Commit Graph

32700 Commits

Author SHA1 Message Date
238d3fa4bb mask re-key feature - mango request. ability to reset selected points shape key data.
useful if you add many keys to one part of a curve, then later want to key another part - but dont want to continuously make the same corrections.
2012-06-22 11:53:49 +00:00
226c86ae58 use an inline function for rgb -> bw conversion. 2012-06-22 07:49:44 +00:00
ec3399efa6 This backtracks an error introduced in r48155 when trying to fix: http://projects.blender.org/tracker/?func=detail&atid=498&aid=31433&group_id=9
First half of the problem is fixed, but the second issue regarding edge/vertex snapping disregarding angle constraints will need some refactoring eventually.
2012-06-22 04:40:38 +00:00
884d800677 [#31885] uiItemMenuEnumO / layout.operator_menu_enum() fails silently with bad property argument.
uiItemsFullEnumO() not displaying an RNA_warning if the prop doesn't exist/isn't an enum
2012-06-21 20:14:27 +00:00
9b8a97c039 hue color display still was shifted, turned out the resolution was a bit too low. 2012-06-21 19:45:36 +00:00
40f974d15f [#31895] Connect 'Hue Correct' to 'Viewer' crashes. 2012-06-21 18:32:23 +00:00
874c9fc33e * only calculate node preview that are visible (node_preview flag set &
node_hidden unset)
2012-06-21 18:22:43 +00:00
7a8d60ec7d * make it possible to composite without an compositor node [#31878]
Tiles Compositor: Fails without 'Compositor' output node. Regression.
2012-06-21 17:58:12 +00:00
d406e274e0 * fix to support for multiple OpenCL platform for the Compositor 2012-06-21 16:05:56 +00:00
cb22a49893 color backdrop on hue balance was misleading (shifted to the right) 2012-06-21 15:42:08 +00:00
038e5b2255 hue correct node: draw hsv backdrop with full alpha. 2012-06-21 15:03:30 +00:00
5def0b6c55 display a sample line in the hue correct, handy to sample the image to know what to change 2012-06-21 14:37:56 +00:00
c896a99213 sampling the node backdrop now draws a line in the curve (as it did in 2.4x). 2012-06-21 14:12:14 +00:00
0592657485 style cleanup 2012-06-21 13:19:19 +00:00
Lukas Toenne
2dbc59b393 Fix #31787, moving the mouse cursor outside the Blender window doesn't change back to standard cursor on OSX. This was caused by an unnecessarily removed line in r46884. Reported and fixed by Jens Verwiebe in IRC. 2012-06-21 13:02:48 +00:00
a803ce42df negate previous commit flag, this way existing files dont loose their feather. 2012-06-21 12:45:53 +00:00
54156e2b82 option to disable feather, since its so slow - for interactively editing masks its useful to be able to disable.
also rename RNA to 'use_antialiasing'
2012-06-21 12:27:57 +00:00
ff998e15a7 Fixes for 8vytes scalar types used in DNA (int64 and double)
- makesdna wasn't checking whether such scalars are aligned to 8 bytes.
  Now it should be handled correct.
- Some scalars in Object structure weren't 8 bytes aligned, which lead
  to some incorrectly loaded files.

  Fixed by adding void *pad. It's a bit tricky part of patch, but can't
  see clearer way to make alignment correct

  Usually ints/chars were used for padding, but in this case there are
  some leading pointer properties before int64 properties and using
  pointer as a padding resolves alignment on both 32 and 64 bit
  platforms.

  Using pointers as padding weren't needed before, because all types
  were correctly aligned independent of whether pointers are 4 or 8
  bytes.

This fixes #31774: Empty offset Y parameter is resetting
2012-06-21 10:52:23 +00:00
11cb213d45 Fixes [#31433] BMesh: Knife tool Angle Constraint function
The problem was that calculating the angle was reliant on previous mouse coordinates, which did not update to match snapped-to vertices and edges.

