Commit Graph

52002 Commits

Author SHA1 Message Date
Bastien Montagne 6ee8670fca Fix T39818: Strips from file with long filename broke auto-naming - animation can't be apply on it. 2014-04-21 08:30:20 +02:00
Campbell Barton b1e1f86eb7 Fix for UI_view2d_to_region_float (was ignoring x,y args)
use this for grease pencil stroke conversion to avoid float->int->float conversion.
2014-04-21 14:30:13 +10:00
Campbell Barton 3a950dc643 Skin mark/clear: replace GHash with GSet 2014-04-21 13:13:15 +10:00
Bastien Montagne dcd2a8fcc4 Fix stupid typo that broke split normal shading in edit mode, when there was some deform modifiers. 2014-04-20 23:12:18 +02:00
Campbell Barton b264f613df Fix incorrect ghash free 2014-04-21 04:00:35 +10:00
Campbell Barton 25c9ea8cb3 GHash, EdgeHash: hint on unlikely branch
also avoid searching buckets for empty hashes
2014-04-21 02:50:07 +10:00
Campbell Barton 3ba7a75a6c Correct cast from recent bool changes 2014-04-21 02:48:39 +10:00
Campbell Barton 55d75f5020 Code cleanup: correct abs use
also minor cleanup to rotation code
2014-04-21 02:02:21 +10:00
Campbell Barton 1a1bc281e6 Code cleanup: style 2014-04-21 01:01:33 +10:00
Brecht Van Lommel 1e3f8b517b Nodes: make default group nodes slighly wider, to match other node width defaults. 2014-04-20 14:47:46 +02:00
Brecht Van Lommel 97409c93fa Fix error making datablock with fake user local, the user count would be wrong afterwards. 2014-04-20 14:47:46 +02:00
Campbell Barton f77207b1c3 Math Lib: faster version of rotation_between_vecs_to_mat3
Use axis/angle calculation but avoid calls to sin/cos
2014-04-20 20:56:40 +10:00
Mitchell Stokes b4cb467359 BGE: Fixing memory leaks when deactivating Sensors, Controllers, or actuators.
Found by Coverity and confirmed with Valgrind.
2014-04-19 14:51:29 -07:00
Campbell Barton a51a0ca772 Math Lib: add shell_v3v3_normalized_to_dist and v2 version
bypass angle calculation to avoids (asin, sqrt, cos).
2014-04-19 22:17:10 +10:00
Campbell Barton d6a53bb38f Minor change to recent commit (avoid transpose) 2014-04-19 19:48:07 +10:00
Campbell Barton 0ed6725aae Math Lib: minor optimization to barycentric_transform
replace rotation_between_vecs_to_quat with axis_dominant_v3_to_m3.
2014-04-19 15:52:01 +10:00
Campbell Barton fabc46b41f Math Lib: add rotation_between_vecs_to_mat3
- behaves like rotation_between_vecs_to_quat
- avoids calling sin,cos calls (approx 1.6x faster).
2014-04-19 15:36:47 +10:00
Campbell Barton fc9c790563 Math Lib: minor optimization for axis_angle_normalized_to_mat3 2014-04-19 14:10:22 +10:00
Campbell Barton dc847607b6 Change Vector.slerp to accept nonunit vectors 2014-04-18 20:49:39 +10:00
Campbell Barton e5f4f4d484 CMake was missing header 2014-04-18 20:46:14 +10:00
Tamito Kajiyama 4a837141c3 Code cleanup: de-duplicated includes. 2014-04-18 15:02:46 +09:00
Tamito Kajiyama f60a66f417 Freestyle: New options for sorting to arrange the stacking order of lines.
Line styles now have a set of new options for rearranging the stacking order of lines.
This gives artists more control to determine which lines should be drawn on top of others.
Two available sort keys are the distance from camera and curvilinear 2D length.
Since the distance of a line from camera may vary over vertices, another option called
integration type is used to compute the sort key for a line from the values computed at
individual vertices.  Available integration types are MEAN, MIN, MAX, FIRST and LAST
(see the tool tips for more detail).
2014-04-18 15:02:45 +09:00
Tamito Kajiyama 6161e4420e Quite compiler warnings. 2014-04-18 15:02:43 +09:00
Antonis Ryakiotakis ad8a35a659 Dyntopo: Solve issue with test file by Jens.
Seems like custom data indices can be mangled when many layers are
present in the mesh, so use more strict calculation of offset (copied
over from BM_CD_LAYER_ID).

