This is part of T76372.
It adds the `blend_write`, `blend_read_data`, `blend_read_lib`
and `blend_read_expand` which correspond to the various
steps when reading and writing .blend files.
Having these callbacks allows us to decentralize the blenloader
code a lot more. This has the affect that code related to any
specific ID type is less scattered.
Reviewers: mont29
Differential Revision: https://developer.blender.org/D8670
This implements Snake Hook as a deform type for the cloth brush. This
brush changes the strength of the deformation constraints per brush step
to avoid affecting the results of the simulation as much as possible. It
allows to grab the cloth without producing any artifacts in the surface
and create more natural looking folds than any of the other deformation
modes.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8621
In 2.83 and previous versions there was a bug that was causing boundary
vertices to be detected incorrectly that was preventing the smooth brush
to work on boundaries if there was a pole on them.
In 2.90 the boundary vertex detection was fixed, but it was still using a
simplified version of the algorithm without any boundary smoothing. This
patch implements a similar smoothing algorithm to what I think it was
the intention of 2.83 and previous versions, but working correctly.
Reviewed By: sergey
Maniphest Tasks: T80008
Differential Revision: https://developer.blender.org/D8680
This skips the subdivision operation if the mesh has no loops, avoiding
the crash.
Reviewed By: sergey
Maniphest Tasks: T80039
Differential Revision: https://developer.blender.org/D8696
Since stone age of lib_query, the code would iterate over the current
list of active sequences (from a meta strip e.g.), and not over the
whole list of those.
This is a critical issue as it means in some cases (editing a meta strip
typically), some ID pointers would be missed/ignored by this foreach
looper, which is now at the center of most of our ID management code.
This caused a bug here at the studio, leading to loss of all sound IDs
used by sound strips when editing and undoing inside a meta strip, since
ID refcounting would not happen properly on strips using sounds outside
the meta-strip context during file reading of the undo steps.
To be backported to 2.83.
Differential Revision: https://developer.blender.org/D8671
Split the depsgraph allocation into a separate function
`BKE_scene_ensure_depsgraph()`. Parameters are only passed to those
functions that actually need them. This removes the the "if that boolean
is `false` this pointer is allowed to be `NULL`" logic and more cleanly
decouples code.
No functional changes.
Reduce nesting by flipping conditions and returning early. It's now much
clearer that it's actually a linear function (rather than a nested one).
No functional changes.
For the sanity checks to work we don't actually need to check other
scenes. So this function can be simplified so that it does not require
a `Main *`.
Mistake in 5cc08510e0.
Code dealing with object copy of master collection was bugy in case one
of the new object copy would get a name lesser than the original object,
leading to new copy being inserted before original one in lists.
Maniphest Tasks: T79931
Differential Revision: https://developer.blender.org/D8656
Allow adding keys outside of the NLA strip, when Sync Length is
activated. Before this, an animator would have to exit tweak mode,
adjust the strip length, then enter tweak mode again.
Now the animator can freely insert and modify keys outside of the strip
bounds. They will never have to touch the strip bounds directly.
Reviewed By: sybren
Differential Revision: https://developer.blender.org/D7533
Change the way Sync Length works so that it keeps keyframes at the same
key as before the sync. Now when the user exits tweak mode, the overall
NLA result is unchanged.
Reviewed By: sybren
Differential Revision: https://developer.blender.org/D7602
This will re-link all usages of a library override data-block
(including all of its override dependencies) to its reference linked
IDs, and delete those liboverrides.
As usual, it is available in the ID sub-menu of the outliner context
right-click menu.
Part of T76555.
Horizontal panel alignment hasn't been used for years, and we have no
plans to use it in the future. It adds a fair amount of complexity to
the panel code which makes adding features take longer.
This code removes the X closing flag, and all of the logic / variables
unused without it.
This commit includes a file subversion bump.
Differential Revision: https://developer.blender.org/D8601
Available from the usual ID submenu in the Outliner context menu.
The goal of this operator is to re-create the override from the linked
data, while preserving existing defined overrides.
This allows to update local opverrides when relations between datablocks
are changed in source library linked data.
Part of T76555.
Now by default the selection mode is All keyframes types.
Also removed the icon for All option and renamed from `All Types`to `All`.
UI review by @pablovazquez
Users may input an invalid scene/view-layer combination via Python. We
can easily detect that and fail gracefully.
Besides checking input parameters in RNA, also assert the
scene/view-layer combination is valid in lower level Depsgraph lookup
function (called by statistics query).
This mainly removes the bmain argument, which can be
retrieved from the graph itself.
Also, I removed some outdated/unnecessary comments.
Reviewers: sergey, sybren
Differential Revision: https://developer.blender.org/D8614