Commit Graph

26964 Commits

Author SHA1 Message Date
Sergey Sharybin a33a26ca07 FFmpeg library update:
- Update scons/cmake rules to use new versions of libs/dlls.
- Update rules for buildbot.
2011-08-22 18:49:42 +00:00
Campbell Barton a937729f38 properly escape chars for pythons bpy objects __repr__ 2011-08-22 18:13:37 +00:00
Campbell Barton 7d316b70b8 rename NAN_BUILDINFO --> WITH_BUILDINFO 2011-08-22 16:54:26 +00:00
Campbell Barton 817273931a buildinfo is now quoted from the build systems, avoids stripping quotes on startup.
tested with linux/cmake linux/scons windows/cmake/mingw windows/cmake/msvc
2011-08-22 12:24:14 +00:00
Joshua Leung ee40894c05 Bugfix [#28217] Moving multiple selected action strips causes strips
to scale towards zero

This is an attempted bugfix for a bug which seems to be very fickle to
reproduce (it only happens sporadically after quickly jerking the
strips around in a certain way). So far when testing, I haven't had
any more problems after applying this fix, though it may just be
unreliable testing.
2011-08-22 11:51:23 +00:00
Joshua Leung 06ae5e4825 Reshuffling DopeSheet filter icons so that they appear more obviously
related to each other
2011-08-22 02:14:39 +00:00
Joshua Leung 2b0127a0c5 Rearrange anim channels - quick hotkey tweak
Use PageUp/Down for moving up/down, and Shift PageUp/Down for moving
to top/bottom. This is more comfortable than the old combinations
involving shift+ctrl.
2011-08-22 02:01:22 +00:00
Joshua Leung cb05e40540 Improved hotkeys for frame/keyframe/jumping
Thanks pepeland and 3duan for the suggestions. I've been looking at
improving these for a while...

* Left/Right Arrow = Single Frame stepping as before
* Up/Down Arrow = Jumps to next/previous keyframe (used to be the
uncomfortable Shift PageUp/Down)
* Shift Up/Down Arrow = Jumps forward/back in 10 frame increments
(used to be Up/Down Arrows). 10 frame increment should get
customisable again as in 2.4, but need to find some UI space to put
that!
* Ctrl Shift Up/Down/Left/Right = Jump to start/end frame (used to be
Shift <Arrow Key>)
2011-08-22 01:22:14 +00:00
Campbell Barton 17c8621cc8 fix [bf-blender-Patches][27924] Redundant applying of SetNetworkDevice
noticed by Jorge Bernal (lordloki)
2011-08-21 21:17:55 +00:00
Sukhitha Jayathilake 6b99cd05aa Armature object animations export. 2011-08-21 15:47:21 +00:00
Sukhitha Jayathilake 4f75566672 export animations if a bone is in a deform group. ( on hold ) 2011-08-21 13:51:04 +00:00
Sergey Sharybin 36f20f162c Fix #28154: linux3-config.py doesn't exist
Change OURPLATFORM from "linux<major_version>" to simple "linux".
Since new policy for linux kernel versions that major version in
platform doesn't make much sense for building rules so the same
rules could be used for both of linux2 and linux3 now/

Tested on both of linux2 and linux3 systems.
2011-08-21 13:31:46 +00:00
Joshua Leung ee938c3be8 Bugfix [#28309] pose lib too many keyframes in automatic keyframing
mode

Pose Library was checking in wrong place for what was selected and
what wasn't when determining what should get autokeyed.
2011-08-21 13:25:56 +00:00
Ton Roosendaal 4427c14683 Small fix, report in IRC by Olivier:
Click in Compositor on output node invoked a re-composite.
Only has to be done for inactive outputs.
2011-08-21 13:25:19 +00:00
Campbell Barton 8fcc8dd776 fix for out of bounds array access for shaded drawing in the UI, remove alpha blending for uiDrawBoxShade and uiDrawBoxVerticalShade. 2011-08-21 10:14:21 +00:00
Joshua Leung be25346da6 Bugfix [#28308] Crashes when individual channels are moved in Action
Editor
2011-08-21 07:08:15 +00:00
Campbell Barton f8ec017900 floats were being promoted to doubles in quite a few cases (using gcc's -Wdouble-promotion), went over render module and use float constants, gives small but consistent speedup - approx 3%. 2011-08-20 17:39:13 +00:00
Sukhitha Jayathilake bcadb6b939 small fixes and refactoring. 2011-08-20 16:48:53 +00:00
Campbell Barton d4dec1c3bc use ghash for DNA_struct_find_nr(), gives ~18% speedup on loading sintel lite, will also speedup undo.
note: only works with CMake, wasn't able to get this working with scons, complains about same file being built in different environments.
2011-08-20 14:23:43 +00:00
Campbell Barton a0a96a84fe fix for crash when loading a file from a script, and executing user modules in the newly loaded file. 2011-08-20 13:29:42 +00:00
Campbell Barton 5d88ba6165 remove over zealous undo's on operators that don't need it. 2011-08-19 20:25:25 +00:00
Jason Hays c58fb76f1a Merged 39338-39558 2011-08-19 17:15:30 +00:00
Campbell Barton 3a81f23e09 warning cleanup for -Wdouble-promotion 2011-08-19 16:21:29 +00:00
Sukhitha Jayathilake ac3d785caa Animation exporter matrix source param fix. 2011-08-19 14:29:33 +00:00
Campbell Barton 2c1182664c minor speedup to python/rna api keyword argument lookups.
- dont use hash lookups in this case because converting the string to unicode and doing a hash lookup is slower then looping over the keys and comparing (which avoids creating and throwning away a unicode string).
2011-08-19 10:38:34 +00:00
Campbell Barton 561b49e925 minor style change 2011-08-19 10:35:47 +00:00
Nathan Letwory c646519776 Export only objects on visible layers. This ensures we can hide for instance bone shapes. 2011-08-18 22:56:41 +00:00
Campbell Barton 0de9112102 store a pointer to the units system in the uiBlock since the button code was doing context lookups for the scene quite a lot. 2011-08-18 20:01:30 +00:00
Sukhitha Jayathilake 2ee74be88c Blender tip profile for bones with 2 or more children. 2011-08-18 19:16:36 +00:00
Campbell Barton 042d4d3509 misc changes to unterface & undo
- operator strings were doing undo pushes (in fileselector text for example), this is dumb since the operators themselves handle undo.
- interface code checks rna props are arrays rather then checking the array length.
- disable properties window pin undoing.
- sequencer refresh was calling undo, disable since this is clearnign global data not handled by undo.
- added commented out code for drawing mesh vertex index/key index, useful for debugging shapekey - hook issyes.
2011-08-18 19:07:37 +00:00
Campbell Barton 238955070b minor change for operator OUTLINER_OT_item_activate
Noticed clicking anywhere in the outliner was doing undo pushes, even in empty areas.