I was under the impression that all custom data would be deleted on
entering dyntopo, it seems this is not the case though.
2014-04-18 00:11:05 +03:00
Antonis Ryakiotakis 169f831394 Make sure we invalidate the node ID layer each time the PBVH is reset.
It makes code more tidy (avoids having to call invalidation on a myriad
places). Also makes sure other invalidation cases (some mesh change,
e.g.) work as expected.
2014-04-17 20:53:40 +03:00
Bastien Montagne f7de9efb74 BI: cleanup in autosmooth area. 2014-04-17 18:23:14 +02:00
Antonis Ryakiotakis dc40a97fc1 Optimize and symmetrize operators missed reset of node layer. 2014-04-17 19:13:58 +03:00
Antonis Ryakiotakis 38eef8deee Refactor to Dyntopo node customdata commit.
Don't use a dedicated node layer but use temporary int layer instead.
Works like a charm as long as we are careful resetting the layer when
needed (after pbvh clearing and always after bmesh has been filled in
undo)

Tip by Campbell, thanks!
2014-04-17 19:03:08 +03:00
Antonis Ryakiotakis 0ba3f76470 Recreating a bmesh log did not account for modified faces.
It shouldn't create issues in practice because modified face ids should
have been reclaimed from an added face on a previous entry, but add for
completeness.
2014-04-17 19:03:07 +03:00
Campbell Barton bb507e4941 View3D: use smoothview for localview switching 2014-04-18 00:27:16 +10:00
Campbell Barton 69d127cade Code cleanup: use const for array args 2014-04-18 00:27:16 +10:00
Campbell Barton 300f4482e8 View3D: no need to mask mask out localview for each object 2014-04-18 00:27:15 +10:00
Antonis Ryakiotakis e0e05ae85e Add missing node update in dyntopo flood fill. 2014-04-17 16:03:14 +03:00
Antonis Ryakiotakis ddc88ea419 Fix T39765 crash on text with generative modifiers. 2014-04-17 15:58:40 +03:00
Bastien Montagne d0e80b50e9 Fix another Freestyle building glitch. 2014-04-17 14:51:38 +02:00
Sergey Sharybin d02522b7be Attempt to fix one more issue with Freestyle compilation 2014-04-17 18:46:19 +06:00
Sergey Sharybin ed2ddc9f70 Support multiple distortion models, including a new division model
This commit makes it so CameraIntrinsics is no longer hardcoded
to use the traditional polynomial radial distortion model. Currently
the distortion code has generic logic which is shared between
different distortion models, but had no other models until now.

This moves everything specific to the polynomial radial distortion
to a subclass PolynomialDistortionCameraIntrinsics(), and adds a
new division distortion model suitable for cameras such as the
GoPro which have much stronger distortion due to their fisheye lens.

This also cleans up the internal API of CameraIntrinsics to make
it easier to understand and reduces old C-style code.

New distortion model is available in the Lens panel of MCE.

- Polynomial is the old well-known model
- Division is the new one which s intended to deal better with huge
  distortion.

Coefficients of this model works independent from each other
and for division model one probably want to have positive values
to have a barrel distortion.
2014-04-17 17:28:41 +06:00
Sergey Sharybin ad2064ae88 Fix compilation error of Freestyle
Seems to be some sort of namespace conflict or so which is
solved by reshuffling the includes a bit.
2014-04-17 16:04:47 +06:00
Campbell Barton a1cab0d38d Style cleanup 2014-04-17 20:03:39 +10:00
Campbell Barton 1c0b6c4f30 Code cleanup: use bools for DM 2014-04-17 20:03:39 +10:00
Campbell Barton ef365aaa37 Fix error in last commit 2014-04-17 20:02:56 +10:00
Bastien Montagne 88ae0be1c4 Fix T39758: Blender Crash when removing pinned Scene. 2014-04-17 10:48:32 +02:00
Bastien Montagne bd3231c760 Fix T39766: bone calculation from edit mode goes wrong
Own logic error in previous commit...
2014-04-17 10:20:19 +02:00
Campbell Barton 55c9b352c2 Fix mistake in recent DM material changes 2014-04-17 18:05:57 +10:00
Campbell Barton 3e3efae7e9 Viewport Text Drawing: replace single allocs with a memarena
- pass label strlen since in many cases its already known.
- use single linked list for cached text drawing.
- add BLI_link_utils.h for single linked list macros.

own tests give approx 22% overall speedup.
2014-04-17 16:04:28 +10:00
Campbell Barton 1b9db9911d Code cleanup: use bools
also rename BLI_omp_thread_count -> BLI_system_thread_count_omp
2014-04-17 16:04:28 +10:00
Tamito Kajiyama 4219e44f1d Freestyle: removed unnecessary #include "FreestyleConfig.h". 2014-04-17 14:37:14 +09:00
Tamito Kajiyama 1674a04488 Freestyle: removed unused *_EXPORT qualifiers for building Windows DLLs.
These qualifiers were leftovers of the stand alone Freestyle program and not used
(set to an empty string) in Blender for years.
2014-04-17 14:37:13 +09:00
Tamito Kajiyama 62258d9f30 Fix for missing changes in commit 6b0b6f876a4d68acd5c9252270a5135d0308d782. 2014-04-17 14:37:12 +09:00
Tamito Kajiyama 68aea619f5 Replaced assert() with BLI_assert(). 2014-04-17 14:37:11 +09:00