrong
edge.
  this code error was very old... wonder how this error could exist so long
2003-11-06 11:59:36 +00:00
Robert Wenzlaff b961e52f71 Discovered I never remapped RMB to cancel in get_mouse_trail(). Done now. 2003-11-06 01:57:49 +00:00
Robert Wenzlaff 8dfd33c4fb Improved Knife line drawing, and added Knife cursor. 2003-11-06 00:01:51 +00:00
Robert Wenzlaff aeb8a0f1ae Modified pupmenu_col() to allow separators. 2003-11-05 23:54:22 +00:00
Ton Roosendaal e1c8f26537 - typo in toolbox, caused faceloop not to work.
(making release notes, and checking it all... sorry!)
2003-10-30 10:56:06 +00:00
Ton Roosendaal 2e832d50cd second violate against freeze & tag... :/
- added tooltips, trackball, and correct menu thresholds to .b.blend
- and default 'emulate 2-button mouse'
2003-10-30 09:17:54 +00:00
Ton Roosendaal c3cac7282a - violating my own AHOY a few minutes ago.. last minute bug report.
small errors in texture panel... 2 buttons invisible, and 'add new'
  in lamp texture added texture to world.
2003-10-30 00:41:36 +00:00
Ton Roosendaal e6c3706a09 - a SPLASHing splash! Made by our house designer Xype.
it's a teaser for the upcoming manual... but the design for it is not
  ready... the hands theme will come back on cover though.
2003-10-30 00:13:50 +00:00
Stephen Swaney ae68b653b5 shell script to generate blender python api docs using epydoc 2003-10-29 23:03:30 +00:00
Ton Roosendaal 2eaf0523cf - missing break statement caused middle mouse click to zoom one step,
only in text editmode
2003-10-29 22:53:09 +00:00