- check if any selection is made before redrawing.
- don't do an undo push when selecting outliner items since only screen data is touched here.
2011-08-18 18:42:42 +00:00
Morten Mikkelsen ccdec67fec bugfix: genx and geny are not the image resolution. Texture space variant needs this. 2011-08-18 17:25:54 +00:00
Campbell Barton 39a46cd4ed disable undo for hard coded interface buttons:
- space type switcher.
- header menu toggle.
- properties window header buttons.
- various view3d manipulator buttons.
2011-08-18 17:09:23 +00:00
Campbell Barton 00426038d0 disable undo for screen & wm RNA buttons, changing shading mode via the UI for eg was doing an undo push. 2011-08-18 16:26:34 +00:00
Xiao Xiangquan ed158eeeb9 update property strings cover. 461 new items 2011-08-18 15:53:30 +00:00
Campbell Barton 2bd016fe3f formatting edits, no functional changes. 2011-08-18 12:20:10 +00:00
Campbell Barton 83c090a555 fix for bad array access in transform operator, was assigning an array to a single float operator value. 2011-08-18 12:09:53 +00:00
Nathan Letwory 475e0b8c02 Apply [#28287] COLLADA fix for inverse bind matrix of skin controller
Patch by Pelle Johnsen
2011-08-18 09:14:27 +00:00
Bastien Montagne 2dee23fad4 vgroup_modifiers: Minor update (names...). 2011-08-18 06:30:59 +00:00
Janne Karhu 591b087204 Fix for [#28216] particles objects rotation still wrong with r39287
* The emitter object's inverse matrix wasn't in global coordinates during rendering, so the surface normals of the hair emission locations were transformed with the wrong matrix.
2011-08-18 02:12:23 +00:00
Mitchell Stokes 5c20bc02ff BGE: Upon further investigation this should have been 8 since up/down and left/right both are just one axis each. So, in actuality, the number of directions = 2, not 4, and thus JOYAXIS_MAX/directions = 16/2 = 8. 8 was also the max used in 2.4x. 2011-08-17 20:44:15 +00:00
Mitchell Stokes 14d2d7c75f BGE: Upping the max Axis Number for the Axis event type on joystick sensors from 2 to 4. The BGE supports up to 16 axis. For Axis events (not Single Axis), you get for directions per axis (up, down, left, right). So, the max should be JOYAXIS_MAX/directions = 16/4 = 4. 2011-08-17 20:17:27 +00:00
Sukhitha Jayathilake a46f36c9b6 Animation export id bone animation + armature importer cleanup. 2011-08-17 20:15:40 +00:00
Sukhitha Jayathilake e86e922f5b Armature importer code cleanup. 2011-08-17 18:29:01 +00:00
Sukhitha Jayathilake f3c05e8eb2 armature animation export fix. 2011-08-17 18:28:01 +00:00
Brecht Van Lommel 1719963a08 Fix #28207: animating pin option for cloth didn't work, solver doesn't support
it, so set the property as not animatable.
2011-08-17 15:55:42 +00:00
Brecht Van Lommel feb7afe671 Fix #28262: uv unwrap in sync selection mode unwrapped all faces irrespective
of selection. Changed the fix for bug #27198, live unwrap not working with
sync selection.
2011-08-17 14:43:11 +00:00
Bastien Montagne 58af2c36ac vgroup_modifiers: Removed (commented out, for now) addtionnal mapping/clamping options in WeightVGEdit mod, leaving the only curve mapping stuff.
Also, updated all three modifiers with new foreachTexLink walking func.
2011-08-17 13:07:51 +00:00
Thomas Dinges 8536209260 2.6 RNA:
* Remove some NULL RNA property update calls, they do nothing.
2011-08-17 13:04:28 +00:00
Brecht Van Lommel b6dcf3b1c2 Fix #28277: changing smoke border collision type did not reset cache, making
it seem like the option wasn't working.
2011-08-17 12:52:38 +00:00