This solves the issue by updating mouse coordinates in knife_find_closest_edge() and knife_find_closest_vertex(). Additionally, when angle constraints are enabled, edge/vertex snapping is now prevented.
2012-06-21 08:58:17 +00:00
fae0b2068b falloff options for dilate/erode feather compo node. 2012-06-21 07:45:41 +00:00
Lukas Toenne
27aa2174b7 Fix for color ramp RNA paths in node trees. The path generation for color ramps in nodes was incomplete (not prepending the ID-to-node path), which prevented keyframing color ramp elements. Path lookup for color ramps is still brute-force and slow, but this is a general design problem with nested RNA structs. 2012-06-21 07:14:39 +00:00
7ef54879ed Fix for properly converting 2.4x IPO Actuators to 2.6x Action Actuators. Previously the converted Action Actuators would not have an action assigned. This fix is based on code provided by Maxim Aleynikov in his report: [#30410] not full conversion IPO Actuator in Action Actuator. 2012-06-21 06:27:51 +00:00
d8e2c475a0 Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by Leonard Ritter.
Blender's import function check's the Text datablocks in main for additional modules for importing. However, libloaded scenes were 1) not loading Text datablocks and 2) not letting bpy know about them. Text datablocks are now loaded if a Scene is loaded and bpy can now looking through extra Mains to find additional modules.
2012-06-21 05:41:06 +00:00
d4d4f2d511 workarond for outliner group object selection trick - which is so slow it had to be disabled. Now use the first object of the group, which isn't great but is at least usable. 2012-06-20 23:21:36 +00:00
091c716198 correction to own commit - thanks Anthony Edlin for pointing out the error. 2012-06-20 22:57:05 +00:00
463a4ebf1c fix for segfault loading a file with a proxy that is a missing link. 2012-06-20 21:10:34 +00:00
82bad4bd6c Refactoring of tiles opencl implementation:
- Moved methods from NodeOperation to OpenCLDevice
- Added check on Nvidia for local size
2012-06-20 20:05:21 +00:00
cf129d8cb5 avoid calls to BLF_height_default in a loop calling with the same value, also quiet warning. 2012-06-20 19:23:12 +00:00
850d734147 make mask handles draw with an outline - when outline option is enabled. 2012-06-20 18:46:18 +00:00
dc7770d1a1 fix for use of 2 uninitialized vars in the tiles compositor. 2012-06-20 17:35:51 +00:00
81468b5b09 fix for error with sequencer stip text drawing - was using unclamped handle sizes for the text bounds, this could be very wrong with long strips. 2012-06-20 17:10:40 +00:00
bbe3c2946a * reset OpenCL innerloop size to 32. 2012-06-20 17:04:40 +00:00
a744fed46c style cleanup 2012-06-20 16:43:48 +00:00
ea122cf59b move the frame length to the end for sequence drawing (mango request, since often the name is clipped out entirely so only then length is seen) 2012-06-20 16:34:15 +00:00
14e4630afc Fix crash in compositing nodes with a node group with missing datablock, can
happen with library linking and missing files.
2012-06-20 14:57:39 +00:00
aa30e20272 Fix #31852: Sequencer duplicate cant move strips on Y axis in a meta
Issue was caused by some stuff happenign in wm_operator_finish() which uses
to somehow restore changes made by transformation invoke function.

Solved by not calling translation operator directly from duplication operator
(which is in fact really tricky) and use macros instead. This macros calls
duplication operator which simply duplicates strip, and then calls translation
operator.
2012-06-20 14:20:03 +00:00
72f7ab441d removing from group now shows menu to select group to remove. 2012-06-20 14:13:22 +00:00
6b695762ea Added command line argument --debug-value
Useful when needed to set debug value (G.rt) on blender's startup
2012-06-20 13:40:43 +00:00
a550b6fe39 Silent masks "alloc new deform spline" debug print 2012-06-20 13:32:30 +00:00
906a635bd0 Store parent's initial position when setting mask's parent from the interface 2012-06-20 11:16:51 +00:00
470ad6fc0e Do not check result of BKE_tracking_marker_get -- it shall always
return valid marker. If not -- let blender crash, because that means
something went really bad and silencing this isn't good idea.

Also made mask parenting to tracking data aware of clip's start frame.
2012-06-20 10:54:56 +00:00
b07edbc6d6 Grease pencil and manual calibration weren't aware of clip start frame 2012-06-20 10:42:41 +00:00
4b955a60ed Cleanup up space clip API:
- Remove clip/mask specific size/aspect getters, they shall just
  use the same size/aspect ratio.
- Made size getter (and some other public functions) accept context
  instead of SpaceClip. Currently only SpaceClip is being get from
  this context, but later it'll be helpful when adding support of
  editing mask without opening clip in clip editor (in this case
  using render resolution for mask would be ideal, but this
  requires knowing scene in size getter).
- Rearrange some functions in clip_editor.c for easier navigation
  in the file.
2012-06-20 10:28:51 +00:00
586f202eac minor speedup for the glare compositor node
- pre calculate the UV dot product
- use image width and height converted to floats in the inner loop.
2012-06-20 08:11:59 +00:00
fc1164c223 Fixes [#31577] Select N-th vertex/face/edge doesnt work
http://projects.blender.org/tracker/index.php?func=detail&aid=31577&group_id=9&atid=498

Also solves both TODOs in the commented code.

Loop select now calls mouse_mesh() to handle setting an active vertex/edge/face.
2012-06-20 07:31:19 +00:00
358f7d40b6 style cleanup: use TRUE/FALSE for ui align args. 2012-06-19 23:08:16 +00:00
a8f23a96a4 KeyingScreen would now deal properly with clips with Start Frame != 1 2012-06-19 17:57:51 +00:00
8796c3eff1 Fix part 2 of [#31840] Quick Explode Bugs related to it's fade option.
This in fact had nothing to see with this operator or its fade option, reports were simply not shown when repeating an operator.

Carefully checked/tracked all calls to wm_operator_exec and WM_operator_repeat, and could not see any reason why this was this way, so I disabled this. Very easy to undo in case ugly problems arize (but I really do not expect any!).
2012-06-19 16:26:01 +00:00
4f044f4ec1 Changes in clip editor's public api to make it's more clear
whether getting of some property happens or this property is
being changed.

Also made it more clear whether affecting property belongs
to clip or mask datablock.
2012-06-19 14:26:29 +00:00
14a68d3a5f Mark context as const when it's possible and avoid typecasts from const bContext* to bContext* 2012-06-19 14:09:44 +00:00